Go on.
Glaive Master Hodir crossover confirmed.
Go on.
Glaive Master Hodir crossover confirmed.
That which commanded the stars, giving life its fullest brilliance.
Thats good news. Hopefully we get to know more at E3 this year.For FROM's typical dev cycles even if this is their largest project to date. Early 2017 until now is more like mid/late stages of development with them. These guys work fast and rarely deviate.
just something i read on discord. not an insider or anything. just wondering if anyone has heard something similar. "a patch as a thank you for the fans" as it was put to me
Omni already confirmed that ER isnt very similar to BOTWOne interesting thing is the open world, there's no way it's going to be 100% open from the get go like BOTW
That which commanded the stars, giving life its fullest brilliance.
As long as the Miyazaki part isn't a marketing thing, I'm happy.I'm just really curious what lore Martin crafted for the game. Hopefully the game still has the distinct Miyazaki feel but clearly also GRRM feel too. Just hope it's not just a marketing thing and the lore he crafted isn't inconsequential.
Recently finished DS3 again and when you say, desolated plains I can't stop thinking about when you reach the end of Ringed City (Filianore's Rest) It's actually a pretty accurate description of what I think some parts of the open field will look like in ER (image below). Elden Ring will probably have a lot of light tones and colors as well, snowy parts etc.Ah ! I knew that Miyazaki had confirmed that they're working on a new Armored Core, but I couldn't find the source when some people called bullshit on me when I said so.
Great OP. Especially great to re-read all those informations about Elden Ring. I can already imagine a From Soft version of those mounted fights in Twilight Princess. Mounted boss fights in some large, desolated plains.
We generally wanted to stick to "officially announced information straight from Fromsoft" for whats in the OP.Great OP!
Pretty sure Omni confirmed that a new armored core was in developement back in 2018. Curious as to why it wasnt added in the AC section but i can understand why it'd be risky to give spotlight to a statement on a game so far from release.
Omni already confirmed that ER isnt very similar to BOTW
As long as the Miyazaki part isn't a marketing thing, I'm happy.
The official word is that he wrote the world's mythos, and based on that now established world, Miyazaki wrote the game's story, items and the usual stuff.Why would the Miyazaki part be marketing? He's leading the development haha.
Just want the Martin part to be more than: "Wrote some things on a napkin and handed it off to From."
I know what you mean but i am now imagining G.R.R Martin doing the dark souls voice over.The official word is that he wrote the world's mythos, and based on that now established world, Miyazaki wrote the game's story, items and the usual stuff.
If we get a Dark Souls style intro cinematic, it'll likely be 100% Martin.
Yes, indeed.I know what you mean but i am now imagining G.R.R Martin doing the dark souls voice over.
Could just be a trailer replay and nothing new.So i guess new info early next month?
https://twinfinite.net/2020/01/sony-ps4-taipei-game-show-2020/
Are you gonna play Elden Ring on Playstation or Xbox?
Check his/her avatar
Most just expect the trailer with chinese subtitles. Maybe some interviews with the same talking points.So i guess new info early next month?
https://twinfinite.net/2020/01/sony-ps4-taipei-game-show-2020/
Umbasa.Reminder:
Still working on some more stuff myself for this thread that I hope is of note and interest to people here. Still working on doing "research" for some of it, but I've written up a lot so far on discussion topics relating to Elden Ring. Don't know when it'll be done but I am still working on it.
Coincidentally, I was actually thinking of the Gascoigne quote! Just didn't want to call Omni a sickly creature, lmao.
Have you seen my avatar?Coincidentally, I was actually thinking of the Gascoigne quote! Just didn't want to call Omni a sickly creature, lmao.
That's still so crazy to me, they obviously got as far as the whole concept and look of the game with the connection in mind. Maybe too much baggage, also no port of DeS on PS4. I got tinfoil hats and crackpots for days on the remake but it wouldn't be productive to just dream stuff up.
Let's go! I'm ready for Fromsoftware's next major flagship masterpiece. A dark fantasy open world..
Ooohhh Elden Ring!
That they've become an NPC.Amazing thread, thank you guys.
Well, what do those recent Namco tweets related to Dark Souls mean?!
I'd give an arm for Armored Core getting any kind of re-release anywhere, euphoria at PC ports. But soundtrack compilations is all we got the last few years.It sucks that they don't want to work on a new Kings Field but it would be nice if they at least rereleased the originals with updated controls.
Let's go! I'm ready for Fromsoftware's next major flagship masterpiece. A dark fantasy open world..
Ooohhh Elden Ring!
I know, right? Give me my warm blanket lined with knives, please."The importance we place on the joy the player experiences through overcoming challenges will be the same as it is in our other titles."
This part puts a smile on my face.
I'd argue two endings do... (GIVE ME SHURA DLC!)I bet we will either get DLC or a Sekiro 2. Without spoiling much, one of the endings heavily implies on a sequel.
It does!
<3
Well they at least seem to be working on a new Armored Core.I'd give an arm for Armored Core getting any kind of re-release anywhere, euphoria at PC ports. But soundtrack compilations is all we got the last few years.
Nice. I look forward to reading this. 👁🗨👁🗨Reminder:
Still working on some more stuff myself for this thread that I hope is of note and interest to people here. Still working on doing "research" for some of it, but I've written up a lot so far on discussion topics relating to Elden Ring. Don't know when it'll be done but I am still working on it.
Ryo Fujimaki?Who was that 3d-modeler that worked at Fromsoftware that gave a talk and also mentioned their work structure there? I recall that the departments of different games stay separate and they don't like you to walk into projects you aren't working on. Hard to imagine with how at least some tech from Bloodborne trickled down to DS3. With the work they've done with Sekiro, could they perhaps have similiar movement options for their games going forward, like the jump button and swimming at the very least.