Unless it's indie level graphics, I wouldn't play any third party games on the Switch. The cutbacks and performance are always way behind the other platforms.
Unless it's indie level graphics, I wouldn't play any third party games on the Switch. The cutbacks and performance are always way behind the other platforms.
Very few though. I'd add Rocket League to that list, though even with that, the resolution was bad on launch.
Very few though. I'd add Rocket League to that list, though even with that, the resolution was bad on launch.
Keep us updated if they fix this. Keen to play but not if there are issues like this.Yeah, there is something seriously wrong with the resolution/all the aliasing. Maybe they accidentally released the switch version in handheld mode on PS4, lol.
Unless it's indie level graphics, I wouldn't play any third party games on the Switch. The cutbacks and performance are always way behind the other platforms.
Worth calling out that this is produced by 3D Realms and developed at least in part by Slipgate Ironworks. See why that is relevant here - https://www.resetera.com/threads/bigoted-devs-part-of-3d-realms'-realms-deep-show.281351/
Lant_War can we get this noted in your OP? I think it is important this note not get buried in the thread.
According to the PlayStation store it is PS4 Pro Enhanced so maybe something has gone wrong here? Has anyone tested it on the base PS4?Just started it on PS4 Pro. It's a blurry mess that's well below 4K and it's full of screen tearing.
According to the PlayStation store it is PS4 Pro Enhanced so maybe something has gone wrong here? Has anyone tested it on the base PS4?
I'm getting along with it much better with controller than keyboard and mouse. You need to keep track of 5 action buttons to be used in rapid succession - Jump, Boost, Slide, Grapple, Melee. Not to mention strafing all the time. I found it too much with the keyboard, but I've not really played much on PC for the past 15 years.I had a hard time with the demo and the controls of the controller. Need to try it with KB+M.
According to the PlayStation store it is PS4 Pro Enhanced so maybe something has gone wrong here? Has anyone tested it on the base PS4?
Worth calling out that this is produced by 3D Realms and developed at least in part by Slipgate Ironworks.
See why that is relevant here — https://www.resetera.com/threads/bigoted-devs-part-of-3d-realms'-realms-deep-show.281351/
I think they sacrificed everything to get it to 60fps, or thereabouts. It feels smooth. But it feels low res, full of aliasing, and lots of tearing.
I'm getting along with it much better with controller than keyboard and mouse. You need to keep track of 5 action buttons to be used in rapid succession - Jump, Boost, Slide, Grapple, Melee. Not to mention strafing all the time. I found it too much with the keyboard, but I've not really played much on PC for the past 15 years.
Melee & Grapple are left and right mouse clicks. And the jump, boost, slide are on the same binds than almost all FPS on earth.
So it feels pretty natural as long as you play regularly on PC.
I think they sacrificed everything to get it to 60fps, or thereabouts. It feels smooth. But it feels low res, full of aliasing, and lots of tearing.
I think they sacrificed everything to get it to 60fps, or thereabouts. It feels smooth. But it feels low res, full of aliasing, and lots of tearing.
Has anyone been able to download this on Steam yet?? I can't even seem to preload it never mind play it.
Need to run the DX12 version. ExperimentalSo, I've been playing it and for some reason cannot put the game in fullscreen mode nor activate RTX. Anyone having this issues? RTX 3080 here
Still doesn't show on DX12.
This game is fantastic, it's scratching that mirrors edge itch for me; playing at a locked 1440p/144fps is sweet as well
Still doesn't show on DX12.
There's no perf penalty on DX12 for windowed anyway so it's fine, but raytracing seems to be broken. It turns itself off when you exit the menu everytime