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Strings

Member
Oct 27, 2017
31,612
Stupid Marvelous, should have released NMH3 on Switch. Something something fkn Harada.
 

cw_sasuke

Member
Oct 27, 2017
26,556
Yeah NMH3 would already be a million seller on PS/Xbox - especially at 60 bucks and with the budget it had.
 

hiska-kun

Member
Oct 26, 2017
3,410
SX & SS shifting the same this month.

What on earth caused the 360 to take off in the chart there btw?

Blue Dragon.

Might it be worth changing the last table to Xbox 360 v Xbox Series? Series will clearly outsell the One and the weekly comparison isn't that interesting anymore. Or is it too early?

Yeah, I think it's too early, basically because after Blue Dragon XB360 started to sell better and outsold the original Xbox soon after and went untouchable selling 1.5 million LTD. At the moment this doesn't seem possible for Series. I think the real battle will be with the original Xbox (which sold almost 500k in Japan). I'll change the table when we reach the moment these two are closer.
 

TiagoCosta

User requested ban
Banned
Aug 3, 2018
2,844
NMH3 numbers are way better than I expected tbh.



Based on the series history, not at all.

No More Heroes historical first week performance:

1. No More Heroes: Red Zone Edition (PS3) - 40.050
2. No More Heroes: Heroes' Paradise (PS3) - 13.845
3. No More Heroes: Heroes' Paradise (XB360) - 13.105
4. No More Heroes (WII) - 13.000
5. No More Heroes 2: Desperate Struggle (WII) - 9.463
6. No More Heroes 3 (NSW) - 7.951

I mean? not at all, seriously xD
 

dudu0609

Prophet of Regret
Banned
Oct 27, 2017
1,403
I am happy for Xbox Series X|S. Hope it can break Xbox One LTD even before holiday season.
 

Ryng™

Member
Nov 2, 2017
3,641
Italy
No More Heroes historical first week performance:

1. No More Heroes: Red Zone Edition (PS3) - 40.050
2. No More Heroes: Heroes' Paradise (PS3) - 13.845
3. No More Heroes: Heroes' Paradise (XB360) - 13.105
4. No More Heroes (WII) - 13.000
5. No More Heroes 2: Desperate Struggle (WII) - 9.463
6. No More Heroes 3 (NSW) - 7.951
oh damn i used MC numbers so i tought NMH2 did 11k first week. That's a better drop but uuuuuuuh
 

Saicho

Member
Oct 27, 2017
669
I have no idea what Tsukihime is but that's one impressive performance....

And Switch hardware is stronger than expected these days... keeping the game interesting!
 

NotLiquid

One Winged Slayer
Member
Oct 25, 2017
34,892
No More Heroes historical first week performance:

1. No More Heroes: Red Zone Edition (PS3) - 40.050
2. No More Heroes: Heroes' Paradise (PS3) - 13.845
3. No More Heroes: Heroes' Paradise (XB360) - 13.105
4. No More Heroes (WII) - 13.000
5. No More Heroes 2: Desperate Struggle (WII) - 9.463
6. No More Heroes 3 (NSW) - 7.951

I mean? not at all, seriously xD
TSA was a total bomb on Playstation, the series pull with that audience is long passed. Never mind the fact that Red Zone was pretty much a super marketed gimmick release in comparison that was entirely sold on T&A.
 

YasuYone

Member
Feb 17, 2021
376
Right?! I continually read that games that lack Switch versions need them but underperforming Switch exclusives, 7k is somehow ok.
You got a point. 3rd party devs should just stop with the exclusives. As long as it can run on the platform and is not in one way funded by the big 3. We got 3 healthy platforms (PS, Switch and PC). Devs should utilise this.
 

hiska-kun

Member
Oct 26, 2017
3,410
As someone that was introduced to VNs with the original Mirror Moon fan translation of Tsukihime back in the day, the remake just blowing past everyone's expectations and if I'm not wrong, beating Fate/stay night on PS2 for the best VN opening ever is a dream come true. So happy for T-M showing they're still at the top of their game after years of FGO (which is fine but far from peak T-M). I was feeling pretty pessimistic about it after Buddy Mission Bond and Famicom Detective Club bombed too.

To be fair, Famicom Detective Club sold what was shipped.
 

Deleted member 2791

User requested account closure
Banned
Oct 25, 2017
19,054
So funny that NMH3 is being used as a scapegoat from the usual suspects, anything is good ammo.

Its a series that sells almost entirely in the United States, and it's performing quite decently in the Amazon and eshop rankings. No need to worry about it.
 
OP
OP
Chris1964

Chris1964

SalesEra Genius
Member
Oct 25, 2017
11,155
Media Create Sales: CY 2019 (2018 Dec 31 - 2019 Dec 29)
610./000. [PS4] Travis Strikes Again: No More Heroes - Complete Edition <ACT> (Marvelous) {2019.10.17} (¥3.980) - 2.227 / NEW (1.115 <25,44%>)

Media Create Sales: CY 2020 (2019 Dec 30 - 2021 Jan 03)

735./610. [PS4] Travis Strikes Again: No More Heroes - Complete Edition <ACT> (Marvelous) {2019.10.17} (¥3.980) - 1.378 / 3.605 (-38%) (1.115 <25,44%>)
 

Refyref

One Winged Slayer
Member
Oct 25, 2017
1,025
Not in order of sales or release because I don't have time, but past NMH games:
[WII] No More Heroes <ACT> (Marvelous Entertainment) {2007.12.06} (¥7,140) - 13,000 / 27,873
[WII] No More Heroes 2: Desperate Struggle # <ACT> (Marvelous Entertainment) {2010.10.21} (¥7,140) - 9,463 / 24,308
[WII] No More Heroes 2: Desperate Struggle (1/1)(Limited Collector's Box "Hopper's Edition") <ACT> (Marvelous Entertainment) {2010.10.21} (¥8,980)
[PS3] No More Heroes: Red Zone Edition <ACT> (Marvelous Entertainment) {2011.07.21} (¥3,990) - 40,050 / 63,054
[PS3] No More Heroes: Red Zone Edition [1/1][PlayStation 3 the Best] <ACT> (Marvelous AQL) {2012.08.23} (¥2,800)
[360] No More Heroes: Heroes' Paradise <ACT> (Marvelous Entertainment) {2010.04.15} (¥5,800) - 13,105 / 18,991
[PS3] No More Heroes: Heroes' Paradise <ACT> (Marvelous Entertainment) {2010.04.15} (¥5,800) - 13,845 / 26,151
Note the prices as well.

EDIT:
By LTD:
[PS3] No More Heroes: Red Zone Edition <ACT> (Marvelous Entertainment) {2011.07.21} (¥3,990) - 40,050 / 63,054
[WII] No More Heroes <ACT> (Marvelous Entertainment) {2007.12.06} (¥7,140) - 13,000 / 27,873
[PS3] No More Heroes: Heroes' Paradise <ACT> (Marvelous Entertainment) {2010.04.15} (¥5,800) - 13,845 / 26,151
[WII] No More Heroes 2: Desperate Struggle # <ACT> (Marvelous Entertainment) {2010.10.21} (¥7,140) - 9,463 / 24,308
[360] No More Heroes: Heroes' Paradise <ACT> (Marvelous Entertainment) {2010.04.15} (¥5,800) - 13,105 / 18,991
 
Last edited:

KtSlime

Member
Oct 25, 2017
6,910
Tokyo
The physical release of Famicom Detective Club (the one you know, tracked in retail) was sold exclusively in an expensive boxset...
 

Deleted member 63122

User requested account closure
Banned
Jan 16, 2020
9,071
Weren't we yesterday fighting about an Aniplex game not being needed on Switch and today we have an Aniplex selling more on Switch than PS4?
 
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Chris1964

Chris1964

SalesEra Genius
Member
Oct 25, 2017
11,155
Using historical data from 10-20 years ago doesn't mean they can represent today's reality, no matter how much you want to stretch them.
 
Oct 28, 2017
1,865
Two weeks in a row the digital Xbox outsells the digital PlayStation, right? Lol Sony couldn't make their shipment strategy more obvious
 

Oregano

One Winged Slayer
Member
Oct 25, 2017
22,878
You got a point. 3rd party devs should just stop with the exclusives. As long as it can run on the platform and is not in one way funded by the big 3. We got 3 healthy platforms (PS, Switch and PC). Devs should utilise this.

"As long as it can run" is arbitrary judging by the list of game which weren't possible on Switch but got ported anyway. It basically means "No Switch exclusives".
 

abellwillring

Member
Oct 25, 2017
8,966
Austin, TX
Looking at those numbers, NMH is the kind of game that does better with the ps/xbox fan base.
It's just not a successful game series period. It's exceedingly niche. I assume they must make a small profit -- either way, there is some value in keeping a developer active so that it doesn't fall apart.. that was probably some of the thought behind making another game like this.
 

Deleted member 2791

User requested account closure
Banned
Oct 25, 2017
19,054
It's just not a successful game series period. It's exceedingly niche. I assume they must make a small profit -- either way, there is some value in keeping a developer active so that it doesn't fall apart.. that was probably some of the thought behind making another game like this.

You absolutely do not know what you're talking about lmfao
NMH1 and 2 were pretty successful on Wii and were the best selling games from the studio at the time.

Grasshopper is indie, they do what they want to do, they aren't being told to stay active from a publisher.
 

Mpl90

Member
Oct 25, 2017
3,215
Switch just for a moment remembered that Obon is over and said to itself "Oh right, guess I'll drop a bit more then".

In NMHIII's case: I wonder if the Killer Dollar Trilogy editions are tracked separately, just like it happened with the Great Ace Attorney + Ace Attorney Trilogy bundles.

Actually, thanks to a conversation with others, I realised that we don't know whether the Killer Dollar Trilogy is available in physical stores or it's an online-retailers only thing, do we?
 

lightning16

Member
May 17, 2019
1,763
It's simultaneously farcical and predictable to see the way people are reacting to these NMH3 numbers lol. Game was obviously never going to make a dent in Japan no matter what platform the game was released on.

Awesome first week for Tsukihime.
 

Ryng™

Member
Nov 2, 2017
3,641
Italy
Switch is doing really really good all things considering. I expected some 40-50K weeks but it's still above 60K. It's gonna be down YTD in 2 or 3 weeks but at that moment OLED will be very close.
 

schuelma

Member
Oct 24, 2017
5,901
Switch 3rd party game exceeds expectations, tops the chart and outsells the PS4 version.

"Hey let's talk about an incredibly niche franchise selling shit like it always does instead"

Profit?
 
Oct 25, 2017
3,537
I have no idea what Tsukihime is but that's one impressive performance....

And Switch hardware is stronger than expected these days... keeping the game interesting!
It's a VN IP by Type-Moon( Fate Stay Night developer and owner of the Fate IP). It's the remake of the VN released in early 2000 and is part of a shared universe called Nasuverse with Fate, Tsukihime, Kara no Kyoukai, etc. It's one of the most waited remake(At least by non-existent IP in the west standards) because it was announced in 2008 and was MIA until this year.
Xbox had no gimmick, and as a late port still sold more than the wii version.
We can't compare userbase demographics from more than a decade ago and apply to today realities. It is what it is. Wii userbase was a lot more "casual" but the same can't be applied to Switch userbase. The fact X360 version sold 13k has no correlation with what a Series port could do. Could do a little higher, could do a lot worse.
Two weeks in a row the digital Xbox outsells the digital PlayStation, right? Lol Sony couldn't make their shipment strategy more obvious
While true, I think the Xbox Series S is just a much more attractive piece than the PS5 Digital. It's smaller, fits much better into the living room and it's cheaper. It's also has Gamepass for cheaper games. But yeah, PS5 DE is a marketing strategy more than an actual product.
Using historical data from 10-20 years ago doesn't mean they can represent today's reality, no matter how much you want to stretch them.
This!
 

TiagoCosta

User requested ban
Banned
Aug 3, 2018
2,844
Suggesting that a ~5k difference between a 10 year old version of a game that also cost less is indicative of where the audience lies is a stretch

I'm not even sure what you are talking about anymore, my English understanding fails me.

Because I see more than 5k.

NMH games outside nintendo were always late ports, late ports in Japan as you know tend to do worse than initial releases.

There's no way to tell how a simultaneous releases would do nowadays, but west wise it would no doubt help it out.
 

Kanann

Banned
Oct 25, 2017
2,170
Don't use no one care Suda51's game as ammo, we just have had NEOTWEWY recently (laugh).

It's a destiny.
 

Lant_War

Classic Anus Game
The Fallen
Jul 14, 2018
23,606
Sort of
NMH1 opened at 13k, NMH2 at 9k (NMH1 remake on PS3 was 40k though)
That interquel Travis Strikes Again was a digital only release.

Now whether expectations were 10k or 15k the number is so low that no one really bothered, a few here kept mentioning the game for NSW line-up as if it was relevant and I guess it's the reality check if it wasn't already clear by now.

In a vacuum with growing digital it might do a bit better than NMH2 and crawl its way towards the 30-50k range LTD.
No idea why I thought NMH was bigger in Japan looking at those numbers, guess just kinda figured given the style of game. Hopefully international sales are strong.
 

TiagoCosta

User requested ban
Banned
Aug 3, 2018
2,844
To be fair, the only way to play Xbox games is digital (they have like 3 package games released), so if for some reason you go Xbox, there is no difference.

There is a world of difference, XSX is beast next to the XSS when it comes to power.

Also many JP getting the series X are users coming back to xbox from the 360, they have big 360 collections and like to use that disc drive for BC.
 

KtSlime

Member
Oct 25, 2017
6,910
Tokyo
People misunderstand how late ports sell... Late ports of games that undersold their potential sell "well", Late ports that already sold more than they should have don't. It ain't hard.
 

abellwillring

Member
Oct 25, 2017
8,966
Austin, TX
You absolutely do not know what you're talking about lmfao
NMH1 and 2 were pretty successful on Wii and were the best selling games from the studio at the time.

Grasshopper is indie, they do what they want to do, they aren't being told to stay active from a publisher.
None of the games since the original have sold more than 100k copies. The original was a relative success at the time but that was nearly 15 years ago and nothing since has even been worth the time or effort to develop it in terms of sales. At best, the games have made a small profit, but more than likely they'd have made a loss if they weren't published by another company. But again, there's value in keeping a studio afloat. This game (NMH3) was never going to succeed.
 

overtoncanon

Member
Mar 14, 2021
213
No More Heroes historical first week performance:

1. No More Heroes: Red Zone Edition (PS3) - 40.050
2. No More Heroes: Heroes' Paradise (PS3) - 13.845
3. No More Heroes: Heroes' Paradise (XB360) - 13.105
4. No More Heroes (WII) - 13.000
5. No More Heroes 2: Desperate Struggle (WII) - 9.463
6. No More Heroes 3 (NSW) - 7.951

I mean? not at all, seriously xD

Switch the grand savior once again XD
 

NotLiquid

One Winged Slayer
Member
Oct 25, 2017
34,892
No idea why I thought NMH was bigger in Japan looking at those numbers, guess just kinda figured given the style of game. Hopefully international sales are strong.
It's a traditionally western aimed title. 2 was only ever greenlit because the western publishers more or less asked for it. Marvelous have tried to sell the later releases in Japan like 2 and Red Zone purely on sex appeal, and that's not a thing in 3, which also doesn't even have a JP dub. Far as I can tell it seems to do decently at least in the US, where it peaked at 9th in eShop charts and 6th at Amazon's Switch charts.
 

Zedark

Member
Oct 25, 2017
14,719
The Netherlands
Switch 3rd party game exceeds expectations, tops the chart and outsells the PS4 version.

"Hey let's talk about an incredibly niche franchise selling shit like it always does instead"

Profit?
We should do both. And we are tbh. NMH3 is just a more recognisable franchise to most since the other one is very Japanese-centric, so it makes sense that NMH3 takes more of a spotlight. Doesn't excuse the obvious troll attempt by RPGamer, either, of course. People should ideally just report it for what it is and ignore it.
 
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Chris1964

Chris1964

SalesEra Genius
Member
Oct 25, 2017
11,155
None of the games since the original have sold more than 100k copies. The original was a relative success at the time but that was nearly 15 years ago and nothing since has even been worth the time or effort to develop it in terms of sales. At best, the games have made a small profit, but more than likely they'd have made a loss if they weren't published by another company. But again, there's value in keeping a studio afloat. This game (NMH3) was never going to succeed.
Since you say it's impossible to happen how much would NMH3 have to sell ww so that it succeeds?

100, 200, 500k?