They forgot to turn the friendly fire on.Banjo-Kazooie was framed as a "Mario 64 killer" in various magazines back in the day.
They forgot to turn the friendly fire on.Banjo-Kazooie was framed as a "Mario 64 killer" in various magazines back in the day.
As a lifelong fan of Medal of Honor, I don't really agree. The later games in the series felt like thumbs-down versions of whatever CoD was doing. There's so much you could do with the WW2 setting to give a game more character. Remember that Medal of Honor used to be stealth based? Mostly due to the limitations of the PS1, admittedly, but that was part of its charm. Heck if I recall not a single level in the very first game even took place during the day (to hide the fact the skybox was only two pixels across) and some levels had you doing crazy jumps and mild platforming.Medal of Honor being killed off by CoD comes to mind. Sigh. We lost the better of the two.
Post Uncharted, Tomb Raider is coming off the back of its most successful period ever with the latest trilogy. The best selling game in the series came after 3 Uncharted games( 4 counting Golden Abyss). Even if you just want to talk criticial reception, the latest trilogy are the best recieved TR games since the original.
I think Call of Duty was kinda put up against Medal of Honor ... and completly eat it alive.
Uncharted as a Tomb Raider Killer.
Uncharted: Drake's Fortune
This new game from Naughty Dog features jungle adventures in a Pitfall-esque setting.www.gamespot.com
NBA 2k. It's the only one I can think of that actually finished off their competitor.
They were never really in direct competition. And even when the Tomb Raider reboot games came on the scene, they coexisted just fine with Uncharted.Uncharted as a Tomb Raider Killer.
Uncharted: Drake's Fortune
This new game from Naughty Dog features jungle adventures in a Pitfall-esque setting.www.gamespot.com
Makes me think of FIFA vs PES
Since the developers of MOH: Allied Assault went on to make COD, it was technically an evolution of their own game.I think Call of Duty was kinda put up against Medal of Honor ... and completly eat it alive.
That's what I was going to post. I think there's an argument for "WoW as the Everquest killer", yeah. Although Everquest wasn't exactly wiped out with WoW, just WoW eclipsed all perception of how successful an MMO could realistically be.
I was under the impression the OP of this thread was about companies and publications themselves advertising "game X is the game Y-killer".
Yup, this is the one I always think of when this question gets asked.
Tomb Raider is an interesting one. Started off inspired in part by the Prince of Persia games and fared much better than that that series' first attempt into 3D (Prince of Persia... 3D). Then Tomb Raider lost its way and the Sands of Time trilogy did really well. The first Crystal Dynamics TR trilogy seems to have some movement mechanics inspired by the Ubi PoP trilogy. The Uncharted games are partly inspired by the Tomb Raider games. Then the second CD Tomb Raider trilogy borrows heavily in turn from Uncharted.
Personally I'd like to see Tomb Raider go back to its roots with well-crafted levels as opposed to open worlds and more focus on actual Tomb Raiding and platforming. I'd also like to see it borrow more from the PoP Ubi games in terms of smooth movement.
Those games have been feeding off each other since the 90s as part of a sort of tomb/puzzle/action/platformer genre. Maybe call it the "tomb" genre? But you're missing one of the major influences there -- Ico.They were never really in direct competition. And even when the Tomb Raider reboot games came on the scene, they coexisted just fine with Uncharted.
Yeah, Forza wasn't a killer, but it definitely forced Gran Turismo to improve, as FM3 and FM4 ate GT's lunch back in gen 7. Not to mention the long wait for GT5 and then upon release getting beat in awards by Need for Speed, and releasing GT6 after the launch of the PS4. I don't think GT goes for the Sport route if they hadn't been forced by ForzaI wouldn't call Forza a GT killer when Sport has sold 8+ million units, I don't think FM shifts units like that (and that's no longer a fair comparison since Forza is now a jewel in the GamePass crown). They definitely have different strengths and weaknesses though, and I think that's good. They are both excellent, top-teir experiences in my opinion.
On the other hand, Forza Horizon dunks on every other arcadey racer ever (and as somebody who puts Burnout Paradise in their top 20, I don't say this lightly). I tried playing NFS when it was free with PS+, and all I could think about was how I'd rather be playing Forza Horizon. I think it's the best thing MS makes.
Most of the people in this thread are ignoring the premise. OP is talking about games that were specifically marketed as a "killer" of an established franchise. Fortnite, CoD, WoW, Forza, etc. were never marketed as such.
What, PUBG made +2 Billion dollars last year, more than Fortnite, how the fuck is PUBG dead ?
#freefortnite
Yeah if you compare the last two entries to the beginning of the series they're pretty ass from a MoH standpoint, but even then I enjoyed the 2010 game a hell of a lot more than most CoD games. Even Warfighter (although that MP was so trash. The 2010 had an okay MP).As a lifelong fan of Medal of Honor, I don't really agree. The later games in the series felt like thumbs-down versions of whatever CoD was doing. There's so much you could do with the WW2 setting to give a game more character. Remember that Medal of Honor used to be stealth based? Mostly due to the limitations of the PS1, admittedly, but that was part of its charm. Heck if I recall not a single level in the very first game even took place during the day (to hide the fact the skybox was only two pixels across) and some levels had you doing crazy jumps and mild platforming.
Imagine if they went back to that and ran with it. I've long wished there was a Medal of Honor reboot that was actually more of a spiritual successor to The Saboteur. You know, rather than a bronze medalist behind Call of Duty and Battlefield.
And everything that came after
I don't think a lot of people understand the premise of the thread?
I was under the impression the OP of this thread was about companies and publications themselves advertising "game X is the game Y-killer".
People just don't read the OP. Won't be the first time 🙃
I think EIDOS achieved that title on its own, by milking the devs till they were out.
GT games sell a lot but still less than 10mil nowadays. Unless we're only talking realistic racing series, Mario Kart is the racing video game series.Lol GT will sell a million billion copies any time a new one comes out. It's still viewed as the premier racing video game.
This is a good one. TNFS came out in '94 and pretty much ate Test Drive's lunch, and it never recovered after that. Heck, the people who made Test Drive went on to make NFS, as EA bought Test Drive's developer (Distinctive Software) in '92. And if TDU3 is anything like TDU2, I wouldn't expect a comeback, especially with the racing game market being so small these days."Need For Speed, a Test Drive killer", which I heard long ago and maybe it's still true to this day?
Though a new Test Drive Unlimited should be on the way.
I've always interpreted "killer" in this context to "usurping status as the de facto example of the genre and overtaking in mindshare".Yes Fortnite surely killed PUBG, a game that sold 50 million copies in Early Access(70+ million currently), and still hits 400k concurrent players a day on Steam...
The irrational, ignorant hate for PUBG on this forum has always been mind-numbing.
CoD 100% was developed with killing Medal of Honor as a goal, was made by a lot of the people who worked on MoH and it's development/project name was literally "MoH killer" before they came up with Call of Duty. Many years later a lot the same people jumpship to make a so called "CoD Killer" Titanfall, less successful the second time, but a fun little story.Most of the people in this thread are ignoring the premise. OP is talking about games that were specifically marketed as a "killer" of an established franchise. Fortnite, CoD, WoW, Forza, etc. were never marketed as such.
Is Valorant currently trying to do that against CSGO? I don't follow either of the scenes at all, but I have heard of a lot of CSGO pros moving over to Valorant instead now and the game is certainly gaining traction.