Which input isn't the lag noticeable? The menus?
Admittedly I do not own the game and haven't played it, but there are a number of users saying that aiming, "sprinting" (I guess holding X and moving?) & other inputs don't have the same input delay as the walk movement. I'm simply assuming this is the case, given the number of responses in this thread speaking to that. There is likely still a delay there, but the impressions I've gotten from most is that the difference between those delays and the walk delay is pretty significant.
This is why I think the test in the OP, while accurate, only illustrates a portion of the picture. If you were to look at this data, you could assume that there is a half second delay between pulling the trigger and actually shooting...which doesn't seem to be the case. Because of that, I think it's fair to call it "misleading", because it doesn't communicate if this problem is persistent across all inputs, or specifically just movement (though it's clear it's just movement, I believe).
The very person you quoted in the same post as mine explains how it has nothing to do with giving a certain feel to anything. There are no signs pointing to anything, there is no basis to your theory other than "Rockstar are infallable gods who can't make any mistake ever, so it has to be intentional." If you want to call that objective go ahead. I call it apologism.
For someone trying to call other people out on getting in their shit you sure have some headcanon rolling regarding my personality and personal life. Nice way of discussing things, talk about tone lmao. I don't get why you have to get personal to get to your point. Still not sure where I'm being an asshole towards others. I sure as hell didn't pull the shit you did in your third and fourth paragraph directed at me. Think about that.
You're explicitly calling people apologists (as in, suggesting they're worshiping a corporation) because they are saying "this test only reflects a portion of the picture". That is insulting, particularly when there are people who aren't even saying "this is okay". They're saying "this isn't the complete picture, and it is likely this lag is intentional to some degree". The term "apologist" is absolutely derogatory, and that's explicitly how you're using it. To insult people for being "so stupid and faithful to a developer". You're not using it in any other way, outside of labeling people as beneath you.
Many people have made the claim in the thread that walk movement is the primary offender here for input lag. Given that you haven't refuted that specific claim (but instead have mocked people for bring it up), then it is clear that the input lag isn't buried within the engine itself (if it were, the lag would be persistent across all inputs, like say, Tekken 7). Given that the input between aiming, walking, menus, etc, is NOT consistent, then it stands to reason that it was an intentional decision (and not some worship theory as you seem to think I have). In fact, I've made it explicitly clear many times that I don't enjoy Rockstar games, I haven't beaten one (literally ever) and do not own RDR2. I'm not a fan, and I'm not here to "defend" them. I'm literally just participating in a discussion about the incomplete nature of the data presented in the OP. I didn't even argue that the data was inaccurate, or say that Rockstar made the right choice. You've injected all of that into my posts, despite it very clearly being absent from all of them.
Further more, you're adding "think about that" to the end of all your posts, because you want me to step over the line, and I admittedly did. I'm bothered that only I got a warning for this encounter, as you're clearly trying to get these reactions (from more than just me), but that's life. I over stepped, and I've learned. You're going on the ignore list because it's clear your only purpose in this thread is to insult, bait, and then deflect responsibility for your words at any given opportunity. That's all I have to say on that subject.