I love character creators. I will go out of my way to play games with them, and spend hours on it looking for just what I want. (After all, gotta stare at these people for hours and hours!)
Mass Effect proved you can have a character creator, predetermined names, two voice-actors, and predetermined marketing material with a standard design (AKA: Male Shep) to make it easier. Assassin's Creed Odyssey is upon us, and they too have standard designs, two voice actors (male/female), and yet we are stuck with the default designs with no room for customization outside of clothes and weapons. Seems weird to me given how close it's getting to a Bioware style RPG these days.
What about Persona? You could swap a male or female character into the MC slot and customize the heck out of them and not a single story beat would change. Heck, P3P swapped in a female MC, and if I remember right the only thing that changed was romance options. (Nowadays they should account for same-sex relations though.)
Final Fantasy XV flirts with it. For the MP Add-on you can make a character and later insert them into the Single-player. I would love an FF built around a custom character. (Keep the party members pre-made though.)
I haven't played DQXI yet, but would it have hurt the story to let me make a custom character in Toriyama's style? I don't mind if they market a default character but... why not let people change the appearance? Character creators work out great for the Dragon Ball Xenoverse games in Toriyama's style.
Also just seems like it'd be a nice thing to have in these days when everyone is calling for more representation.
You'll say, "but what if devs want to tell a specific characters story?" And I'll refer back to the upcoming AC:Odyssey where the names are already determined (Kassandra and Alexios), the story path is already determined, so what would be the harm in letting me change hair style or color? Skin tone?
Even if you wanted to argue that "they have to look Greek!" that shouldn't preclude customization wholesale I would think.
Mass Effect proved you can have a character creator, predetermined names, two voice-actors, and predetermined marketing material with a standard design (AKA: Male Shep) to make it easier. Assassin's Creed Odyssey is upon us, and they too have standard designs, two voice actors (male/female), and yet we are stuck with the default designs with no room for customization outside of clothes and weapons. Seems weird to me given how close it's getting to a Bioware style RPG these days.
What about Persona? You could swap a male or female character into the MC slot and customize the heck out of them and not a single story beat would change. Heck, P3P swapped in a female MC, and if I remember right the only thing that changed was romance options. (Nowadays they should account for same-sex relations though.)
Final Fantasy XV flirts with it. For the MP Add-on you can make a character and later insert them into the Single-player. I would love an FF built around a custom character. (Keep the party members pre-made though.)
I haven't played DQXI yet, but would it have hurt the story to let me make a custom character in Toriyama's style? I don't mind if they market a default character but... why not let people change the appearance? Character creators work out great for the Dragon Ball Xenoverse games in Toriyama's style.
Also just seems like it'd be a nice thing to have in these days when everyone is calling for more representation.
You'll say, "but what if devs want to tell a specific characters story?" And I'll refer back to the upcoming AC:Odyssey where the names are already determined (Kassandra and Alexios), the story path is already determined, so what would be the harm in letting me change hair style or color? Skin tone?
Even if you wanted to argue that "they have to look Greek!" that shouldn't preclude customization wholesale I would think.