I'd ask though: Do you find all of the borderline torture porn in literature, film and television to be this disturbing? Does Clive Barker's Midnight Meat Train and the many (probably hundreds of thousands) of similar books send shivers down your spine and make you wonder "Every year publishing houses release new books where serial killers rip off peoples' skin and eat their organs. But whyyyyyyyyy?" Do you stand in amazement at actual real life true crime shows that use actual imagery, names and gruesome details of real murders, sexual assaults, and brutal serial killers? Or would those only bother you after you saw someone using a knife to butcher a pig? Because all of these things are as prevalent (if not more so) than shooter games. And they don't have any inherent gameplay satisfaction to draw people in.
So how would you feel about more games moving to, say, the Spiderman style where you're not really killing the enemies? Say the game makes it clear you're using sleep bullets, and when enemies "die" they're not actually dead, similar to how Pokemon faint. Would that distinction -- even with no mechanical changes -- make it better? Granted it wouldn't work with some games where heads explode or what not, but for a lot of shooters it would result in no real visual or mechanical change beyond maybe the blood splatter missing.
Then why aren't there more games about eating an entire pizza and not dealing with the repercussions?
Monopoly is evil.It's like saying Monopoly is evil because you're sending everyone into poverty
Better in a game than in real life. But I do believe it's desensitizing us. In the same way cinema or music can if you immerse in it too much. Especially impressionable kids.
Except Call of Duty looks far more realistic than DoomI would say things like COD or Destiny feel more like tag and hide and seek than shooting a weapon. But things like Doom and Gears I do find juvenile and overly violent for violence sake and it's pretty hard turnoff.
Yeah I haven't played them this gen at all, just going by what I remember from X360 days. I'm sure the realism is dialed up a lot more now.
It's the year 2019 and we're still killing people just because a 2000-year old book says the voice in your head wants you to. This says a lot about our society.
This.I enjoy games that give the option of using non lethal tactics against enemies.
I kinda get you. One of my favorite things to do in GTA SA back when it released was to use the gun cheat and start murdering every civilian I saw. It never felt cruel because it was very clearly a videogame with videogame-ass polygons, but when I tried to do the same on GTA V I felt sick because of how much more realistic everything looked.
Then again, the only time I'd have a problem is if it's on a modern and in a non-war setting. In RDR2 I murdered most people that crossed my way and it was fun because I was an outlaw! I'm Angel Eyes!
because i save bullets. i especially need them in certain situations in days gone which i'm playing right now.
Gang violence has been around forever, so no, GTA has never been a fantasy. It has always mirrored thing that happen in real lifeI think it also has to do with mass shootings being a regular occurrence in the US now. When SA was out the idea of of murdering a bunch of civilians was a ridiculous fantasy that seemed silly and goofy because it didn't have overt parallels in real life. Now people start unloading automatic rifles into crowds of innocents weekly if not more and it's hard to not feel gross when you virtually act it out.
I would say that the dominant country in terms of mass market media is America and we definitely glorify violence in our movies and games.Violence and killing people are popular in games around the world. America is not unique in that regard. The gun problem is foundational in America.
Yet in places like Europe, games like GTA and Call of Duty are still super popular, yet they don't have the same violence problems.I would say that the dominant country in terms of mass market media is America and we definitely glorify violence in our movies and games.
India makes a ton of movies and they make violent movies as well, but instead of explosions they seem to have mandatory dance scenes and music in every movie.
And I imagine other counties making movies are not as obsessed with violence as Americans are in general.
I don't know if the media causes people to be violent.Yet in places like Europe, games like GTA and Call of Duty are still super popular, yet they don't have the same violence problems.