This is going to be the only ranked playlist? If so, bold.Not really a fan of a mixed playlist being the only ranked one.
For those of us that dislike non flag/assault/oddball I'd rather have a just slayer option.This is going to be the only ranked playlist? If so, bold.
Immediate reaction is positive to that news. Consolidate the hell out of ranked, we don't need many playlists.
And on the subject of playlists, still no word on a match composer huh, or a CGB.
No problem lol. Yeah honestly, they probably aren't worth the money. Unless you really want to take your gameplay/dedication to another level, but even then there are alternatives.Trup1aya DeliciousSunnyD! Thanks both for the honest review. Feel like it's definitely not worth the buy for my personal usage, will grab the controller of one of my friend to give it a try before any compulsive purchase then. 🙏
I haven't followed the conversation that much but i can 100% confirm that was the case, H3 tried really hard to put you against a similarly organized group even if that meant prolonging the search. Its a fantastic feature but only as long as the playerbase is big enough.if I'm not telling bs, past Halo games (at least with Halo 3 and Reach) tried to group you with either solo players or groups depending on your party. It was pretty evident in Halo 3 and Reach where you had a line draw on the right of your players to indicate if they were a group or not:
And on the subject of playlists, still no word on a match composer huh, or a CGB.
I don't think it's reasonable to hope for such a feature at launch. I can't honestly think it would have more priority than Forge or Campaign Coop, and none of them are releasing Day One.
With the ressources they have and their (I guess) already huge feature backlog, I think they will focus on robust matchmaking playlist day one, and maybe, we will see this appear a year later.
I also fear for the retention rate of this game as well. Truly. And if the retention happens to be low, I just hope Microsoft will not decide it's because Halo is a licence out of touch nowadays, but that they will take into account, the game was missing some importantscommunity features which would have helped with community engagement.
Hopefully I'm very very wrong about all of this.
based on the Forge leaks, I think MS and 343 are very aware of how powerful UGC is when it comes to extending a games life cycle. The problem is, Halo has never be good when it comes to systems that help players discover and engage with the content that would interest them most.
hopefully they've looked at how other games have achieved longevity through UGC and incorporated some of those ideas into the Infinite experience.
Tbh, I've yet to find a game providing a good discovery experience when it comes to in-game content, no matter being Far Cry, Minecraft or Roblox, I always had to check websites and forums to discover incredible and new content on a weekly basis.
Which game do you think has had a robust in-game search and discovery experience? I'd like to see how their UX and UI for UGC has been made.
like I don't need a super robust search engine. But if I type the word obby, I'll quickly find the obstacle courses that people like the most. Better yet, I'll be getting match-made with other people that like these popular obby's rather than trying to LFG or hoping enough people stumble into my custom lobby.
The lineup of items available from King Ice is exciting, featuring a couple of classic weapons from the Halo series along with the iconic Spartan. The options include necklace designs for the Master Chief ($120), Master Chief Helmet ($100), Needler ($80), and Energy Sword ($80). Some of the highlights of the necklaces are 20" 5mm Miami Cuban chains and hundreds of synthetic crystals. In addition, each design is sold in both 14K gold and white finishes. Those interested in purchasing these items might want to act fast, as the Energy Sword Necklace has already sold out.
Hope and expectations are different things.I don't think it's reasonable to hope for such a feature at launch. I can't honestly think it would have more priority than Forge or Campaign Coop, and none of them are releasing Day One.
With the ressources they have and their (I guess) already huge feature backlog, I think they will focus on robust matchmaking playlist day one, and maybe, we will see this appear a year later.
No radar can simply allow for a more laid back experience when you're every goddamn move isn't displayed to the enemy.I think I would be happy with a CGB, allowing me to find "tagged" party game, like "Testing gametype", "Fun only allowed", and just wander around random groups playing non-sense thing haha.
Looking at my younger cousin playing Roblox, he actually only play one or two popular mode and doesn't to get bored of them, so I'm wondering if discovering new content is indeed a thing to do, rather than being able to gather with others around what's popular at the moment.
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Btw, I was having a discussion with a friend who watched the last Competitive settings video. He was like "Damn, this seems pretty chill to me with BR and no Radar compared to the sweaty flight, will definitely play it".
He's a casual gamer, and I thought this feedback was kind of fun.
But, I keep wondering if the video gave that chill aspect because it was a Stronghold gametype, and you actually have to hold your zone rather than moving around the map like a Slayer gametype.
Also, the BR having a longer TTK compared to the AR (lol) may helps give this impression, but I'm a bit worried the BR will allow cross map sniping and maybe block movement. But AR did the same, so.
I think I would be happy with a CGB, allowing me to find "tagged" party game, like "Testing gametype", "Fun only allowed", and just wander around random groups playing non-sense thing haha.
Looking at my younger cousin playing Roblox, he actually only play one or two popular mode and doesn't to get bored of them, so I'm wondering if discovering new content is indeed a thing to do, rather than being able to gather with others around what's popular at the moment.
It's not particularly good news or a good look for this community on-the-whole, no matter how you slice it. Everything about it smells awful to me honestly.man, that ResetEra Ownership Update thread has me wondering if we shoulda stayed at SLAENT... for the 2nd time, lol
The "good cause" Era Clear subscriptions to "help keep the lights on" when it all just really feels like it was about further lining pockets (I feel bad for anyone who ponied up their money to the "cause").
Yeah, it's probably best not to speak too much about all of this honestly, especially in unrelated topics. But I sympathize.I actually subscribed to ERA Clear even if I had a Ad Blocker, mostly because I believed the Forum owner(s) needed money to keep the Forum alive (I know how much web server can be costly) and wasn't aware they were actually making up to 700.000$/year only via ads. If I did, well, I don't think I would have.
Not gonna lie, I feel a bit cheated, maybe I'm way too candide, but I always thought ResetERA was a community initiative after NeoGAF exodus and that it was run by a commitee and being kept alive by the community fees (and also some ads, but since I had AdBlocker, I never saw how horrible the ads were). I should have checked.
I'm afraid of another exodus, since ERA is the last gaming forum I check on a daily basis and I truly like it. I know I wouldn't bother on a Halo only forum, and when I went back to GAF to see if anything changed, the forum felt pretty dead.
Yeah let's talk about how great AR starts are!I'm not gonna start commenting on the sale writ large, but I'll say this: if the new owners start moving in directions staff is uncomfortable with, y'all will hear about it. One of the big things about them is apparently that they don't really do that, but still. Place isn't gonna start making dramatic changes unless something goes very badly wrong.
Now get back on topic you nerds.
PLEASE put a toggle to turn off Forge maps in MCC in the composer there. How do you add official merging to Halo 3 Forge but like 90% of my games are on these jank OG Forge maps. I don't want to play them at all plz
Agreed, I hate forge maps especially the ones in the Sandbox crypt god they are complete trash.
I dislike specific forums (despite only really engaging in Xbox stuff over here) because I like to still have an easy access to the rest of the gaming world (and more). And the Resetera-style suits me so well, I really really hate stuff like Reddit.
I do casually read Beyond and it's technically an off-shoot of this community, but I don't have an account there nor do I really want to have one honestly. I can understand some positions of some people in that community, but man, it really does feel hyper toxic towards 343 there and any of their decision making.
I'm not gonna start commenting on the sale writ large, but I'll say this: if the new owners start moving in directions staff is uncomfortable with, y'all will hear about it.
The short lived Community(?) Doubles playlist in H5 that featured a bunch of really great Forge maps for 2v2 was some of the most fun I had in the game honestly and was crushed when it disappeared.
And what about 6v6 Squad Battle? That's another less focused on, less appreciated player count that I also think works really well in Halo but has also been kind of tossed to the wayside. Behemoth in particular made me think it'd be really fun with teams of 6.
Halo 3 has like 27 dev maps and for some reason half our games are on sandbox forge, it's horrible
I think it is a good game, just not as memorable as Hw1. The gameplay is as solid as the first entry in the series, the first cutscenes are fantastic and had me really hyped but after introducing the main enemy it just doesnt have that much of a story, they introduce the Banished with very good cutscenes and then the game stopped being interesting for me.
Didn;t see this posted anywhere - theater overhaul? Looking nice (though obviously a work in progress LOL)
H2A runs really well on my rig, but I haven't tried a ton of it out since the new patch. With the new update, it's possible something happened with H2A, but historically it has run rather smoothly.Is Halo 2 Anniversary on PC campaign known for random single digit framedrops?
It happened once or twice in CE but Halo 2 has been ridiculous. Probably 5 or 6 times a session, it'll just randomly drop my framerate from 144 to 40~ then 5~ and jump back to 144 in a second. It's really jarring. Makes me feel bad about the new PC I just built. 😂😭
Its just that H3 has fantastic effects and lighting. While Halo Infinite looks really good you can tell they just focused in having good environments, character models and map lighting but the effects, particles and little details are really lacking.I honestly think the Energy Sword in Halo Infinite looks worse than even that of Halo 3's. Anyone know what is going on there?
Completely agree on the explosions piece - the grenades in particular are quite disappointing. Love Infinite and what I have played so far, but there are definitely areas that are lackingIts just that H3 has fantastic effects and lighting. While Halo Infinite looks really good you can tell they just focused in having good environments, character models and map lighting but the effects, particles and little details are really lacking.
H3 is still the best looking Halo game in a lot of departments: particles, explosions, explosive effects... i has been weird playing Reach, H4, H5 and HI and seeing so much downgrades, some Halo Infinite Explosions are just blue play-doh with almost no effects or light.
Just don't talk about the models.Its just that H3 has fantastic effects and lighting. While Halo Infinite looks really good you can tell they just focused in having good environments, character models and map lighting but the effects, particles and little details are really lacking.
H3 is still the best looking Halo game in a lot of departments: particles, explosions, explosive effects... i has been weird playing Reach, H4, H5 and HI and seeing so much downgrades, some Halo Infinite Explosions are just blue play-doh with almost no effects or light.