MGS4, and to a lesser extent MGSV.
Both were gigantic let downs as far as the story goes. The former is a groveling cop out that's almost the perfect antithesis to MGS2, and the latter is a game with a good sandbox and nothing else worth talking about. Now that the hardcore mod is busted on PC even the gameplay can't draw me in. Pretty much killed my enthusiasm for Kojima's future work altogether after being a die hard fan of the original trilogy.
Runner up would be Mass Effect 2 probably.
ME2 spun its wheels and is probably mostly to blame for ME3 being as disappointing as it's the middle part of a trilogy that has absolutely nothing worthwhile to contribute on the macro scale. Removal of RPG elements instead of honing them and focus on cover shooting was the opposite direction I wanted from the series and the loyalty quests felt super arcadey and with a couple exceptions were soap opera schlock about bad space dads and the like. Haven't finished a Bioware game since and I don't think I'm missing much.
Both were gigantic let downs as far as the story goes. The former is a groveling cop out that's almost the perfect antithesis to MGS2, and the latter is a game with a good sandbox and nothing else worth talking about. Now that the hardcore mod is busted on PC even the gameplay can't draw me in. Pretty much killed my enthusiasm for Kojima's future work altogether after being a die hard fan of the original trilogy.
Runner up would be Mass Effect 2 probably.
ME2 spun its wheels and is probably mostly to blame for ME3 being as disappointing as it's the middle part of a trilogy that has absolutely nothing worthwhile to contribute on the macro scale. Removal of RPG elements instead of honing them and focus on cover shooting was the opposite direction I wanted from the series and the loyalty quests felt super arcadey and with a couple exceptions were soap opera schlock about bad space dads and the like. Haven't finished a Bioware game since and I don't think I'm missing much.
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