Well if this is what gets skull girls in in some respect I'll take it.
What needed fixing?
It’s (show)time!
www.nintendolife.com
I'm honestly baffled by this review. Like I'm glad you enjoyed it, but the Switch version has many notable blemishes that go unmentioned. Ear-piercing audio bugs in every battle. Lack of voices in story mode despite it being advertised. Some really weird graphical glitches with certain attacks and background characters, like Squigly getting multiple Leviathans after certain attacks.
The Switch version has a few bugs at the moment, but Skullgirls is still one of the best fighting games ever made.
www.dualshockers.com
here are also a couple of bugs that affect the game's sound. The first of these regards the game's story mode. Other versions of the game have a "fully-voiced" story mode—voice actors deliver every line. The Switch version, at the moment, offers no such voice acting. The other sound bug messes with the game's background music. Some stages will occasionally load without a backing soundtrack, which is super odd and eerie. I've also heard others complain about stages playing two songs at once, but I haven't experienced this issue directly.
Finally, 12 of the game's 23 stages are currently "locked" on the Switch version of the game.
2nd Encore is supposed to be the definitive edition of
Skullgirls, and that means it should come complete with every character, color, and stage. That's how it works on other platforms, and I'm sure this is just an unfortunate oversight that will soon be corrected.
So the Switch version has some issues. However, the good news is that all of these problems are likely going to be fixed. The team behind the port (Skybound Games) is "aware" of the bugs, and they are trying to make things right. Soon, this game will be (almost) as good as it is on other platforms.