who's saying that?What makes you guys think a first party studio's mega-corporation owner is going to allow their game to be on the competitor's console?
who's saying that?What makes you guys think a first party studio's mega-corporation owner is going to allow their game to be on the competitor's console?
The Elder Scrolls is such a mismanaged IP.I still can't believe that by the time Avowed comes out a new Elder scrolls game will still be several years away...
Hell I wouldn't be surprised if it comes out before of even a few months after Starfield.
Really looking forward to seeing the game playable and hopefully we'll see it next Summer.
How is it mismanaged? It takes time to develop huge games like Elder Scrolls, Fallout, GTA, and Red Dead, plus they're literally working on a huge AAA new IP right now, Starfield
Fable and Avowed won't release the same year. My guess is Fable will come in 2022 since we knew about it as far back as 2017. Avowed will probably be 2023.
Fable and Avowed won't release the same year. My guess is Fable will come in 2022 since we knew about it as far back as 2017. Avowed will probably be 2023.
What makes you think so? We didn't see *anything* from Fable. At least for Avowed we at least had some characters/environments that felt like they were at least based on key art for the game.Fable and Avowed won't release the same year. My guess is Fable will come in 2022 since we knew about it as far back as 2017. Avowed will probably be 2023.
Outer Worlds went from reveal to release in around 12 months, right? I know Obsidian went through some rough times pre-Microsoft acquisition but I'm not sure how much Obsidian needed to staff up given they were doing contract work so they didn't have to lay people off iirc. I'd be pretty disappointed if we had to wait until 2023 to get their next big release.
Having said that, I'd also hope that Avowed is a little more ambitious in scope than Outer Worlds was. And they're doing Outer Worlds DLC (and likely a sequel), so who knows.
I just think Fable has been in active development for a longer amount of time.What makes you think so? We didn't see *anything* from Fable. At least for Avowed we at least had some characters/environments that felt like they were at least based on key art for the game.
I just think Fable has been in active development for a longer amount of time.
I could also see it being the other way around (2022 Avowed/ 2023 Fable). I don't think MS will release 2 massive titles the same year. Especially when they share a somewhat similar genre/setting (yes I know they'll be wildly different. But still). I think it'll be 1 major first party game a year filled with some slightly smaller, but still great games from Compulsion, Double Fine, etc..
Also one of the big things the head of obsidian talked about was that the aquisition lets them have a much bigger outsourcing budget, so i imagine theres a fair bit more than 100 working on itYeah, Obsidian has had around 100 people on Avowed for over two years. Playground started building their second team from scratch in late 2017 and has been staffing up over time. In other words, Obsidian's Avowed team and Playground's Fable team probably started their RPG projects around the same time but Obsidian has had more people to cover more ground during that time plus they are building off of an established world and lore they built themselves over several years and two games. I'd be surprised to see Fable release before Avowed.
It saddens me that it bombed. I love PoE2, finished in PoTD with the 1 save option, facing those mega-bosses were such a thrill (monk is op). I'm excited for Avowed.I agree POE3 is unlikely but I think it's more because 2 bombed. MS has shown themselves perfectly willing to do PC-first content like Age of Empires 4, Flight Sim, and Gears Tactics to feed PC GamePass. I think if Obsidian thought they had a hit CRPG idea on their hands they'd be supported.
sigh I'm probably going to need to start up another deadfire run sometime soon
Just want to point (again) to what a beautiful title PoE is and its expansive set of options it had pertaining to character customization:
I wonder how much of this scope will carry over into Avowed.
If you haven't done one with some of the Deadly Deadfire/community balance mods you should!
Hey that's the same character portrait as my character/cipher :OJust want to point (again) to what a beautiful title PoE is and its expansive set of options it had pertaining to character customization:
I wonder how much of this scope will carry over into Avowed.
I hope they stick with the 'no new stats' style of character creation. I love D&D but this is a very refreshing way to go about making your character. You define character stats early, and that's all you get outside of feats/abilities.
I hope they alter the existing stat system as little as possible, personally. I think It's probably my favorite in an RPG and a lot more flexible than the usual "Strength for warriors, Intellect for mages, Dexterity for rogues" we normally get.
I also wonder how classes will be handled. Pillars' lore doesn't really accommodate the classless system of TES, for instance.
Hey that's the same character portrait as my character/cipher :O
Yeah, Pillars 2 is such a gorgeous game. Character models and animations are so much better than the first.Just want to point (again) to what a beautiful title PoE is and its expansive set of options it had pertaining to character customization:
I wonder how much of this scope will carry over into Avowed.
I also wonder how classes will be handled. Pillars' lore doesn't really accommodate the classless system of TES, for instance.
as much as it sucks to wait for TES6, not gonna lie, if they put out a next-gen RT patch for Skyrim, I'd gobble that shit upBy what metric? Skyrim is objectively one of the most beloved and successful games of all time, and TESO has been rather quietly doing well for years now. It's maddening to me as an Elder Scrolls fan that doesn't care for MMO's that it'll likely be 2026, a full fifteen years after Skyrim, before TES6, but I wouldn't call it mismanaged.
I wonder if it recreate Pillar's (esp. II's) phenomenal and at times, cozy aesthetics, on an equally large scale given the resource, time and money it would cost:
I meant it in regards to how long it will be between entries into the franchise. I don't dispute their success at all. To the contrary. I just can't imagine sitting on such a successful series for 10+ years. I guess ESO is a big reason for this.By what metric? Skyrim is objectively one of the most beloved and successful games of all time, and TESO has been rather quietly doing well for years now. It's maddening to me as an Elder Scrolls fan that doesn't care for MMO's that it'll likely be 2026, a full fifteen years after Skyrim, before TES6, but I wouldn't call it mismanaged.
not sure if this is the best thread but for those who played PoE 1 + 2, does your character specs carry over or can you respec? i hate my build, but want to keep all my narrative choices going into PoE2
You can change everything about your character if you want. You basically build a new character and then import your choices to them. So feel free to change class, race whatever.
You basically reroll your character but keep your choices when you import.not sure if this is the best thread but for those who played PoE 1 + 2, does your character specs carry over or can you respec? i hate my build, but want to keep all my narrative choices going into PoE2
This level of detail and quality was insane for an isometric RPG, best-looking game in that style BY FAR.It would be amazing to see this level of detail and quality in a first person RPG.
Fingers crossed!!
I meant it in regards to how long it will be between entries into the franchise. I don't dispute their success at all. To the contrary. I just can't imagine sitting on such a successful series for 10+ years. I guess ESO is a big reason for this.
Maybe mismanaged was the wrong term.
I'm pretty sure Josh Sawyer's Pillars of Eternity TTRPG is classless.
I suppose, and I'm not dead set against the idea of a classless system by any means, but I hope they don't go too far down the route of 'limiting the number of hard choices' that cut you off from content. Their willingness to do that has always been one of Obsidian's greatest strengths.I'm pretty sure Josh Sawyer's Pillars of Eternity TTRPG is classless. And I would be surprised if Avowed weren't too. Not that a few sharp distinctions from TES wouldn't be a good idea, but limiting the number of hard choices (e.g., you're a bleakwalker paladin, so you can't ever see this content) seems like a core part of Skyrim's appeal that Obsidian would want to copy.
I suppose, and I'm not dead set against the idea of a classless system by any means, but I hope they don't go too far down the route of 'limiting the number of hard choices' that cut you off from content. Their willingness to do that has always been one of Obsidian's greatest strengths.
I did not lol. I got the ultimate edition or w/e through Twitch Prime and loved it but while looking up build stuff I got spoiled by a giant plot point at the end of act 2. That and the game becoming piss easy even on hard and real life responsibilities made me stop playing but eventually I am going to go back and finish it up.Did you complete the campaign and like it? I dropped out of PoE1's campaign after playing for around 70 hours after I received a life altering phone call. Now, I have been contemplating going back to PoEII (which I backed on Fig) for a while now.