Miyisaki.This was posted in the other thread but could this be legit?
The other reports say it is called GR, this says it's Project Rune or "PR", someone else in the thread mentioned "Project Great Rune".
Miyisaki.This was posted in the other thread but could this be legit?
The other reports say it is called GR, this says it's Project Rune or "PR", someone else in the thread mentioned "Project Great Rune".
Sounds interesting. I hope there's a character creator.This was posted in the other thread but could this be legit?
The other reports say it is called GR, this says it's Project Rune or "PR", someone else in the thread mentioned "Project Great Rune".
expecting it to be called The Worlds of Westeros and be the TWoW nobody expected
Imagine if it is a MS time exclusive title. That's a game changer for sure.
Having a Westeros game without politics is basically not making a Westeros gameIf GRRM was just doing consulting... then it's very likely to be A Song of Ice and Fire related.
But I think it won't be so related to the books/series, don't think those characters would fit a game like the one described, considering the books are much more about politics and strategy than action and adventure. Making it in Westeros a few centuries before is more fitting IMO.
Anyway, I'm curious to see how From Software approaches open-world design and I'm expecting people being very disappointed when realizing it has nothing to do with Souls.
Yeah this is my main concern after Sekiro + George R.R. Martin being onboard. But if he's just doing lore and stuff it'll be alright. Instead of them having to stay in the boundaries of an existing universe.Personally I feel From's game really shine when the story details are subtle.
Sekiro initially struggled with the plot being so plain and written out on the surface but I hope in the future From goes back to their roots.
I can see this dystopian video game future. It's almost guarantee. Sad, but true.Imagine if this is Epic Games Store exclusive first. Release on console 6 months to a year later. That's going to be the new wave. Instead of Microsoft or Sony timed exclusive on their respective platforms, next-gen is Epic throwing haymakers and nabbing third party timed exclusives on their platform.
Just kidding, but actually maybe this will come true for other titles.
Nice. Hoping we see more games from this universe.
I would love a CDPR game. I think they're the only devs who could really do a Song of Ice and Fire RPG to the quality level I would want.
If GRRM was just doing consulting... then it's very likely to be A Song of Ice and Fire related.
But I think it won't be so related to the books/series, don't think those characters would fit a game like the one described, considering the books are much more about politics and strategy than action and adventure. Making it in Westeros a few centuries before is more fitting IMO.
Anyway, I'm curious to see how From Software approaches open-world design and I'm expecting people being very disappointed when realizing it has nothing to do with Souls.
Easternmost and southernmost of the great cities of the known world, the ancient port of Asshai stands at the end of a long wedge of land, on the point where the Jade Sea meets the Saffron Straits. Its origins are lost in the mists of time. Even the Asshai'i do not claim to know who built their city; they will say only that a city has stood here since the world began and will stand here until it ends.
Few places in the known world are as remote as Asshai, and fewer are as forbidding. Travelers tell us that the city is built entirely of black stone: halls, hovels, temples, palaces, streets, walls, bazaars, all. Some say as well that the stone of Asshai has a greasy, unpleasant feel to it, that it seems to drink the light, dimming tapers and torches and hearth fires alike. The nights are very black in Asshai, all agree, and even the brightest days of summer are somehow grey and gloomy.
Asshai is a large city, sprawling out for leagues on both banks of the black river Ash. Behind its enormous land walls is ground enough for Volantis, Qarth, and King's Landing to stand side by side and still have room for Oldtown.
An account by Archmaester Marwyn confirms reports that no man rides in Asshai, be he warrior, merchant, or prince. There are no horses in Asshai, no elephants, no mules, no donkeys, no zorses, no camels, no dogs. Such beasts, when brought there by ship, soon die. The malign influence of the Ash and its polluted waters have been implicated, as it is well understood from Harmon's On Miasmas that animals are more sensitive to the foulness exuded by such waters, even without drinking them. Septon Barth's writings speculate more wildly, referring to the higher mysteries with little evidence.
Yet the population of Asshai is no greater than that of a good-sized market town. By night the streets are deserted, and only one building in ten shows a light. Even at the height of day, there are no crowds to be seen, no tradesmen shouting their wares in noisy markets, no women gossiping at a well. Those who walk the streets of Asshai are masked and veiled, and have a furtive air about them. Oft as not, they walk alone, or ride in palanquins of ebony and iron, hidden behind dark curtains and borne through the dark streets upon the backs of slaves. And there are no children in Asshai.
The dark city by the Shadow is a city steeped in sorcery. Warlocks, wizards, alchemists, moonsingers, red priests, black alchemists, necromancers, aeromancers, pyromancers, bloodmages, torturers, inquisitors, poisoners, godswives, night-walkers, shapechangers, worshippers of the Black Goat and the Pale Child and the Lion of Night, all find welcome in Asshai-by-the-Shadow, where nothing is forbidden. Here they are free to practice their spells without restraint or censure, conduct their obscene rites, and fornicate with demons if that is their desire.
Most sinister of all the sorcerers of Asshai are the shadowbinders, whose lacquered masks hide their faces from the eyes of gods and men. They alone dare to go upriver past the walls of Asshai, into the heart of darkness.
On its way from the Mountains of the Morn to the sea, the Ash runs howling through a narrow cleft in the mountains, between towering cliffs so steep and close that the river is perpetually in shadow, save for a few moments at midday when the sun is at its zenith. In the caves that pockmark the cliffs, demons and dragons and worse make their lairs. The farther from the city one goes, the more hideous and twisted these creatures become...until at last one stands before the doors of the Stygai, the corpse city at the Shadow's heart, where even the shadowbinders fear to tread. Or so the stories say.
I don't think any fromsoft game is harder than gimme gow difficultyI hope it's not gonna be super super hard.
Like, hard as in Gimme God of War as default would be ok, just don't go beyond that and I'll be super duper in
Yeah. This would be as cool as setting the game in Valyria. Again, I don't think that will happen though. But let's all dream together.I think just setting in Asshai would work best.
This sounds like an area straight from Dark Souls.
The city is humongous.
The place is so toxic that normal animals can't live there.
It's depopulated.
Most of the people that do live here are sorcerers of some king. It's a city of black magic.
Demons and dragons live in Asshai.
This would be so cool, and a great way to show parts of the ASOIAF world that I'm sure he'll never get around to really writing a ton aboutI think just setting in Asshai would work best.
This sounds like an area straight from Dark Souls.
The city is humongous.
The place is so toxic that normal animals can't live there.
It's depopulated.
Most of the people that do live here are sorcerers of some king. It's a city of black magic.
Demons and dragons live in Asshai.
High fantasy isn't even in my top 10 favorite genres and this has me hyped.Game of Thrones / A Song of Ice & Fire universe
Ambiguous time period, far removed from canonical events of both the books and show
Open world, non-linear landmass and quest structure
Cities, villages, ruins, etc
Ultimate objective to travel to each kingdom and assassinate the ruler
Dark Souls / Sekiro hybrid; methodical melee combat like Dark Souls, enhanced stealth systems and navigation gear from Sekiro
Play as an assassin who worships the Many-Faced God, able to shapeshift your identity to get closer to targets
Dabble with dark, misunderstood magics from the Many-Faced God, Old Gods, and Lord of Light
I'm really excited for this, I'm all in for anything FromSoftware after BloodBorne, dark souls 3, and Sekiro. I hope it's multi platform though.
Omnipotent has already said in the other thread that it will be multiplat.Is there a chance this is Xbox exclusive or was that bullshit?
Ah good. Thanks man.Omnipotent has already said in the other thread that it will be multiplat.
gematsu said the project's codename is GRThis was posted in the other thread but could this be legit?
The other reports say it is called GR, this says it's Project Rune or "PR", someone else in the thread mentioned "Project Great Rune".
It might be about obtaining the great rune lol.gematsu said the project's codename is GR
great rune is a really bad title though, hope they change it
It's going to be one hell of a show with this, Cyberpunk and all the other goodies.
That`s the next installment in that little Ubi-franchise called Assassins Creed.Wait I thought it was set in a Viking World, now it's set in the GOT universe?
The original rumor was:
-Published by Bamco
-Fully open world
-A bunch of kingdoms you can go to in any order.
-Get abilities from killing leaders of these kingdoms.
-Might be announced at e3.
-George RR Martin is one of the lead writers
If this is all true, then this is very exciting.
Anyone think it'll be Microsoft exclusive? Or they just got the reveal honors?
Well played by From to put one exclusive on each competing console if that's the case
From the 4chan image, i REALLY hope Yui Tanimura ain't the lead director for this because of his decisions on Dark souls 2's gameplay changes from Dark souls 1 which i really hated but regardless i hope the player movement is not slow and the fighting isn't slow paced like dark souls 2. I HATED that.
I don't think Yui Tanimura was responsible for those changes to gameplay/animations, considering its troubled development, and people don't give him enough credit, I feel.So i've been pretty slow at reading the GRR rumor thread and well this rumor for me and for a lot of people in the thread went from a fake rumor to a rumor from that might be true to a rumor that could quite possibly true to a rumor confirmed by anonymous sources to a rumor confirmed by news outlets to a rumor that seems like an almost certainty for me.
From the 4chan image, i REALLY hope Yui Tanimura ain't the lead director for this because of his decisions on Dark souls 2's gameplay changes from Dark souls 1 which i really hated but regardless i hope the player movement is not slow and the fighting isn't slow paced like dark souls 2. I HATED that.