Last generation, the Xbox 360 and PS3 introduced achievements and trophies. This system was utilized to extend the longevity of a game long past the initial launch week of a title and provided players with additional challenges for an arbitrary amount of achievement points or a trophy ranking.
During the launch of this new system, I would say that I was achievement crazy. I would play dozens of games, some unfortunately just for easy achievements to pad my score (Avatar the Last Airbender) and I would try my best to squeeze out every achievement possible to beat my friend's gamer score.
With the launch of the PS4 and Xbox One, this system would return, but my interest would not. Be it entering my mid twenties and spending more time working, or just seeing the pointlessness of it all, I couldn't give less of a shit and still don't in 2020. If some are fun enough I might try for them, but rarely do I ever go out of my way to do whatever they ask of me. A better achievement to me is unlocking a special weapon in a game, or maxing our stats in a good action RPG, or hell even seeing a game through to the end now that I'm an adult with responsibilities. I just don't care for it like I used to.
Where do you stand? Are you more or less into this system? Would you miss it next gen if it was to vanish, or do you want something more from it? Do you plan on jumping back in if you sat this gen out? Definitely curious about your particular experience with these systems.
During the launch of this new system, I would say that I was achievement crazy. I would play dozens of games, some unfortunately just for easy achievements to pad my score (Avatar the Last Airbender) and I would try my best to squeeze out every achievement possible to beat my friend's gamer score.
With the launch of the PS4 and Xbox One, this system would return, but my interest would not. Be it entering my mid twenties and spending more time working, or just seeing the pointlessness of it all, I couldn't give less of a shit and still don't in 2020. If some are fun enough I might try for them, but rarely do I ever go out of my way to do whatever they ask of me. A better achievement to me is unlocking a special weapon in a game, or maxing our stats in a good action RPG, or hell even seeing a game through to the end now that I'm an adult with responsibilities. I just don't care for it like I used to.
Where do you stand? Are you more or less into this system? Would you miss it next gen if it was to vanish, or do you want something more from it? Do you plan on jumping back in if you sat this gen out? Definitely curious about your particular experience with these systems.