:(That was extra stuff they made for the port, when it came out. Mk8d is almost 3 years old now. They aren't randomly making dlc 3 or 4 years into it.
How say you? Who dares to defend MKWii and its prospects of retaining the first place in the MK sales hierarchy against MK8D?On a related note, I think we should all be convinced that MK8D (not MK8D + MK8) will quite likely outsell MKWii, barring the outside chance that MK9 releases for Switch in a year or so. It's only 14M removed from MKWii, and it's selling so much faster than the Wii game:
MKWii after 22 months: 21.22M
MKWii after 34 months: 26.50M
Sold in year 3 = 5.28M
MK8D after 22 months: 15.02M
MK8D after 34 months: 22.96M
Sales in year 3 = 7.94M
That's a big delta in yearly sales, and should allow MK8D to overtake the Wii game. An addition help is that the Wii basically dropped quickly after 2010, which is not the expected trajectory for Switch at all.
TL;DR: Don't be surprised at all if MK8D beats MKWii on its own. It could even do 40M+ in my opinion.
Trust me, I want to be wrong but I don't see any way they add dlc now.:(
i want to remain hopeful. 9 is at least 3 years away. just a couple of cups and characters to give me an excuse to go back to the game would be enough.
EXPANSION PASS THIS SHIT
Seriously, I don't want an MK9, that would mean starting over at like 32 tracks. We already got 48 of the best tracks ever, so let's milk that 20-million install base by selling a $20 Expansion Pass that adds another 16 tracks for 64 tracks total. The return on investment will be killer for Nintendo, even if a fraction of the base buys it.
Heck, they could even create a new SKU — "Mario Kart Deluxe 8: Lap 2" — that replaces the original at retail, and features all the content of regular MK8D plus the new stuff. That way you don't have two SKUs cannibalizing each other. The people who already got MK8D would just buy the Expansion Pass.
Its the catchup mechanics.
isnt Captain Toad got this DLC pack in 2019 (switch port released in 2018)?That was extra stuff they made for the port, when it came out. Mk8d is almost 3 years old now. They aren't randomly making dlc 3 or 4 years into it.
Cross-posting from another thread:
How say you? Who dares to defend MKWii and its prospects of retaining the first place in the MK sales hierarchy against MK8D?
Also: MK8D should pass MKDS next quarter.
EXPANSION PASS THIS SHIT
Seriously, I don't want an MK9, that would mean starting over at like 32 tracks. We already got 48 of the best tracks ever, so let's milk that 20-million install base by selling a $20 Expansion Pass that adds another 16 tracks for 64 tracks total. The return on investment will be killer for Nintendo, even if a fraction of the base buys it.
Heck, they could even create a new SKU — "Mario Kart Deluxe 8: Lap 2" — that replaces the original at retail, and features all the content of regular MK8D plus the new stuff. That way you don't have two SKUs cannibalizing each other. The people who already got MK8D would just buy the Expansion Pass.
Mario Kart (and Nintendo software more generally) is incredibly unique in this regard. Sure, I do think it helps that there is no expectation of fast price drops, but it's also that the quality of these games is massive (Smash 93 MC, BOTW, SMO 97, MK8D 92) and they are often incredibly unique games, so they have a lot of continuous appeal since at any point in a system's lifetime, they represent a unique selling point that differentiates them from all the other software out there.So let me get this straight. Mario Kart games sell MORE the longer it's in circulation. This is the thing isn't it. If your game isn't annualised nonsense and still holds value (ESPECIALLY multiplayer wise) the way it did when it first released; then why should you slash the product to 50% of its original value. It annoys day one buyers and the game clearly has legs for the lifespan of the consoles life; pending a sequel of course.
I'm not trying to single you out bc a lot of ppl bring that article up, but the whole thesis was that the Wii U is selling badly and so even if every Wii U owner bought the game it'd be the worst selling game in the series. This ended up being true, and those laughable charts don't invalidate the thesis. Same if it sells better on a different, more popular console.
On Wii U, the game almost certainly averaged HIGHER than $60/player due to the DLCAnd still selling for $60. It must be the most profitable game ever made now lol. Well deserved, it's the best MK. I still play it since day one on Wii U.
That was extra stuff they made for the port, when it came out. Mk8d is almost 3 years old now. They aren't randomly making dlc 3 or 4 years into it.
Nah even their expected number on WiiU was laughable.I'm not trying to single you out bc a lot of ppl bring that article up, but the whole thesis was that the Wii U is selling badly and so even if every Wii U owner bought the game it'd be the worst selling game in the series. This ended up being true, and those laughable charts don't invalidate the thesis. Same if it sells better on a different, more popular console.
Polygon gave the game a 9.0 and thought it was great, the article is about how the Wii U is dogshit which is true.
MK8 for WiiU outsold both Mario Kart Super Circuit (GBA) and Mario Kart Double Dash (GC).I'm not trying to single you out bc a lot of ppl bring that article up, but the whole thesis was that the Wii U is selling badly and so even if every Wii U owner bought the game it'd be the worst selling game in the series. This ended up being true, and those laughable charts don't invalidate the thesis. Same if it sells better on a different, more popular console.
I'm not trying to single you out bc a lot of ppl bring that article up, but the whole thesis was that the Wii U is selling badly and so even if every Wii U owner bought the game it'd be the worst selling game in the series. This ended up being true, and those laughable charts don't invalidate the thesis. Same if it sells better on a different, more popular console.
Polygon gave the game a 9.0 and thought it was great, the article is about how the Wii U is dogshit which is true.
their premise was bunk and the evidence didn't even work in their favorI'm not trying to single you out bc a lot of ppl bring that article up, but the whole thesis was that the Wii U is selling badly and so even if every Wii U owner bought the game it'd be the worst selling game in the series. This ended up being true, and those laughable charts don't invalidate the thesis. Same if it sells better on a different, more popular console.
Polygon gave the game a 9.0 and thought it was great, the article is about how the Wii U is dogshit which is true.
+40 million. The game is showing better legs than Mario Kart Wii despite having a worst launch (of course, install base on Wii was way higher at launch).
That's... basically the same prediction twice hahaHell, i'm gonna predict that Mario Kart 8 will sell 50 million lifetime Switch+Wii U.
Rumoured for 2020, actually, by the most reliable insider around.Nintendo has literally been printing money with the Switch.
Honestly it's kind of unbelievable they're not porting even more Wii U stuff to the Switch. Where Mario 3D World at?
Probably, or within a few months at least. It's a winning recipe, and allows the MK team to work on one different IP each generation (two during this gen considering they released MK8D instead).
Still playing it with colleagues over lunch break 3-4 times a week.
I would not mind a DLC for more tracks.
That's one way to look at the cycle. The other way is that they release one game per generation on a system. That seems to be the one they are adhering to, the difference being that the massive success of MK8D has probably turned that game into this system's MK game, and leaving MK9 to the launch window of Switch 2.Mario Kart 8 Deluxe's success is bittersweet. On the one hand, it is deserving of its success due to its excellency and will likely encourage Nintendo to seriously polish each future release. But on the other hand, it has broken the 2 - 3 year release cycle which has been in place since 2001's Super Circuit. We missed a Mario Kart 9 in 2017 due to the Switch re-release. And we will miss Mario Kart 10 this year thanks to the re-release's success (as well as the lack of a need for it since Nintendo has merged their home and handheld consoles).
Hopefully we get Mario Kart 9 within the next 3 years.
Personally, I prefer the sacrifice for the new IP. But I did enjoy playing a brand new Mario Kart every 3 years.That's one way to look at the cycle. The other way is that they release one game per generation on a system. That seems to be the one they are adhering to, the difference being that the massive success of MK8D has probably turned that game into this system's MK game, and leaving MK9 to the launch window of Switch 2.
In exchange for MK9 and MK10 on Switch, we get new IP from the team, one being ARMS and the other probably being worked on for a 2020/2021 release. Whether you like that better than two MK games is up to you.
+40 million. The game is showing better legs than Mario Kart Wii despite having a worst launch (of course, install base on Wii was way higher at launch).
Hell, i'm gonna predict that Mario Kart 8 will sell 50 million lifetime Switch+Wii U.
That doesn't undermine the thesis that a game could sell better under entirely different circumstances though. The 22m on Switch are as relevant as another potential 30m+ if it released on PS4 or PC.MK8 for WiiU outsold both Mario Kart Super Circuit (GBA) and Mario Kart Double Dash (GC).
The thesis was stupid because they didn't consider that the attach ratio with the userbase may vary from game to game so it's actually possible that a game released on a console with low userbase might sell better than a game released on a console with bigger install base.