As has been mentioned, Adventure EXP is not wasted since it's accumulated and you will jump to whatever level you would have got once you do level up. The other downsides are that rewards are worse at lower world levels (less money / books from ley lines, slightly less / lower rewards from world bosses), and that you can't access certain domain levels with a low world level.Are there any MAJOR negative consequence to NOT leveling up my WL/AR? I just hit 35 and I don't want to increase it yet because
1) My characters levels, weapons, and talents are not where I want them to be
2) Just finished chapter 1 and it was incredibly difficult and a challenge
3) I want to take some time and get my characters "built" before moving forward.
4) I may cave and spend a little bit to see if I can pull a banner character. In which case they will need to be built up too.
I know this has drawbacks. Two that I can think of:
1) It wasted Adventure EXP
2) I won't be able to ascend/refine/uncap past a certain level. Which is fine. I would just rather get my characters maxed first.
In general I would strongly recommend to keep your world level where you're confortable with it, and only raise it when you start to feel like world enemies are boringly easy. That's what I did: I kept it at like WL5-6 for a couple months until I felt ready and increased it (I'm now WL8 / AR56). Fortunately you can now dial back one world level (only one, sadly) if you raise it and feel the game is too challenging. Hell, if you're finding the game a challenge right now, you can even dial the world back one level and see if that helps.
It's a game, do what's the most fun for you. Don't just increase world level because you "should" or to turn it into some dumb dick measuring contest.
Nah, this aint it chief. I knew all of these things from day one but the game was still challenging (fuck you, Oceanid) until I rolled a decent number of characters, raised their levels / talents, and decked them with decent weapons and artifacts. People just conveniently forget how long that takes once they're steamrolling enemies later on.But if you are struggling with WL/AR, I think it is a much more "L2P" issue, and chances are you are missing on the key concept of either upgrading heroes (level, weapon, talents, artifacts), or mechanics like hitting stone shields with spells, or hitting elemental shields with basic attacks, or ignoring the elemental reactions. Upgrading artifacts is where most people "lose" power, making enemies more of the damage sponges.
No offense but I will never understand this mentality. "Grit your teeth and play in a way you find unconfortable so that... you can win some race with strangers and burn through the game in less time?".You'll honestly progress faster just gritting your teeth and dealing with the extra challenge for a short time.