Luigi's Mansion 3 is, without doubt, the best entry of the series. As simple as that. Levels are much more varied and visual astounding, a little delight that you can fully play alone or in coop mode, multiplayer modes aside. Its lovely sense of humor, the sympathy of the ghosts, and the 20+ hours to finish (more for the 100%) make the rest.
if you want to complete the game,it's more than that.it's 35 hrs+.
Took me about 25 to do EVERYTHING the first time through, without looking at guides. And there were a couple of gems that stumped me for an hour at a time. The first post of this page is pretty accurate I'd say.
Ah ! Don't have my save anymore i think,but i am sure it was more than 35.
Maybe i am bad at videogames :(
Luigi's Mansion 3 has its buts, but they are not heavy enough to get rid of the feeling of being in front of one of the Top 5 of the console currently. A real must have for everyone who has ever loved Nintendo.
Luigi's Mansion 3 has better bosses and puzzles than its predecessors and there is never a dull moment to be had when exploring the Last Resort Hotel. It was easy to write off the earlier Luigi's Mansion games as filler titles that were released between the real Super Mario Bros. games, but Luigi's Mansion 3 proves that the franchise can stand on its own two feet and provide one of the best games available on the Nintendo Switch in 2019.
Maybe for the next game of this series, they can scale down on the Haunted Mansion and make it more inter-connected again. Well, at least it's not missions like in Dark Moon.
Did any reviewers play through locally co-op? I'm debating whether to just play this alone, or to play it with my gf.
Luigi's Mansion 3 is a clear candidate to become not only one of the best games of the year on Nintendo Switch but one of the best titles in the video game market. He is not only a worthy successor of Luigi's Mansion 2 but a great Nintendo Switch title that stands as one of the best releases the console has received since its launch. It is a title that is called to vindicate the role that the Luigi's Mansion video game series deserves in the market and to place Mario's brother at a very similar level if not equal to the titles of the video game star plumber.
Luigi's Mansion 3 is a tribute to the figure of Luigi, an adventure that encompasses the character and celebrates the consummation of an idea born eighteen years ago. It's not just the best installment of the saga, it's one of the best Nintendo Switch video games. Level design, use of resources, variety of situations and final bosses that leave the bar very high are just some of the elements that allow this video game to be defined as an excellent work. Leaving aside its low difficulty, both its replayability and the enjoyment of each and every one of the floors of the hotel make it impossible not to recommend a game that is located, de facto, on the console podium. Luigi stomps back; He does it with a title that is a declaration of intent: it is not the end of a trilogy, it is the beginning of a saga that can continue to be explored for many years. Everything goes in Luigi's Mansion 3, and the result is memorable.
Due to its design as a hotel with 15 very varied floors, this has become Luigi's most versatile, surprising, beautiful and enjoyable adventure to date.
The enchanted hotel of Luigi's Mansion 3 has become an ideal game scenario to enjoy a great action adventure and puzzles with the great virtue of surprising from beginning to end. The design of the levels, the ingeniousness of their puzzles and the excitement of their fighting make this new Switch exclusive an essential, really spectacular, and one of the best games of 2019.
Eighteen years after its debut, Nintendo's "soft horror" series still proves to be one of the most brilliant and iconic of those created by the Kyoto company. We first of all make it a matter of imagination: Luigi's Mansion 3 takes us into grim but playful, macabre but fun environments, and reworks the classic iconography usually associated with Mario and Luigi with great taste and style. This chapter in particular does not save on the front of variety, and from floor to floor it adds elements, objects, adversaries to create small worlds in miniature. Whether it's the desert expanses in front of an Egyptian pyramid, or a very modern fitness center where ghosts go by weight, the areas that find space in the Hotel Miramostri are unique and unforgettable. Over the course of the thirteen hours of the adventure we then come across a literally overwhelming quantity of different situations: inspired puzzles, tests of attention and timing, observation challenges and moments in which to test patience and intuition. It is true that the phases of action, in which to catch the elusive and spiteful phantoms, are perhaps the weakest point of production, but their purpose is above all to move the progress a little, leaving the pillars of the experience be it the curious exploration, the puzzle solving and the boss fight tension. Luigi's Mansion 3 is an extremely intelligent and even original adventure game, yet another demonstration of how vital and vibrant Nintendo's creativity is.
The third is the right one. Luigi's Mansion 3 places itself directly in the lead as the best game in the series, thanks to the perfect union between the mechanics of the progenitor and the intuitions of the popular but not so popular second game. Here is everything, all that is missing is that flicker of extra difficulty that would have made certain moments not so much more difficult, but more intense. But not all of us are aces with a pad in hand, and there are also those who start now: never forget that this game is one of the very few, if not the only, appreciable horror even by the little ones.
Luigi's Mansion 3 is a game that will satisfy those who have enjoyed the past 2 adventures of this cowardly plumber. Next Level Games took what worked for Dark Moon, combined it with the best of the first installment and let its creativity fly in other branches to deliver what I think is the best delivery of Luigi's Mansion. Yes, it is a pity that its rhythm is not ideal for a game of its kind, but that does not prevent it from being of high quality.
What I consider really valuable of Luigi's Mansion 3 is that he returned the charisma to the series. Dark Moon is a game with a lot of successes, but a great sin: many of its elements feel generic, which caused all Nintendo magic to evaporate. Luigi's Mansion 3 is the opposite and is that each of its floors is full of personality, which makes them memorable and causes you to not mind exploring them again and again to find all their secrets.
Although he did not consider it one of the essentials of Nintendo Switch, I do put it just one step below that category. This is why I recommend it to all Luigi's Mansion fans, as well as those looking for a game with well-designed puzzles and an interesting concept.
The most beautiful I think the arrival in a newly unlocked floor: I am pleased about the new scenario and try in the lovingly designed rooms around, which is all absorbable. In terms of interactivity, I have to praise the developer because there are countless objects and well-placed secrets. The sound design is also great: the sweet-sounding plings and swoosh motivate you to search, and there are also dramatic organ inlays. Together with the beautiful scenery, the funny animations and the witty boss duels results in a very atmospheric scary atmosphere. So why is the grasp for the award failing? On the one hand there are too easy fights against standard ghosts - not one player in the whole game is a real threat! On the other hand, the game over the good 15 hours (or more, if you are looking for jewels and Buu Huus) to uniform - again and again you sucked the complete furniture broken, hoards Goldtaler and then in the end can do little with it. Even the occasional backtracking (keyword: torture kittens) can annoy. The bottom line is Luigi's Mansion 3 is still a pretty adventure that entertains both young and old players really well. Only it's not a Nintendo stroke of genius like Super Mario Odyssey or the last Zelda.
I like Luigi so much better than Mario. Somehow he is much more likeable to me. Maybe because, unlike his brother, he sometimes gets scared in dangerous situations. In fact, he slips so much into Luigi's Mansion 3 that I have a really bad conscience in between when I send him to the next floor. I really want to see which room is next waiting for me, because the details, the setting and the opponent design are very big movies (in floor eight even in the truest sense of the word, because there is a cinema waiting for us).
The control, however, has more B-movie quality. The key mapping made sure that I would have hurled my controller against some of the boss fights against the wall. Although I got used to it over time, it would have been even better if the buttons had been assigned differently from the start.
As I understand it, you can drop in and out as you please.Also curious about how the co-op works. Is there co-op available immediately?
COGconnected (75/100):
Scoring this game for me is a struggle. The core design structure, the aesthetic presentation, and the basic game feel are all excellent. Yet I hated Luigi's Mansion 3 so acutely that I could not complete the game. There was no single puzzle that outwit me in the end. Instead, that rising sense of terrible dread just became too much. I wasn't even that far from finishing the game! I just couldn't grapple with the knowledge that all my suffering was a prelude to something worse. If this was a unique psychological tick, I wouldn't even alter the final score for it. I have no delusions of my unique mental composition, however. Others will suffer in the way I have, and they must be warned. To that end, Nintendo has succeeded in creating a truly dreadful experience, a game that drills into your psyche and alters your brain. Heed my dire ramblings, and take this gorgeous, well-designed journey at your peril.
if only animal crossing wasn't delayed :(This is almost 2013 3DS level of awesomeness, in terms of games (especially with Sword and Shield hitting in 3 weeks).
It sounds like you have to wait until you get Gooigi to play co-op, though. Looking forward to playing through this with my five year old. She is hyped to be Gooigi.
it's honestly exhausting. every time i say it's my last but i can't stop myself with nintendo games, lol.Great job Mazi, you are killing it keeping on top of all these reviews.
Hey Luigi get up, it's time to slam now
We got vacuum jam goin' down
Welcome to your Mansion
Here's your chance, at the manse for the third time
Alright...
Come on and slam, so your vacuum wont be jammed!
Come on and slam, don't wanna get that jam!
Ghostly ghouls in the house lets go
It's your boy "King Boo" a'ight, so
Pass that 'gust and watch me suck
Behind my back, don't try my luck
Press A to jam, all in your face
Wassup, just feel the bass
Drop 'em, rock 'em, 'round the room
Shake 'em, quake 'em, ghost KABOOM...
Just work that 'Gust, work that 'Gust make sure you suck more than dust
Don't get spooked and lose your bro, Poltergust will suck and blow!
Hey Gooigi, TURN IT UP!
'Cause Luigi gon' suck it up
C'mon y'all get on the floor so hey, let's go a'ight.
I really can't believe we live in a time where reviews are so inflated and expectations are so high that 86 isn't considered outstanding..86 is right about what I expected. Not spectacular, but still great.
Fixed! :)85, perhaps? It looks good, but from previews and the leaks, it doesn't seem to look like GOTY material like Astral Chain from what I've seen.
$50 for all full-price games, not just Switch games.Hyped, is Walmart still charging less for Switch games in store? Haven't purchased one in a minute.
I mean it's the reality we are in. I'm not a fan of school grading scaling either, but 86 means really good, but not amazing.I really can't believe we live in a time where reviews are so inflated and expectations are so high that 86 isn't considered outstanding..
Fixed! :)