The riot shield is easily countered with a Molotov. They can't escape it.
that makes sense....time to add molotovs to my load outs.
Now they just need to nerf shotguns and I'd be happier.
The riot shield is easily countered with a Molotov. They can't escape it.
Something miraculous happened last night. Spawns flipped for me on Picadilly. It was such a surprise that I was actually disoriented for a second.
This is part of the magic though. It's broken like pre patch MW2 and I kinda dig complaining about the 725, brings back 1887 memories. lolIts baffling, it's like someone flash frozen IW in 2009 and just thawed them out to make this game.
blackbird ks is the best. no1 can camp :]First COD where I really got addicted. While the graphics, the style, the presentation and so on were absolutely not on par with the Modern Warfare games, even with its issues it felt like a more balanced, more coherent experience. I think BO2 is the superior game, but BO1 was absolutely amazing for the times, no doubt. I'd absolutely play a remaster of that, too.
Actually, I've been playing since WaW (didn't own a PS3 when CoD4 released). My favorite 3 CoDs have been BO2, MW2, and BO1, in that order. This generation of CoD just didn't really hit with me like the last gen's. Like I mentioned earlier, with the exception of Ghosts and BO4, I enjoyed them enough despite my issues with them to keep playing through the year, but none of them ever made me go "Ya, they really got it this time" like the three that I mentioned. Ghosts maps I felt were literally Swiss cheese, and I was not a fan of the TTK, so I dropped it after prestiging twice and went back to BO2. BO4 I was tired of the specialist abilities, and wasn't a fan of the reworked lethals/removal of tacticals, and even that mode that removed specialist abilities wasn't enough to keep me interested, so I dropped it after first prestige.I take it you didn't like the past CODs? If so, I understand why you like this. Longtime COD players (COD4 onwards), like me? Yeah, we hate it. This promotes camping and super slow movement and that's it. It heavily punishes those who move hence why you see matches end via time limit instead of score (which is insane to see in TDM matches). Attachments, footsteps, sprint speed, ADS time, etc. all promote a slower playstyle. I'm fine with the devs wanting to keep camping stuff in to help less experienced players, but not at the expense of those who want to run 'n' gun.
Man, I have been playing Call of Duty and talking about issues that need to be fixed about it on the net for a very long time, and this is easily the most noise I have ever heard about very specific issues in the game, in particular the map design and the OP weapons (725, claymore and M4). Even the akimbo shotguns of MW2 didn't kick up as much of a stink as this. Infinity Ward will have to act quickly. Those issues alone deserve their own patch at this point, it would be well received at least.
There's noise because it's shit. This is the shittiest COD game I've ever played. It's like the devs don't know their own fanbase. If I wanted to play something slower, I'd play Siege. If I wanted large scale warfare that's not half baked, I'd play Battlefield.
This reminds me of Homefront multiplayer.
I've said it before, if anyone from Infinity Ward posts or visits here, I will pay actual real money to watch them play. Heck, have them do it and donate the earnings to charity. Only caveat is they need to play in random matches and not be in a squad. I really, really want to see them do well and how they deal with the shit spawns, shit maps, shit weapon balance, and overall camping.
Mind, I still have a positive K/D and I'm pissed. Imagine those who go 2.5 K/D in past CODs who go negative here.
sorry don't know bout that I'm too busy kissing all my girlfriends and using my cool ak
Man, people really are defensive of their claymore/m4/725 setup it seems.
That's the last COD i really was able to get into. This gen's Call of Duty games have been very disappointing.
I think I was in the same ballpark right now. Then I had a ultra-fun S&D match yester day with friends on voice and people on the server who actively worked together, fake planting/defusing, fake and/or block nades on objective, covering each other, flash and go in fast and brutal. It felt almost like back in the day with CoD 4 and Clanbase and ESL era. Not 100% because communication wasn't that on point and there's no Pro mod that balance out all the incompetence of IW like in CoD4. Still, it was fun.BFV is so much more fun right now and I still have The Outer Worlds sitting on my shelf.
Am I nuts are does this game seem to strongly resist flipping spawns? At least in TDM there are times where it's plainly obvious one team has been pinned in a corner of the map and the game will just keep respawning them there no matter what. Like at some point for the pure mercy of the situation I think they should flip the spawn.
Pc playerbase is still pretty healthy so you can always jump back in :)
Thanks, may build a class for it 😎
Assuming they make changes to increase game speed, people are just going to go from bitching about shotguns and the M4, to bitching about everyone running around with the flavor-of-the-month SMG, because that's how this always goes.
Am I nuts are does this game seem to strongly resist flipping spawns? At least in TDM there are times where it's plainly obvious one team has been pinned in a corner of the map and the game will just keep respawning them there no matter what. Like at some point for the pure mercy of the situation I think they should flip the spawn.
Treyarch used to have studio livestreams for every update where occasionally Vonderhaar and the boys would play public matches. It was pretty fun to watch them play.
IW should do the same thing, but I don't see that happening.
I would give them the time to review how Battlefield V improved visibility in patches, as when it comes to the multiplayer I think most of their design is poorly implemented second-hand ideas.
We got that with WWII and it was the best damn COD this generation.
RIP Sledgehammer Games.
Nah, the next thing is apparently complaining about shields and, of all things, I've even seen complaints about knives.
Most of the complaints I see come from TDM/KC players, which is silly to me. The objective modes play really well, and I guess I don't mind campers that much because in Headquarters and SnD the enemy team is fully expected to be camping, with run and gun/flanking maneuvers being only for surprise, not the norm. I'm trying not to complain too much about the detractors but I'm just so tired of it. You're getting a 725/M4/claymore nerf, it's been a week, chill.
Most of the complaints I see come from TDM/KC players, which is silly to me.
Haven't heard anyone talk about knives yet, but I've definitely had friends complaining about the shield. I don't seem to have issues taking down shield players, and I've definitely run across people that know how to counter it when I've played with it. I think it's mainly people panicking when they run across a shield and have to think quickly on how to use the environment against them.Nah, the next thing is apparently complaining about shields and, of all things, I've even seen complaints about knives.
Most of the complaints I see come from TDM/KC players, which is silly to me. The objective modes play really well, and I guess I don't mind campers that much because in Headquarters and SnD the enemy team is fully expected to be camping, with run and gun/flanking maneuvers being only for surprise, not the norm. I'm trying not to complain too much about the detractors but I'm just so tired of it. You're getting a 725/M4/claymore nerf, it's been a week, chill.
imagine thinking objective games modes are better without score streaks. sureNah, the next thing is apparently complaining about shields and, of all things, I've even seen complaints about knives.
Most of the complaints I see come from TDM/KC players, which is silly to me. The objective modes play really well, and I guess I don't mind campers that much because in Headquarters and SnD the enemy team is fully expected to be camping, with run and gun/flanking maneuvers being only for surprise, not the norm. I'm trying not to complain too much about the detractors but I'm just so tired of it. You're getting a 725/M4/claymore nerf, it's been a week, chill.
Based on... What? Some of y'all are real good at coming up with reasons (or excuses) why others aren't having a good time. They're playing wrong game modes, they're using the wrong weapons, they're playing the wrong way, they just want more Black Ops, usually based on pretty much nothing.
You're just gonna have to suck it up and deal with the fact that maybe others genuinely aren't enjoying the game, and are voicing their frustrations because the experience could be so much better, with some smaller and bigger tweaks and fixes.
models were nerfedI hope they never nerf a single weapon. That is what made MW2 every gun was OP.
Based on... What? Some of y'all are real good at coming up with reasons (or excuses) why others aren't having a good time. They're playing wrong game modes, they're using the wrong weapons, they're playing the wrong way, they just want more Black Ops, usually based on pretty much nothing.
Haven't heard anyone talk about knives yet, but I've definitely had friends complaining about the shield. I don't seem to have issues taking down shield players, and I've definitely run across people that know how to counter it when I've played with it. I think it's mainly people panicking when they run across a shield and have to think quickly on how to use the environment against them.
imagine thinking objective games modes are better without score streaks. sure