This is true.Red Dead Redemption 1 still has the best horses in video games.
Also true.
With the sometimes very janky physics and clunky controls, I honestly think RDR2's horse (while convincingly realistic in many ways) is the least fun I've had controlling anything in a game for a long time.
Nothing kills a horse usage to me more than this stupid shit.As Breath of the Wild devs have said, horses don't run into trees. I was disappointed the second my horse smashed into something. BotW wins for me.
Can't believe there are so few votes for Argo. He fulfils all the criteria in the OP (apart from the path finding, but whatever) and doesn't control like a hover board.
I mean, you can park Phobos vertical on a wall. Just like a real horse.
It was a convenient mode of transport, nothing more. I appreciated that fact coming from RDR2 where horse riding became a chore, but Argo managed to be both convenient, relatively believable AND more than just a mode of transport. Best horse.
Can't believe there are so few votes for Argo. He fulfils all the criteria in the OP (apart from the path finding, but whatever) and doesn't control like a hover board.
I mean, you can park Phobos vertical on a wall. Just like a real horse.
It was a convenient mode of transport, nothing more. I appreciated that fact coming from RDR2 where horse riding became a chore, but Argo managed to be both convenient, relatively believable AND more than just a mode of transport. Best horse.
Yeh I get the appeal, and when they works the horses in RDR2 are are really cool experience.It's definitely not as smooth or easy to use but if you go a little slower and don't expect it to turn on a dime it "feels" much better. Phobos is like driving a remote control car that can climb mountains with ease and never dies. It's just not a horse in ant sense of the word outside of the skin.
Yeah, playing ACO was like a breath of fresh air. It's as if the devs travelled back in time, played RDR2 and said 'fuck that realistic nonsense' and did the exact opposite of everything Rockstar did.I'll be honest, it's been a long long time since I've played Shadow of the Colossus so I don't particularly remember what it was like to control Agro. That said, I feel like for what that game asks of you, Agro fulfills every necessity. But for the larger requirements of the modern open world title I'd place ACO's horse above it.
And being able to park on a sheer vertical surface is a plus in my book.
...maybe that's it? I'll be honest, I've not played enough of MGSV to comment. Sounds like a stand-up horse though.Argo was always my go to before MGSV.
D-Horse is on another level compared to all other horses in games.
As much as I love SoTC, the controls (Agro specifically) were horrible.
aesthetically, i appreciate the chocobo horse from origins due to the sheer absurdity of it.
control-wise i'd go with mount&blade. it's got the best horsefeel in the biz. it's the only game where I get a feeling for the horse i'm using and prefer one over another.
that happened to me at first, too.Scrolling down the image and at first being "that's a chocobo", then seeing the legs...
Following the roads through the wilderness with your horse is much faster than running through woods and scaling every hill and mountain you come across.In Oddysey I never even used the horse because it was so slow and I was faster just running over things. That alone makes it the worst in any game I've played.
if you hold the mount button you don't even have to stop running to mount himdunno, phobos runs away from me trying to mount it for a few seconds every bloody time i call it
dunno, phobos runs away from me trying to mount it for a few seconds every bloody time i call it
if you hold the mount button you don't even have to stop running to mount him