Dengeki Online Sales: Week 11, 2020 (Mar 09 - Mar 15)
02./01. [NSW] Pokemon Mystery Dungeon: Rescue Team DX (Pokemon Co.) {2020.03.06} - 46,367 / 184,843
Will this spark a slew of classic remakes? Link's Awakening didn't do too badly, and this is exceeding expectations.
03./00. [NSW] My Hero: One's Justice 2 (Bandai Namco Games) {2020.03.12} - 18,250 / NEW
11./00. [PS4] My Hero: One's Justice 2 (Bandai Namco Games) {2020.03.12} - 6,375 / NEW
Wow. Chris was right when he said it'd be 3x higher on Switch. The drop next week will be interesting. Can the Switch version follow the longer legs trend of most PS4-Switch releases?
08./06. [NSW] Ring Fit Adventure (Nintendo) {2019.10.18} - 9,029 / 687,470
18./17. [NSW] Luigi's Mansion 3 (Nintendo) {2019.10.31} - 4,312 / 618,454
RFA held back by stock shortages, possibly set to get a boost by the time Golden Week rolls around? It would make sense to stockpile enough to give it a good kick come the strong sales period. As for LM3... I thought the multiplayer pack DLC might have boosted it, but it's just not taking off, which is a crying shame as it's amazing. Hopefully, word of mouth will keep it going to at least surpass LM2's sales eventually.
09./00. [PS4] Winning Post 9 2020 (Koei Tecmo) {2020.03.12} - 8,206 / NEW
14./00. [NSW] Winning Post 9 2020 (Koei Tecmo) {2020.03.12} - 5,365 / NEW
Slightly stronger than the last Switch version, heavily down on PS4, right?
15./10. [NSW] Dr. Kawashima's Brain Training for Nintendo Switch (Nintendo) {2019.12.27} - 5,112 / 172,868
The free update and championship mode keeping this alive. Considering its lack of hype pre-release, and talk of doom in these threads, it's managing to hold its own quite nicely. Well done, Kawashima-san!
17./14. [NSW] Mario & Sonic at the Olympic Games: Tokyo 2020 (Sega) {2019.11.01} - 4,628 / 301,236
With the Olympics being talked about so much at the moment, this is getting good, free advertising. Delay, no delay? Either way, it's keeping the Olympics in people's minds and helping keep this game's legs quite strong.
20./12. [NSW] Hatsune Miku: Project Diva MegaMix (Sega) {2020.02.13} - 4,067 / 79,977
Speaking of legs... this might have a chance at hitting 200,000-250,000 when all's said and done. Amazing result, and hopefully enough to encourage some updates/DLC, perhaps?
16./16. [NSW] Super Mario Maker 2 (Nintendo) {2019.06.28} - 4,806 / 828,431
21./18. [NSW] New Super Mario Bros. U Deluxe (Nintendo) {2019.01.11} - 3,835 / 827,207
Mario vs. Mario... quite the battle indeed! Did NSMBUD get any sort of update? I know SMM2 has had extra content, but wasn't sure if the Wii U port did, as well.
22./07. [PS4] Persona 5 Scramble: The Phantom Strikers (Atlus) {2020.02.20} - 3,725 / 153,659
24./15. [NSW] Persona 5 Scramble: The Phantom Strikers (Atlus) {2020.02.20} - 3,100 / 68,246
Atlus, are you seeing this? If anyone doubted Switch's ability to sell what many deem Sony-based games, surely even the most hardened Nintendo haters/Sony lovers must be changing their minds.
26./00. [NSW] Just Dance 2020 (Ubisoft) {2020.03.12} - 2,740 / NEW
I shouldn't be, but I'm surprised to see this so low. Looks like retailers didn't have a lot of faith in it.
33./31. [PS4] Grand Theft Auto V: Premium Edition (Take-Two Interactive Japan) {2019.11.07} - 1,447 / 26,073
The game that never stops. Surprised it's not been ported, even in a stripped-back form. If it's selling so strongly on PS4 after all this time - not just in Japan, but globally - then there's no doubt it would find a foothold on other systems it's yet to grace.
38./00.
[NSW] Towaware no Palm: Refrain (Capcom) {2020.03.12} - 1,292 / NEW
39./37. [NSW] Kirby Star Allies (Nintendo) {2018.03.16} - 1,282 / 821,362
40./44. [NSW] The Legend of Zelda: Link's Awakening (Nintendo) {2019.09.20} - 1,254 / 257,132
43./33. [NSW] Fit Boxing (Imagineer) {2018.12.20} - 1,176 / 71,040
45./43. [NSW] Monster Hunter Generations Ultimate [Best Price] (Capcom) {2018.11.15} - 1,110 / 54,653
46./36. [NSW] Fire Emblem: Three Houses (Nintendo) {2019.07.26} - 1,088 / 311,460
48./38. [NSW] Disney Tsum Tsum Festival (Bandai Namco Games) {2019.10.10} - 1,076 / 158,030
I love watching a lot of these "under the radar" titles, bubbling along nicely.
- I do wonder if Kirby can get to a million sold, lifetime. It would take 2-3 years at this pace, though, not factoring in holiday boosts. Not impossible, but a new Kirby might kill it off.
- Fit Boxing didn't take advantage of the Ring Fit stock shortages as much as thought, but maybe retailers were wary to buy too much stock to fill the gap, just in case it backfired.
- MonHun still chugging along nicely. You do have to wonder if Capcom would be better off doing another Stories effort, revamping something like Tri from Wii, or making a World spin-off or DX/bundle version. The market's there.
- It looks like the new DLC didn't help FE quite as much as expected, but with another push it could end up reaching 400,000 at retail in the long-run.
- Anyone feel a little underwhelmed by Tsum Tsum? Personally, I felt it could have gone through the roof, being a Disney led craze. Maybe the kids market hasn't quite migrated yet.
35./54. [PS4] FIFA 20 (Electronic Arts) {2019.09.27} - 1,311 / 68,897
50./46. [NSW] FIFA 20 Legacy Edition (Electronic Arts) {2019.09.27} - 1,041 / 56,287
Looks like despite a little resurgence from the PS4 version, the Switch edition will more than likely match, if not overtake the non-legacy edition. Bodes well for FIFA 21, right? Ha...