DSenseWe need to come up with a better abbreviation for the DualSense since it's not actually DS5 according to them
We must revert back to DS
I mean, its a product manager from playstation lol.
Why would they use 2.5 instead of their cooler 4.4 pentaconn 🤔
i mean, do we know if that account is actually from a product manager?
Indeed, XBO already provides full EQ settings for the controller headphone jack via the Dolby Atmos for Headphones app.Good. I expected no less. Now we just need more audio settings like bass/treble and left/right audio balance controls.
Yeah because the only reason people wanted a headphone jack was because of console wars 🙄
It's not new, I think it was Apple bullshit response about leaving audio jack behind ("it takes courage to do so").
Thats an subjective opinion that will never end. I prefer not having the asymmetrical sticks.
Maybe im wrong on this, but why have great headphones connected to the controller? Why not plug them into an audio receiver that gets direct signal from the console?
i mean, do we know if that account is actually from a product manager?
Shu follows him:i mean, do we know if that account is actually from a product manager?
They have to at least for PSVR. And it could always default to no rumble on DS4 at all. I mean, the ability to disable rumble completely will most likely again be an option after all, also on PS5. Besides rumble, there is nothing really new on the PS5 controller. Same buttons, same "features" (I mean, the share button is a button like the create button, the function behind that is software).
When I hold the grips on the PS4 controller, my thumbs naturally rest on the dpad and the buttons. I have to intentionally reach inward to hit the sticks. The things I need most often are the left stick and the buttons, so for the majority of the time I'm reaching in with one thumb but not the other. It causes asymmetrical thumb placement to be the position I need the most often while playing.
It's PlayStation bro, symmetrical since 1997
There's a photo with him and Yosp, if that isn't enough I don't know what is.i mean, do we know if that account is actually from a product manager?
I would say most studios have them at this stage.Andrea is the CTO of Ready at Dawn. I wonder why they would have such early access to PS5 hhmmmmm 🤔
It's removing information which might be useful with no discernible benefit.Not a dig but I'm genuinely curious as to how it's worse in terms of accessibility?
To me getting rid of the colour and leaving just the symbols just seems to make things simpler for everyone doesn't it? Most people would be able to associate a symbol onscreen with a symbol on the controller and the loss of the colour makes things simpler for people with various types of colour blindness.
It's the second one.Sony sure are having to clarify a lot lately.
Not sure if that's due to their messaging or just fans questioning absolutely everything (and rumours starting)
I think they're memeing.Confirmed by the Playstation product manager
It's in the OP man..
The thickboy front is almost 1:1 like Pro controller, which makes me believe it'll have better battery life than DS4.GOD what a relief for the jack. Now we only need to know if the battery is not worse compared to the DualShock 4 and I think i'm going to be very happy about this new baby.
Oh, i thought you meant device as in controller.They are wireless. I want to connect them to the console directly.
As long as the majority of games use left joystick for movement, having them assymetrical is more comfortable since your thumbs rest in their natural position.Thats an subjective opinion that will never end. I prefer not having the asymmetrical sticks.
When I hold the grips on the PS4 controller, my thumbs naturally rest on the dpad and the buttons. I have to intentionally reach inward to hit the sticks. The things I need most often are the left stick and the buttons, so for the majority of the time I'm reaching in with one thumb but not the other. It causes asymmetrical thumb placement to be the position I need the most often while playing.
I don't say you cannot create a case where DS4 would not work properly. But I guess it is likely that this will not be implemented by the majority of the games as a necessity as they are multiplat and again, I am quite sure you can disable that just as you can disable rumble in general which would then break these games.You could make materially new input states with the triggers which could be hard to map elegantly to the DS4. Imagine a travel arc on the trigger with multiple stop states that let the player modify their input on a certain weapon or on a golf club or the like. Would be hard to map that over to a single state trigger, without at least invoking visual cues (as in, for example, power meters in golf games etc). I think they want devs to be free to use those without worrying about fallbacks to normal triggers.
For PSVR and PS4 BC, of course it will support the DS4.
Good points. For me as someone who's had every PS since the launch of the PS1 I can honestly say I've never given any notice to the colours on the face buttons. I've always gone by the symbols. Hell, I couldn't even tell you what any of the colours are!It's removing information which might be useful with no discernible benefit.
Making them coloured certainly isn't going to make it harder to use for colour blind people than white buttons.
For non-colour blind people it is far easier and quicker to distinguish between coloured buttons than it is to discern which button has which symbol.
Im pretty sure i use the left stick for movement and i prefer symmetrical sticks. 🤷♂️As long as the majority of games use left joystick for movement, having them assymetrical is more comfortable since your thumbs rest in their natural position.
I still don't see any colored buttons. The Switch actually knows, if a Pro Controller is in use and some games change the display of the buttons. But it is still all in grey.
very very few people care to be upset that they didn't say it has one. They didn't mess up the reveal at all.Good. Having to clarify this in this way shows how Sony messed up this reveal yet again. Have they made any announcement regarding PS5 that did not leave us with questions?
They should really shape up
As long as the majority of games use left joystick for movement, having them assymetrical is more comfortable since your thumbs rest in their natural position.
Both the D-pad, buttons and analog sticks are in what are natural resting positions for my thumbs on a DS4. Maybe they've been molded by 20 years of using DS controllers, but it's certainly not something I notice while playing.As long as the majority of games use left joystick for movement, having them assymetrical is more comfortable since your thumbs rest in their natural position.
It might look better but removing colours from the face buttons is objectively worse from an accessibility perspective and will make it much harder for new players to learn.
In your opinion that is, I hate asymmetrical.As long as the majority of games use left joystick for movement, having them assymetrical is more comfortable since your thumbs rest in their natural position.