I don't need to find anything when a comparison wasn't my intention of the post. I haven't "decided" anything afterwards either. I know what my intention was from the start and what I wrote as someone not speaking english as a mother tongue. But you are free to interpret things into my post at your will. 🙄It's a comparison that is so patently absurd that there is nothing meaningful to be drawn from it, even if you are now deciding that actually, you meant a much more tenuous link.
At least I still have horizon 2 and god of war 2 but fuck man I need something new already
So. TLOU is a masterpiece.
If i want to replay TLoU in a few years I would rather play the ps5 version without loading screen.for those into a tlou remake, seriously how many times do u guys need to replay it? do u one a remake of it every gen?
not even nintendo is that ridiculous with ocarina of time.
Why do you assume they're not?If they're actually remaking games less than 10 years old, why on earth is it TLOU when it's already had a remaster and not Bloodborne? You know, the game fans have been craving a remaster for and could actually use some work.
I'm not quite at "Fuck off Jim Ryan", but I'm real close at this point.
I don't know if people are being dense about the situation, but the "studio" (more like a team, since they didn't even get internal recognition) needed to make a smaller scale title first before getting more funding. The company strategy was against non-AAAA development, so their options were to tackle a remake. They didn't get enough resources for an Uncharted 1 remake, which would have been more desirable, so they went with the easiest option which was TLOU1, which would reuse systems, mechanics and graphics from both the original game and the sequel.Why are people saying "TLOU, Sony what are you doing?"?
It wasn't "Sony" who commissioned it, a bunch of devs did it under their own steam and Sony didn't even support it.
Second paragraph of the article...
Bend Studio are doing their own new game.Bend's developers feared they might be absorbed into Naughty Dog, and the studio's leadership asked to be taken off the Uncharted project. They got their wish last month and are now working on a new game of their own.
Michael Mumbauer, who founded the Visual Arts Service Group in 2007, recruited a group of about 30 developers, internally and from neighboring game studios, to form a new development unit within Sony. The idea was to expand upon some of the company's most successful franchises and the team began working on a remake of the 2013 hit The Last of Us for the PlayStation 5. But Sony never fully acknowledged the team's existence or gave them the funding and support needed to succeed in the highly competitive video game market, according to people involved.
They chose to remake The Last of Us, code-named T1X, as their project to form a new studio within Sony and the concept "was approved on a probationary basis".For their first solo project, Mumbauer and his crew wanted to pitch something that would be well received by their bosses at Sony. Recognizing the risks and expense involved with developing a new game from scratch, they decided to focus on remaking older games for the new PlayStation 5.
Still, the small team kept working and by the spring of 2019 they had completed a section of the game designed to showcase how the rest would look and feel.
The project started before Hulst was Head of PlayStation Studios and he didn't like what he saw.At that time, Sony was going through a management shuffle and the new boss wasn't impressed. Hermen Hulst, the former head of Guerrilla Games, was named head of PlayStation's Worldwide Studios in November 2019. He thought the remake project was too expensive, according to people familiar with the matter, and asked why the planned budget for T1X was so much higher than remakes Sony had made in the past.
Sony sent word that after the completion of The Last of Us Part II, some people from Naughty Dog would help out with T1X. Mumbauer's team saw this as their short-lived autonomy being stripped.
Naughty Dog staff were joining the T1X/Remake project, not Naughty Dog as a studio.Then, the roles got reversed. Sony sent word that after the completion of The Last of Us Part II, some people from Naughty Dog would help out with T1X. Mumbauer's team saw this as their short-lived autonomy being stripped. Dozens of Naughty Dog staff were joining the project, and some had actually worked on the original The Last of Us, giving them more weight in discussions about T1X's direction.
ND not making a new IP for almost 2 console gens is so incredibly disappointing.
You probably can't, given that Horizon is basically one of the best selling new IPs of it's generation.
The project still exists though, now under ND's leadership. But yeah that's not really the point of the article.Why are people saying "TLOU, Sony what are you doing?"?
It wasn't "Sony" who commissioned it, a bunch of devs did it under their own steam and Sony didn't even support it.
Second paragraph of the article...
Yeah, I thought I misinterpreted the article, and read it again, I guess more people read short summaries than the full article.Why are people saying "TLOU, Sony what are you doing?"?
It wasn't "Sony" who commissioned it, a bunch of devs did it under their own steam and Sony didn't even support it.
Second paragraph of the article...
Hulst is the one that didn't want a new unproven studio working on a remake of a 6 year old gameBut those growing increasingly unsatisfied with Playstation's current direction were told they were over reacting.
Playstation will ultimately be fine and the PS5 a whopping success, but they're clearly bleeding creativity, charm, and enthusiast trust. What's happening is the cynical read on someone like Herman Hulst taking over WWS from someone with Shu's sensibilities.
Seems like they just sent over a small fraction (dozens) of their almost 500 employees and increased the budget cuz they trust Naughty Dog employees over a support studioI mean they're now supporting it and are pumping resources into it
How do you justify buying PS5 now? It looks like Sony will release a couple of huge AAA games (6-8) during the lifespan of this generation - in that case you just might buy PS5 at the end of the generation and play through all its exclusives.
And is not a bad thingThis consolidation towards blockbusts is happening across the whole industry - look at EAs portfolio now compared to the PS2 era, look at the way Rockstar, Ubisoft, Activision, Microsoft, ect all run their studios and projects... the horse has bolted.
I agree, great insight about two Bend departures and a 30 men canned project.Whether you agree with this direction or not, fantastic reporting and insight from Jason.
Yeah! I'd like to see ND try to make a hardcore stealth game like the old Splinter Cell'sWe need TLOU to take a break. I enjoyed both games but I would like ND to make something else with their talent.
most of sony non AAA games underperformed or flopped, (Dreams, Tearaway, Gravity Rush, Medievil...etc) So I can't really blame them!
Days gone was part of the ps plus collection. People who may not have played it due to its lukewarm critical reception are getting to play it risk free now thanks to the collection.
Yeah, I don't know either.
Did Dreams and Tearaway really flop (within the context of dev+marketing budget and subsequent ROI)?
You're being incredibly derogatory to VASG there, who are the major part of why Sony's first party games look as good as they do.Hulst is the one that didn't want a new unproven studio working on a remake of a 6 year old game
Seems like they just sent over a small fraction (dozens) of their almost 500 employees and increased the budget cuz they trust Naughty Dog employees over a support studio
The thought of Naughty Dog stuck at doing a TLOU2 remaster for the PS5, a TLOU remake, Factions and Uncharted...plus the TLOU tv show is depressing as hell tbh
I think there are three teams working at Naughty Dog. One for new IP, one for factions, and one for this remake.We need TLOU to take a break. I enjoyed both games but I would like ND to make something else with their talent.
All the doom and gloom lately is hilarious to me.Yeah, I don't know either.
- Biggest console launch ever in history
- DS Remake + new Spider-Man game
- Gave Housemarque the money and resources, the fans demanded for years
- GoW Ragnarok coming sooner than we thought
- Sony is leading US, EU and Asia markets
I REALLY DON'T KNOW
Yeah, thanks for the correction. However, I don't really see any major change other than Sony having very big products.Not quite. XDEV and San Mateo are Sony's external development studios, supporting externally developed first party games like the ones you mentioned. VASG are another thing entirely, they're a support studio for Sony's studios, external partners and even third parties (they worked on EA/Visceral/Amy Hennig's Ragtag for example) with mo-cap, animation, cinematics and so on, hence why they're the Visual Arts Services Group.
Why are people saying "TLOU, Sony what are you doing?"?
It wasn't "Sony" who commissioned it, a bunch of devs did it under their own steam and Sony didn't even support it.
Second paragraph of the article...
Somehow I'm not shocked at this report, we've seen many traits of late that reflect the old "arrogant Sony"
Yeah, I don't know either.
- Biggest console launch ever in history
- DS Remake + new Spider-Man game
- Gave Housemarque the money and resources, the fans demanded for years
- GoW Ragnarok coming sooner than we thought
- Sony is leading US, EU and Asia markets
I REALLY DON'T KNOW
You can't prove a negative.
Three points:very funny how Days Gone was slaughtered on Era and now people are acting like it was the most beloved game just cause it's not getting the fabled Sequel™
There is a secret ending that pretty much confirmed the story isn't over. I recommend finding it on youtube if you haven't seen it.I just played through it and was surprised how great it was but the ending doesn't really leave a sequel open from what I took from it. Meta critic being so important nowadays sucks.
The narratives being spewed on gaming side are honestly borderline insane.Yeah, I don't know either.
- Biggest console launch ever in history
- DS Remake + new Spider-Man game
- Gave Housemarque the money and resources, the fans demanded for years
- GoW Ragnarok coming sooner than we thought
- Sony is leading US, EU and Asia markets
I REALLY DON'T KNOW