Release Date:
February 11th, 2021
PS5, XBS S|X - August 25th, 2021
Genre: Cinematic PlatformerPrice: $29.99 USD/ €29.99
Player(s): 1
Format: Digital/Physical
Developer: Tarsier Studios
Publisher: Bandai Namco
Size: ~6 GB
What is Little Nightmares II?
Little Nightmares II is a suspense adventure game in which you play as Mono, a young boy trapped in a world that has been distorted by an evil transmission. Together with new friend Six, he sets out to discover the source of the Transmission.
Should I play the original Little Nightmares first?
Little Nightmares II is a sequel to the original game and features the return of "Six," the protagonist of that title. There may be narrative threads you will pick up on having completed that original game—but you are seeing the world through the eyes of a new character, Mono, this time around so they can act as an entry point for a new player.
Does the game still have the "trial and error" gameplay that is typical of Cinematic Platformers?
Yes, as well featuring a more weighted character that you would find in these sorts of titles.
How long is the game?
Reviews point to a 4-6 hour length depending on playstyle.
Is there co-op in Little Nightmares II?
No, while you have a companion during the campaign they will only ever be controlled by the AI.
Is the game enhanced on PS5 and Xbox Series S|X?
Free next-generation upgrades will be made available to existing owners later in 2021.
How does the game perform on the various console platforms?
Demo analysis from ElAnalistaDeBits put the game at the following:
PS4: 1080p/30fps
PS4 Pro: 1620p/30fps
Xbox One: 1080p/30fps
Xbox One X: 1620p/30fps
Switch Docked: 720p/30fps
Switch Handheld: 504p/30fps
Next generation platform specifications are TBA.
Is there a demo for the game?
Yes, a demo is available for Little Nightmares II on most platforms.
Stadia Pro?
Little Nightmares II will launch into the Stadia Pro service. If you are a Stadia Pro member you can play it for no additional cost (provided you add the game to your account before it rolls off the service) for as long as you are a Stadia Pro member.
Physical release?
Yes, the game is available physically in a standard and collector's edition.
Ultrawide support?
Not natively (at least for the demo) but there is a workaround to get the game to display at that ratio:
Metacritic
Xbox One | PC | PS4 | Switch
Opencritic
Trueachivements - 4/5
With Little Nightmares 2 Tarsier Studios has once again dreamt up a wonderfully unnerving world filled with grotesque and fantastical creatures that is a horrifying pleasure to explore. Gameplay is mostly the same as in the original, with the only significant exceptions being the addition of Six as an AI companion and some clumsy combat that actually feels more like a puzzle than anything else. If you enjoyed the first game, and you're looking for more of the same creepy goodness, you can't go wrong with Little Nightmares 2. Just maybe sleep with the lights on after you're done playing.
DualShockers - 9/10
Although some of its most pulse-pounding moments are held back by frustrating depth-of-field and lighting issues, Little Nightmares 2 is a cinematic, more action-packed take on the formula. While some of its design issues frustrated me more than the first game, a majority of the changes made are still improvements.
Push Square - 6/10
Little Nightmares II is worth experiencing for its art direction alone, although its hand cramping controls can be an obstacle at times. The title relies far too heavily on trial and error, which frustrates, but many of its encounters will live with you long after the credits roll, and so it's successful at creating a lasting impression. It's a stiff and rigid release, but its puzzles are constantly reinventing themselves, and each frame draws you in with its surreal and unsettling imagery.
Official Site
Review Thread
Spoiler Thread
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