Imagine being a small team competing against another small team... owned by Neoxon. It's just not fair.
TGA has never cared about games or developers. It is an advertising platform. Every year they show it again and again.I see it as a slap to the face really. And yeah have others have mentioned, BG3 is quite literally more of an indie game than Dave the Diver.
I'm sure I'm too caught up in it but it's seriously pissing me off. This show acts like it's all about celebrating games, and yet it's clear that they are actively combating against true indie developers.
They've just redefined indie to be whatever the fuck they want it to be. This should be where these games get spotlighted, but they've decided to find new ways to fucking bury them.
They can definitely disqualify it from nomination if they deem it's not indies.I think it's a tiny bit misleading of Gregg saying "TGA agrees" on the indie definition. The nominees are selected by gaming outlets, so they agree that Dave the Diver is an indie game, and not the organizers of The Game Awards.
What do you mean? Everyone knows that an indie game is a 2D art, roguelike with punishing difficulty and cozy farming elements.This is one of those things the industry at large should figure out at some point, now that everyone came together and decided the one genre's name was Bullet Heaven finally.
Indie can mean two things basically:
* independent: no publisher direction, regardless of how big the game is or isn't. This means BG3 is an indie game. This is fine because isn't a genre but rather a descriptor for "the artists were able to do what they wanted to do without other people compromising the vision". This is basically how the term is used in film.
* a genre: the term means something that is cohesive to an entire genre of video games. This means...whatever the term is agreed upon is an indie game. This is how the term is used in music with indie rock. The current problem is the part of the industry that uses the term as a genre, doesn't have a cohesive genre like indie rock is cohesive. You say indie rock, I know exactly what you mean. You say indie game, I got no fucking idea dude everyone has a different idea of what is indie.
While I agree with some of the points here, I can also see the problem where a game like Dave The Diver would never been nominated for an award if it wasn't in the indie category.
Both can be true.TGA has never cared about games or developers. It is an advertising platform.
What do you mean? Everyone knows that an indie game is a 2D art, roguelike with punishing difficulty and cozy farming elements.
And yet, year after year, they demonstrate that they only care about the advertising part.
It's "indie" because just like indie in any industry, people love to gatekeep the label.
I guess people are implying that Dave the Diver is the equivalent of an industry plant. The game had the initial word of mouth "created by an unknown dev" marketing despite being "secretly" (is it really a secret?) funded by a major publisher.
Modern indie games are no longer like the braid/super meat boy era of indie games.
I would add Planet of Lana to that list too.Pizza Tower
Bomb Rush Cyberfunk
Pseudoregallia
All amazing indie games this year that are just like the Braid/Super Meat Boy era. Developed and published by extremely small teams, sometimes just 1 or two people.
The reason why you think they don't exist is EXACTLY because of shit like this. Major outlets perverting the idea of what an indie even is, to the point to where people think the only actual "indies" getting made these days are games like Dave the Diver. Which is once again, IN NO WAY AN INDIE GAME.
And I don't hold anything against Mintrocket. They've been upfront about the fact that they're not an indie dev. It's the baffling display of ignorance and uncaring to gain knowledge in the face of clear evidence that gaming media is displaying with this nomination that's infuriating.
Very few of the nominees in this category have traditionally been actual indies. And not a single one of the games nominated this year (at least at TGA) is an actual indie. Singling out Dave the Diver for this complaint is weird.
Very few of the nominees in this category have traditionally been actual indies. And not a single one of the games nominated this year (at least at TGA) is an actual indie. Singling out Dave the Diver for this complaint is weird.
It's fairly easy to Google each one. All the indie GOTY nominees at TGA this year are published by other companies, except Sea of Stars. Which is technically self-published, but was financed by publisher Kowloon Nights after its kickstarter. The reality is that indies have become a pretty big deal financially. There are a ton of publishers publishing what most people think of as "Indie" games, including those solo and small team projects ya'll are thinking of.Can you prove this? If true none of them should be included in the category
There are tons of indies. I play them. I have friends that make them. Virtually none of them get any attention here or elsewhere. And they certainly don't get enough attention to be nominated by anyone in the press who reviews games, and has virtually no time to play games. Much less time to sift through the thousands of indies coming out each month.It's super sad because this argument, along with the previous post I quoted, essentially implies that these true indie games don't exist, or aren't worthy enough to be nominated compared to games with major backing. Which DIRECTLY FLIES IN THE FACE of what an indie project is and what this category is supposed to be.
There are tons of indies. I play them. I have friends that make them. Virtually none of them get any attention here or elsewhere. And they certainly don't get enough attention to be nominated by anyone in the press who reviews games, and has virtually no time to play games. Much less time to sift through the thousands of indies coming out each month.
I think indie just like in film and music, has been twisted and now should essentially be for games with a certain scale...what that scale is and the parameters for that will always be contentious
but I would say
a dev team of under 30 people
a budget under 5 million
a promo budget under 1 million
I think "indie" is an imperfect description, but it's the one we have. We had this same debate with indie music in the 90s and 2000s, where "indie" is as much of a genre as it is the technical definition of being aligned/funded by a publisher.
That's not a useful definition though. If someone played Slay the Spire and want more "indies", you wouldn't recommend Untitled Goose Game
So, F-Zero 99 is made by the indie studio named Nintendo.I think indie just like in film and music, has been twisted and now should essentially be for games with a certain scale...what that scale is and the parameters for that will always be contentious
but I would say
a dev team of under 30 people
a budget under 5 million
a promo budget under 1 million
Published by Bandai Namco, so no.Give the best indie game awards away to Armored Core 6 instead.
It was also self-published, it doubly counts as indie (and also Baldur's Gate 3, Cyberpunk and Red Dead Redemption 2).
No they aren't. The best independent game category is labelled as games published outside the traditional publisher system. A AAA game published by Bandai Namco is very much the traditional publisher system.
Before anyone compares Dave The Diver to Pentiment.
View: https://x.com/jesawyer/status/1724155448327319635?s=46&t=iZmz6uoIPPQew8LM4iPOPw
I don't know whether Stray does or should count, but at least it's actually made by an independent developer. Dave The Diver is not.If both dave the diver (subsidiary of massive Corp) and Stray (game with publisher and fairly sizable dev team) are indie, it's hard to see why it wouldn't be under those rules where neither factor disqualifies you.
I don't think it's indie, but I'm not clear why it wouldn't be for the purpose of the game awards.
Even if we want to push the boundaries of what indies are referred to like music, I'm asking, what the hell about Dave the Diver makes it an indie game even then?
If the Jonas Brothers come out with a new track tomorrow that's created, funded, and marketed by their immense production teams, but just happens to only feature them playing acoustic guitar for a quiet somber sound, do you really think that's gonna pass for being nominated for best indie song, even in that industry?
id say its closure to a rom hack with a lot of work done - but to each their own
Yeah, hence why I saw it's imperfect, likening it to the perception of the indie record in music. In 2000, Modest Mouse swept dozens of "Best Indie Record of the Year" awards with The Moon & Antarctica, a record published by Epic, which is a subsidiary of Sony one of the largest record companies in the world. "Is this It" is regularly on "Top 20 Indie Records" list, published by RCA. SubPop has published so many records that are considered in the "indie" genre, but since the 80s and 90s they're a huge publisher.
I think videogames mostly took "indie" from music publishing, and just kinda applied it broadly as a general, imperfect description.
Being a pedant about analogies, though, it wouldn't be the Jonas Brothers, but say the record company who makes the Jonas Brothers albums used a subsidiary to publish some other lesser known bands album, and that got called indie. And, yeah, that happens/happened all the time in the 90s and 2000s, when major publishers wanted to make money selling albums that had a certain tone and style, felt more authentic than over produced. It was a thing, it's an imperfect description of anything, but people end up forming an idea in their head about what indie means, and they might not look up the corporate structure of a label or publisher when they're thinking about whether a game is "an indie game" or not.