Yep. Walking sims? Telltale movie games? All better at 60fps.
I wish Rocket League had a complex plot and emotion driven characters
No. But I wonder why cinematic games don't go for 24 frames per second. And while at it, add a cue dots to the screen
I wish Rocket League had a complex plot and emotion driven characters
Can't that be solved with freesync (or similar tech)?
Yes. I'm the strange person who legit prefers 30fps 3D Mario games and would've absolutely have made Odyssey 30fps for better graphics. Because honestly Odyssey is shockingly rough around the edges in parts. Some pretty low-res textures and some geometry is very questionable. I even saw some polygon gaps in places (think it was a rock in the Feudal Japan area, really surprised me). And obviously Metro Kingdom is rough with how the people really lose detail and animation frames at only a small distance away.
That's just me, but you did ask! :P
I cant really think of any. Maybe Halo 5 but campaign only? That game had a pretty wonky 60fps anyway with enemies moving at 30 when at a decent distance.
Halo 5 was the first thing that came to my mind as well. After the graphical triumph that was Halo 4, I just hoped for a prettier campaign. And with their enhanced BC, it would have held up better since the One X or XSX could run it at the full 60 anyway. Multiplayer 60 fps is a must thoughHalo 5 at launch. Some of the assets and art were pretty ugly in the push for 60fps.
You can compare Halo 5 to the shockingly good looking 30fps cutscenes. But then again theyre cutscenes, those always look better than gameplay even if theyre both the same framerate.halo 5 on base xb1 is the closest i've ever got to thinking this, since it looked super unimpressive and the dynamic resolution was rough.
but even then it was the right choice. can't compare it to a hypothetically better-looking halo game at any framerate — the tradeoff was what it was and the priority was the correct one.
Spider-Man: Miles Morales is going to have both a 60FPS mode and a 30FPS mode, right? That should be an interesting case to look at.
you wish every 60fps game you've played had a 30fps option?I guess every 60fps game I've played? Not that it really matters much.
Most of the time, sure, I'd go with this. There are exceptions though60 fps > locked 30 fps (with good framepacing) > inconsistent 60 (so ranging from 40 to 60)
I wouldn't want developers to bother. Just if a hypothetical version of the game existed at locked 30fps with better graphics, I'd prefer to play that.
Yeah if those are 60 FPS, I would definitely prefer 30 FPS with higher resolution