I think 3 major camps of negativity have merged:
• Existing issues (matchmaking, anticheat, features)
• 5.2 balance
• No roadmap
And the longer we are not getting any communication about the issues, the bigger they grow. The community may be toxic, but instead of calming it down DICE just keeps adding fuel to the fire. Toxic people will always spread negativity, but if developers do even the average job at community management/communication, toxicity will be contained and the majority of the community will not be affected.
Battlefield does not have better or worse community, it is largely made of the same bodies as other playerbases. What Battlefield has is the poor communication and the stubborn inability to react to the feedback.
This telemetry shit is the go-to response to dodging any reasonable discussion when it comes to balance. I do as the crystal guides. I don't even remember when was the last time a map received a major change, all I remember is Panzerstorm early last year got more trees or trenches.
• Existing issues (matchmaking, anticheat, features)
• 5.2 balance
• No roadmap
And the longer we are not getting any communication about the issues, the bigger they grow. The community may be toxic, but instead of calming it down DICE just keeps adding fuel to the fire. Toxic people will always spread negativity, but if developers do even the average job at community management/communication, toxicity will be contained and the majority of the community will not be affected.
Battlefield does not have better or worse community, it is largely made of the same bodies as other playerbases. What Battlefield has is the poor communication and the stubborn inability to react to the feedback.
This telemetry shit is the go-to response to dodging any reasonable discussion when it comes to balance. I do as the crystal guides. I don't even remember when was the last time a map received a major change, all I remember is Panzerstorm early last year got more trees or trenches.