"When we started, we were like… 50 people on the team, and to do a triple-A title, story-driven, in an open world, that was a bit ambitious of us," Roth tells me. But Sony was confident in the developer after the success of PS Vita launch title Uncharted: Golden Abyss – its second-most recent title, which was followed by Vita card-game curio Uncharted: Fight for Fortune – and eventually the team was able to expand.
"We are at 133 or 136 people, or something like that," Roth says. "We hired talented people from the movie industry, and from other big studios, and that helped us very much. My team in animation, we were three at the start. Now we are ten. We have a real animation director, we have two leads, and it really does help."