Also bravo for the thread Black Chamber although I do have a thumb print on my screen now
I was hoping everyone would do that👍😎😂
Thank you!
Also bravo for the thread Black Chamber although I do have a thumb print on my screen now
I was hoping everyone would do that👍😎😂
Thank you!
New screenshot that Nibel posted on twitter:
It's expected that they will on PC, but hopefully CDPR gives a CA toggle on consoles
vestan and I are doing the OT - and it will blow this one away, I assure you🤘
25 mins
It's gotta be:
Thank you so much!❤
Thank you Theorry!
It's in the OT now👍
It's a trailer, gameplay and dev interviews so don't hope for TOO much. That said there's gonna be more than 1 of these.The 25 minute news is fantastic, hopefully tons of gameplay on their latest build.
thank you both.
Good assessment👍Predictions for how much is shown? (it's confirmed to be 25 minutes)
Mine:
- 3 minute story trailer to start the show. I'm surprised we haven't seen much of the story focus in the trailers so far.
- 12 minutes of edited gameplay, showing different parts of Night City and the Badlands.
- 10 minutes of Q&A with gameplay clips to show context for what they're talking about (Braindance)
Aww! Thank you!!I love you Black Chamber So much dedication to this OT, give this man a free VGA please.
Thats why I had mobile in mind! I'm glad you enjoyed it!
New screenshot that Nibel posted on twitter:
It's expected that they will on PC, but hopefully CDPR gives a CA toggle on consoles
The whole outskirts/badlands thing is extremely dope. The blade runner in this shot is awesome. Instantly recognized it and I've only seen the movie once!
Great job OP 👍This thread is best viewed on mobile. I designed it that way and thought that all of the gifs would auto-scale for desktop users. Well, they don't; so if you're on desktop, Please check it out on mobile for the full experience🤘
Thank you!!
But they are passionate about it though.Man, I'm as excited as the next person for this game and it's probably my most anticipated game of the year. I appreciate the work that went into this OT but that little blurb about "passion" and "perfection takes time" is pretty tone deaf when we know that the team is crunching to get this game out and are going to be crunching even more with the delay. We can be excited for the game, but we don't need to go the route of saying that the team is passionate to pass off the real issues that crunch presents.
Just checking in to praise your work on the OP. Great job.This thread is best viewed on mobile. I designed it that way and thought that all of the gifs would auto-scale for desktop users. Well, they don't; so if you're on desktop, Please check it out on mobile for the full experience🤘
Thank you🙇♂️
But being passionate doesn't negate the crunch culture? I get that the game really strikes a chord with you and that your posts about the game show that you're passionate, but I still don't think that means it should be passed over. Most developers are probably passionate about the games they make. Naughty Dog was passionate about The Last of Us 2 and it was a labor of love for them, yet they still suffered under heavy crunch. It's just really weird to downplay that because of passion. But whatever I guess, hopefully the stream ends up being decent.Thank you!!
Just wait until you see the Cyberpunk 2077 OT😎😲
But they are passionate about it though.
Just look at any of the tweets from Paweł Sasko - they are always beaming with excitement about the game. If they are undergoing a hard crunch, they are at least still very excited to share things with us and they are blatantly excited about the game they are making in general; so it truly is a labor of love and a passion project for them.
Nvidia hyping this too, get them rays ready
Nvidia hyping this too, get them rays ready
it would be nice if we see what rtx features are actually in the game
It's a big team. It's just unlikely that all 400+ people working on the game are happy to crunch.Thank you!!
Just wait until you see the Cyberpunk 2077 OT😎😲
But they are passionate about it though.
Just look at any of the tweets from Paweł Sasko - they are always beaming with excitement about the game. If they are undergoing a hard crunch, they are at least still very excited to share things with us and they are blatantly excited about the game they are making in general; so it truly is a labor of love and a passion project for them.