I don't think so. You design an engine for a usecase and it isn't incorrect to make a decision to structure it for a particular purpose.
Now, if you want to fundentally change the purpose of the engine, then you need to do a lot of work, redesigning the engine for your new usecase. The issue is that this engine is old and crufty (hence all the ancient bugs), making "quick" iterative transitions very difficult.
I don't think their model is wrong, but their lack of stewardship of the fundamentals of the engine.
Honestly, it might be petty.... but I am taking the "loss of Bethesda's reputation" as comeuppance for them releasing Skyrim on PS3 in such a busted ass state, where the frame rate would literally become a slideshow at some times.
And it has a 92 on metacritic, and was showered with GOTY awards and accolades.
Like literally when my friend came over once, he just wanted to see how busted the game was. So I booted it up and sure enough, the frames dropped to 2-3 a second.
Skyrim PS3 was probably the first time I have ever felt like I had been robbed upon purchasing a game.
It took 7 years, but I finally feel somewhat vindicated
Honestly, it might be petty.... but I am taking the "loss of Bethesda's reputation" as comeuppance for them releasing Skyrim on PS3 in such a busted ass state, where the frame rate would literally become a slideshow at some times.
And it has a 92 on metacritic, and was showered with GOTY awards and accolades.
Like literally when my friend came over once, he just wanted to see how busted the game was. So I booted it up and sure enough, the frames dropped to 2-3 a second.
Skyrim PS3 was probably the first time I have ever felt like I had been robbed upon purchasing a game.
It took 7 years, but I finally feel somewhat vindicated
i feel the same, but my experience was Fallout 3 DLC on PS3. literally the worst pile of broken shit code i have ever had to endure, it was just unbelievable, i could only play it for a few minutes (at maybe 10-15 fps) and it always went to total shit, often just completely stalling, or going one frame per 20-30 seconds. i made myself dinner during one VATS sequence.
and i wasn't the only one, a LOT of people complained the DLC was unplayble on PS3. the best explanation i read was that if your savefile was large (like over 10mb), the game struggled to run because your savefile contained so many different changes you had made to the world (like moving objects etc). so basically the game punished those who played the most.. the biggest fans of the game got a shitty unplayble mess.
i asked Bethesda for help of course, and they were nice enough to reply and ask me to restart my console and so on, and said that they were looking into it.. but when i asked if i could get my money back somehow, they stopped responding (maybe i should have asked Sony, but still).
so yeah.. i waited 9 years :')
I think it's widely known that PlayStation is the last place you should buy Bethesda titles, for various reasons. PC is a must that way when they fuck up the community can fix it. I'm looking at you PS3 Oblivion vampire cure glitch. Never again.
Forget frames per second. We're talking seconds per frame.Honestly, it might be petty.... but I am taking the "loss of Bethesda's reputation" as comeuppance for them releasing Skyrim on PS3 in such a busted ass state, where the frame rate would literally become a slideshow at some times.
And it has a 92 on metacritic, and was showered with GOTY awards and accolades.
Like literally when my friend came over once, he just wanted to see how busted the game was. So I booted it up and sure enough, the frames dropped to 2-3 a second.
Skyrim PS3 was probably the first time I have ever felt like I had been robbed upon purchasing a game.
It took 7 years, but I finally feel somewhat vindicated
I feel like other open world games have caught up to and surpassed the Bethesda formula so much that this is the only thing that still applies when people bring out this tired talking point about how "no one is making games like Bethesda."b-b-but muh interactivity! You can make meme videos of houses that have 600 melons in them and throw spoons at enemies. WHAT OTHER GAME LETS YOU DO THAT!?!?!
b-b-but muh interactivity! You can make meme videos of houses that have 600 melons in them and throw spoons at enemies. WHAT OTHER GAME LETS YOU DO THAT!?!?!
Yeah for me, BGS games are practically a PC exclusive due to mods and console performance. I got the vampire glitch on 360 Oblivion as well, was a real bummer.I think it's widely known that PlayStation is the last place you should buy Bethesda titles, for various reasons. PC is a must that way when they fuck up the community can fix it. I'm looking at you PS3 Oblivion vampire cure glitch. Never again.
It is doubtful that any engineer gets it right the first time or even the second, but you expect them to iterate on systems to keep engine development manageable. In the process attempt to keep with current practices.It is, if the cost to make it more flexible is the same or negligible at best. I'm not saying they should have made the engine multiplayer aware from the beginning, but there is a difference between making a quest it's own, static object and having the quest live on the player.
That's almost any game but the 9 is from the friend not the game but the game takes credit for itThe amount of fun you can have with your friends making your own stuff up puts this game at no less than a 9.
I know I was being sarcastic lol. I hate when people say that about a game.That's almost any game but the 9 is from the friend not the game but the game takes credit for it
b-b-but muh interactivity! You can make meme videos of houses that have 600 melons in them and throw spoons at enemies. WHAT OTHER GAME LETS YOU DO THAT!?!?!
I really want to make a photoshop of this...
yeah but i mean.. you'd expect a game to at least work, right? i can't play though Fallout 3 DLC on my PS3. it stalls and becomes the worlds slowest slideshow every single time. i never got to play Point Lookout because of it, even though i paid for it. Bethesda still owes me.
I'm relieved to see the press have been honest with the review scores l was starting to get worried they give even shitty games good reviews.
Already $50 in Canada (new releases are $80 here).The price at cdkeys has dropped 5 bucks every time i look at it.
It is doubtful that any engineer gets it right the first time or even the second, but you expect them to iterate on systems to keep engine development manageable. In the process attempt to keep with current practices.
This is my point about stewardship. The issue really is with cost and specifically technical debt. They allowed the engine to get into this state and now making changes is seemingly a very difficult task.
Sadly I've seen too many use that exact reason as justification for all of the terrible shit that's in Bethesda games.
Because who needs a playable modern engine or good RPG design and writing when you can put a bucket on an enemy's head and they're too fucking stupid to realize it's on them anyway?
$60 bugs and meme generator.
Makes me wonder if it will get the FFXIV treatment.
b-b-but muh interactivity! You can make meme videos of houses that have 600 melons in them and throw spoons at enemies. WHAT OTHER GAME LETS YOU DO THAT!?!?!
Is this the next step of Belda argument?Too many salty people ITT
If this game was called Gallout 76 and made by Rockstar y'all would say it's a 9.5.
It's the inverse. In an alternate reality we live with a 5/10 Belda and a 9.5/10 Gallout 76
Salty about what?Too many salty people ITT
If this game was called Gallout 76 and made by Rockstar y'all would say it's a 9.5.
Salted popcorn he means maybe.
Salty that they don't have the ability to understand this masterpiece.
Too many salty people ITT
If this game was called Gallout 76 and made by Rockstar y'all would say it's a 9.5.
Salty that they don't have the ability to understand this masterpiece.
It was a sarcasm post lol. Left out the /s because I wanna set the world on fire lol.
Too many salty people ITT
If this game was called Gallout 76 and made by Rockstar y'all would say it's a 9.5.
"A delayed game is eventually good, a bad game is bad forever." ― Shigeru Miyamoto
Too many salty people ITT
If this game was called Gallout 76 and made by Rockstar y'all would say it's a 9.5.
I mean this respectfully, but I'm not sure why that would surprise you. The Press is often times pretty spot-on when it comes to General consensus about quality, even though there's always outliers.
I watched Cohh play a bit yesterday. Apocalyptic Garbage Collector Simulator would be a more apt title for the game.As of right now, even Skyrim (let alone juggernauts like Farming Simulator) is ahead of F76 in terms of twitch viewership.
You are not looking at godrays, you ARE the godray. Immersive player experience.