I'm sad for the devs that worked for free for games that didn't end up costing $60.
The keyart is looking ace. Love how the "veins" of their interpretation of the Fusion suit look like a wire mesh.
Metroid Prime very explicitly isn't one of the Space Pirates' Metroids. As you said, it was there before the Space Pirates even arrived. It's still a Metroid.But the leviathan landed years before the Space Pirates brought metroids and was sealed before the Pirates ever got there. And Phaaze is covered in Metroid Prime exoskeletons.
Looks like they fixed the problem by adding a dash attack that does the same thing. This game looks faster paced than any other Metroid.Oh god damnit, countering is back. That ruined the pacing of Samus Returns.
The search and find enemies look amazing though.
They usually have several tiny restocks that will go up sporadically between the first listing and launch. In the past you could get lucky spamming the purchase link for a couple hours after the first batch sold out, but they redesigned how the purchase process worked recently and I don't think it works anymore.I just chatted with BB, the rep seemed confident that more will come in but couldn't say when
That there is a "Metroid Team" is great news. Hopefully this portends stability I'm the franchise after a rocky last decade.
Except that Samus Returns was a solid game, so them working on Dread is good news. And the Treehouse demo looked awesome.MercurySteam getting to be the 2D Metroid guys truly proves we're living in the worst timeline. Chaos won, not even Jack can save us.
It's hard to call it a plot hole when the plot elements it conflicts with didn't even exist when the first game came out.That's just a plot hole. The Metroid Prime Trilogy collector's edition art book - which I believe is the main "canon" now that the GCN Prime was retconned - explicitly calls Metroid Prime "a Metroid that has
mutated into a terrible creature after absorbing a great amount of Phazon energy from the Phazon Core". The husks on Phaaze could probably be handwaved away as saying that the Pirates brought Metroids to Phaaze before the events of Prime 3, and rapid mutation formed the exoskeleton husks near the core, but the Metroid Prime creature coming from Phaaze and impacting Tallon IV years ago just has to be a plot hole, can't think of a way around that one.
Yup.Absolutely loving the cinematic camera scenes in between the 2D gameplay, was Samus Returns like that?
Metroid Prime a spin off confirmed. Sakamoto says this is the first new story in the series in 19 years.
They did, though. Metroid 2 establishes that the Metroids are native to SR388. Retro ignored that, and made it so that they can also come all the way from Phaaze. This plot point has always bothered me, tbh.It's hard to call it a plot hole when the plot elements it conflicts with didn't even exist when the game came out.
Honestly this looks so much better than Samus Returns. Not needing to stand and wait to parry I think was the change I wanted but didn't know how to verbalize.
This is a setting with interstellar travel, with the Metroids originating on a planet settled by one spacefaring civilization, being discovered by another, and then transported to Zebes by yet another.They did, though. Metroid 2 establishes that the Metroids are native to SR388. Retro ignored that, and made it so that they can also come all the way from Phaaze.
I mean, there's Other M too. Every Metroid to date since Fusion has been either a remake or is set between existing games in the timeline. This is the first Metroid since Fusion to actually move the overall story forward, that's all he's saying.Metroid Prime a spin off confirmed. Sakamoto says this is the first new story in the series in 19 years.
Especially compared to all the other Metroidvania's we've gotten in recent years. The art direction looks bland as hell.
I think I always took the husks to be from "children" of Dark Samus we don't see, and the Leviathan crashing into a cave system on Tallon IV that had Metroid in it. Hence, Metroid Prime being born, and the husks being new lifeforms after Dark Samus' return. No contradictions.They did, though. Metroid 2 establishes that the Metroids are native to SR388. Retro ignored that, and made it so that they can also come all the way from Phaaze. This plot point has always bothered me, tbh.
Hmmm. I hope those expansions don't count against the completion percentage.
Yup and I'm not even annoyed.
Metroids were created by the Chozo. The Chozo lived on Tallon IV too.They did, though. Metroid 2 establishes that the Metroids are native to SR388. Retro ignored that, and made it so that they can also come all the way from Phaaze. This plot point has always bothered me, tbh.
Compare this to something like Ori which is a €40 euro game (or €30?) and it's night and day. Silksong also seems way more alive than Metroid.Especially compared to all the other Metroidvania's we've gotten in recent years. The art direction looks bland as hell.
Right, exactly.I think I always took the husks to be from "children" of Dark Samus we don't see, and the Leviathan crashing into a cave system on Tallon IV that had Metroid in it. Hence, Metroid Prime being born, and the husks being new lifeforms after Dark Samus' return. No contradictions.
I'm in a similar camp. I think it looks really good, some of these rooms look great even, but I guess I was expecting it to look... slightly better visually? Definitely doesn't look bad and I suspect it'll get more polish before it comes out (the games always look better than the E3 demos suggest anyway). Definitely was hoping for something a little more visually stunning though
It's always worth it to play Super Metroid, no matter what.So I've never played a Metroid game, is it worth playing through the Metroid game(s) on NSO before this comes out?
It comes out in October; how far along did you expect it to be?