Pretty sure yeah, I get there's plenty of people who've made people weary of anyone asking a question like this on the internet and their motives but trolling isn't my bag, it's a game people are throwing around as a game of the year contender which while subjective seems likely, I'm just trying to get an idea about what makes it stand out as opposed to its predecessors.
First of all, what kind of open worlds do you enjoy and what are you looking for when playing them?
Personally, I enjoy having a huge beautiful and interesting world to explore. And that's something that Elden Ring does beautifully. It has a lost of different vistas, the way everything is placed makes sense and feels alive (it's akin to a game like Fallout New Vegas where places aren't put at random and feel coherent). You're constantly rewarded for exploring, whether it's a hidden boss, a new gear, a new piece of lore or even a complete hidden area.
The amount of variety in the enemies is crazy for an open world. My biggest issue with open worlds is that you usually fight the same kind of enemies wherever you go. That's not the case here. Each area has its own kind of enemies and you'll encounter new ones until the very end. Once again this helps the world feel alive and coherent.
The traversal is fun and easy to get the hang of. I enjoy mounts that just do what I ask of them (like horses from the latest Assassin's Creed) and the mount in Elden Ring is a joy to play with. Now this sadly means that it makes the exploration too easy for my tastes, but I just decided not to use it when discovering new places and that fixed the issue. It's a matter of preference as a lot of people enjoyed having an easier time with the mount. But it does break the ai of most enemies and a lot of ambushes will not work while you're riding.
Anyway, unless you're looking for a sandbox open world kind of gameplay, Elden Ring brings everything you'd be looking for in this kind of game. At least that's how I see it.
Individual milage may very on that depending on how you've wondered around. I haven't felt truly rewarded for my exploration in a while because I've been using the same loadout for the past 70ish hours. Every cave, crypt, or lair has been yet another piece of equipment I won't use and the only true reward has been the runes to level up making it feel like any other open world game.
Out of curiosity, what kind of rewards would you be expecting to get if you don't intend to change your loadout throughout the game? You cannot expect the game to give you upgrades for a specific build every time, right?