So you have created an argument where only your framework is valid. You've predetermined what the terminology is and have allowed no one any space to enunciate their own framework and perspective. You've attempted to use belligerence and aggressive to push your point forward and have made zero concessions towards others.
As for your argument of simplicity, you have to be more precise: you value precision of execution in complex decision trees during gameplay as opposed to the adaptability required for play in a more hostile and unpredictable environment.
Your argument only holds valid if there is a world where no people who are more skilled in unpredictable circumstances as opposed to controlled circumstances exist. That's patently false; human aptitude exhibits enormous statistical variance.
Your emotion stems from you wanting others to prefer the format you deem yourself superior at, and wanting your own skills in that format to be considered more valuable than the skills of those who may excel in an unpredictable card environment.
Many people believe that constructed is ' simplistic and redundant' as well. That it emphasizes narrow bars of efficiency and predictability that actually increase the variance of outcome due to luck.
If both players card pools are infinitely strong the effects of shuffle rng and play/go is actually far more significant. In a limited card environment even if your pool is randomized, barring enormous outliers, all players cards will contain inconsistencies that present more opportunities for back and forth play.
It's why it's so stressful. You can't have five thousand reps and have seen every single possible card interaction with every possible opposing card interaction. You are forced into an uncomfortable situation with many imperfect plays.
It's perfectly valid to believe those skills are less meaningful than the skills of working the metagame. But they are both skills that can be improved and some people may have better aptitude for than others. What more, your aggressive tone leaves a lot to be desired and is not conducive to general self improvement. It definitely weakens the standing of your argument.
It is, however, expensive. That's definitely the point.
While I don't disagree with many of your points, the idea that you can simplify standard to some predisposed meta where high-tier cards are as simplistic, or near to, as the system outlined in Sealed is not valid going back years to the decks that are capable of winning. These decks are objectively more complex, and the spells cast, by number, duration, et cetera, are far more prevalent. By its very nature Sealed limits spells, interaction, differentiation, et cetera.
I outlined the salient aspects that make Sealed more simplistic, and true, these aspects do not equate to a full examination of all traits and skills required for Sealed play, but they do highlight a drastic difference in complexity, and they also show through various means the nature of Sealed play that can and often does result in redundant skill level required to win.
I can also make plenty of anecdotal claims, empirical claims, et cetera, based on the games I have played and the games I seen played. I did actually give concession to the people that brought up points. You seem to be under the idea that many people brought up points at all. This is not the case. Only one person even bothered to write anything past a paragraph, and most of it was dismissive tripe.
There is far less variation in Sealed, and topdecking is a big problem with the mode as opposed to being more in control of your deck for each card. I am not maintaining that certain sectors of Standard cannot become redundant, but that overall its characteristics require far more skill to achieve consistent results. I have to go, and this was typed fast, so I will have to respond when I get back.
But this: Your emotion stems from you wanting others to prefer the format you deem yourself superior at, and wanting your own skills in that format to be considered more valuable than the skills of those who may excel in an unpredictable card environment.
This is just not true, and it ignores everything I have said about Sealed to grasp at some reasoning behind emotion signified in my posts, which has nothing to do with my logical viewpoint on Sealed. Yes, I do hold Standard skills above Sealed skills, but that has nothing to do with the innate characteristics of Sealed as a limited and limiting format.