Great! Have Gamepass and a friend wants to buy the game on steam.
I don't remember Saladin being exceptionally difficult outside the brutal last scenario, though it's been awhile and I don't know what they've changed.Any recommended order to play the campaigns? Just finished Jeanne D'Arc and regarding to this, the next one would be Saladin. But Saladin is a three sword campaign (=hard?) while the one after that is another one sword campaign ...
I mean I want to play them anyway. It just lacks a bit of direction because all the campaigns are unlocked from the beginning and there is narrative or whatever order in them as far as I can see. I will just stick with the release order then like in the link I posted until someone comes with a better recommendation.I don't remember Saladin being exceptionally difficult outside the brutal last scenario, though it's been awhile and I don't know what they've changed.
Great! Have Gamepass and a friend wants to buy the game on steam.
They're crossplay, except they're not at this moment lol.
The steam and microsoft games are on different versions (steam has a newer update) and they're out of sync, preventing cross play. Until they update the Microsoft version to match the Steam version, you wont be able to play with your Steam friend. From what I gather, its been like this since the game launched, I think they're aware of the issue and just waiting for the update to go through certification through windows store.
I mean I want to play them anyway. It just lacks a bit of direction because all the campaigns are unlocked from the beginning and there is narrative or whatever order in them as far as I can see. I will just stick with the release order then like in the link I posted until someone comes with a better recommendation.
Dope!So there's a really, really cool Easter Egg if you convert a Stable as either the Aztecs or the Incas.
Worth it.
I mean I want to play them anyway. It just lacks a bit of direction because all the campaigns are unlocked from the beginning and there is narrative or whatever order in them as far as I can see. I will just stick with the release order then like in the link I posted until someone comes with a better recommendation.
Btw, I just finished the reworked Alaric campaign and its clear that it goes before the Atila campaing even though thats not the original release order.
After finishing the last map, the narrator says "the huns are coming, and they will stop at nothing". I thought that meant there was an extra map as a defense vs the huns, but no, that was actually the last map.
Someone made a rough compilation of the chronological order for the campaigns, I am trying to following it.
Personally i would try to play the by release group because the design of the campaings gets better in later releases, the original campaings can be super awkard to play with the 75 pop cap and the conquerors generally have 125 which is enough to not feel constrained. Later campaings can have from 125 to 200 pop which make them the most fun imo.
Wait. Did they rebalance the original campaings? I actually dont know if they still have the 75 pop cap.
Personally i would try to play the by release group because the design of the campaings gets better in later releases, the original campaings can be super awkard to play with the 75 pop cap and the conquerors generally have 125 which is enough to not feel constrained. Later campaings can have from 125 to 200 pop which make them the most fun imo.
Wait. Did they rebalance the original campaings? I actually dont know if they still have the 75 pop cap.
Some of them have pop caps. Saladin Mission 3 was a bit annoying with its 75 pop cap because you had 3 enemies and two bases and you couldn't even build towers or fortresses lelPersonally i would try to play the by release group because the design of the campaings gets better in later releases, the original campaings can be super awkard to play with the 75 pop cap and the conquerors generally have 125 which is enough to not feel constrained. Later campaings can have from 125 to 200 pop which make them the most fun imo.
Wait. Did they rebalance the original campaings? I actually dont know if they still have the 75 pop cap.
Some of them have pop caps. Saladin Mission 3 was a bit annoying with its 75 pop cap because you had 3 enemies and two bases and you couldn't even build towers or fortresses lel
Yeah, running down villagers fleeing a burning town center just to have them flop down and die in stoic silence just wasn't satisfying.Happy about the death effects being fixed, that part was very weird.
Gods that mission sucked. I have only beaten it once lol. Into China is another bear of a mission.
It's absolutely a bear, which isn't to say it's not good. It's very good, one of those I'll probably replay for its own sake.Yeah, running down villagers fleeing a burning town center just to have them flop down and die in stoic silence just wasn't satisfying.
The only ones not afraid to scream were the dying horses.
You take that back, "Into China" is one of the highlights of the original AoK!
Does anyone have a good set of general campaign tips? I don't care about multiplayer, and I don't want walkthroughs. I just want a bullet point list of all the things that people who have played this game for 1000 hours know instinctively. Like the basic rock-paper-scissors of different unit types, how many workers you typically should dedicate to each resource, general info about build order, what units or strategies just aren't ever worth it, what works best against the AI, basic reasons why you might be losing all your units during a big attack, etc.
Does anyone have a good set of general campaign tips? I don't care about multiplayer, and I don't want walkthroughs. I just want a bullet point list of all the things that people who have played this game for 1000 hours know instinctively. Like the basic rock-paper-scissors of different unit types, how many workers you typically should dedicate to each resource, general info about build order, what units or strategies just aren't ever worth it, what works best against the AI, basic reasons why you might be losing all your units during a big attack, etc.
Fortunately DE has raised the pop cap on the original campaigns.Once you reach Castle Age, you want to have multiple Town Centres producing villagers- your villager count needs to be about half your population (though this gets difficult on original Age of Kings campaigns with the pop limit of 75, it's a rule of thumb on later stuff). AoE II is fundamentally won by whomever has better economy- this is true both in single- and multi- player.
Not AtttilaFortunately DE has raised the pop cap on the original campaigns.
By "original" I mean AoK base game, where every scenario stopped at 75.
gotcha. Weird that they wouldn't fix the Conquerors, but they did Aok....By "original" I mean AoK base game, where every scenario stopped at 75.
Conquerors had higher pop caps, at least in some scenarios.gotcha. Weird that they wouldn't fix the Conquerors, but they did Aok....
According to some reddit thread I read last week, the ELO scores are still there, just hidden in some setting.They really need to add ranked ELO scores to unranked match lobbies. I either get destroyed or destroy my opponents. Neither are fun. There is no way to judge skill level.
Best way to cheese AI is to wall (you can use houses for that as well) to create chokepoints.
Also mine stone and build castles at choke points.
Hunting is the fastest way to gather food, so ALWAYS take your boars/elephants/hippos- the big, aggressive food source.
Every unit has a counter. Study the tech tree and know who's weak against what (really basic- keep your cavalry (including camels and elephants) away from spears and your ranged units away from skirmishers- these units don't cost Gold, but they have strong bonuses against the more expensive units.
The build order's gonna depende on what units you need- generally it's either Knight's (food and gold) or archers/crossbowmen (wood and gold). For the Knights, you need less wood-only enough to keep your Farms seeing, and more farmers and lumberjack.
Once you reach Castle Age, you want to have multiple Town Centres producing villagers- your villager count needs to be about half your population (though this gets difficult on original Age of Kings campaigns with the pop limit of 75, it's a rule of thumb on later stuff). AoE II is fundamentally won by whomever has better economy- this is true both in single- and multi- player.
Play the art of war tutorials, the booming tutorial can be applied to most campaigns maps. The Tutorials recomend 60% of your pop as villagers, the distribution depends on the civ and army you are using. Always read the tips and scouts section on the objective window, they tell you of ways you could aproach the map for example the last Alaric mission where it tells you to take out a specific enemy first, and if you dont then the game gets harder than it should be.
Edit
This is relevant even if you are not playing random maps, just being efficient in general helps a lot in the campaings
Yeah, the multiple TCs is something I only got back into the habit of doing after I beat the scenario lol. Was booming far too slowly!I just beat Into China for the first time (my PC back in the day would chug and slow down with it).
I actually didn't find it all that difficult and I don't consider myself a particularly good player. But granted I didn't play blind (and used F3 a lot to help with multitasking!). Boom with three TCs (build some additional villagers before you Castle) + a bit of early fishing. Lots of early skirms, some knights in Castle Age, eventually transition to Mangudai + Hussars with rams and trebs.
If you can replace the enemy gate with your own by the starting island that gives you enough breathing room to get established. For the wonder, you can sneak a forward base onto the north of yellow's island and mix some camels into your force to deal with the cavs. You also need to push through the wall in a reasonable amount of time so you don't run out of gold, and the map was strip mined or close to it by the end!
Are there any good new singleplayer campaigns from HD forward? I played a couple of Vlad Dracula's missions and it seems just as boring as I remember the other AOE2 campaigns being.
I wish there was an Age of Mythology update to make it look as good as this and be on Game Pass. That's the only age of empires game with a good single player campaign, having completed every AOE campaign up to HD.
I loved AOE2 multiplayer, but I don't know if I have it in me to get back into competitive RTS.
I'll have to try Battles of The Forgotten for sure then.Depends on what you're looking for.
The Portuguese and Burmese campaigns are pretty are both pretty varied.
Battles of the Forgotten are massive B&D scenarios with a ton of side objectives in most of them.
But at its core, it's still AoE. To go really off the rails you need to look at some of the custom content, and I dunno how much of it can be converted to be playable on DE.