I loved the gameplay of the first Guacamelee but I hope they go easy on the memes and references this time. Will definitely get it though. Also getting Chasm and Dead Cells. Death's Gambit doesn't look so hot to me yet.
Iconoclasts Switch was just dated for August 2nd in Japan, which probably means global launch soon!
No clue, but the game seems to be coming along.Whooooooa, I Kickstarted this game years ago. This and Ghost Song I think are the two I backed that still haven't come out.
Is Radio the Universe coming soon? Haven't kept up with the updates lately.
As long as you've done one of the following;So a bit like Rogue Legacy, right? When you you die you keep part of the progression
Do I misremember or was Chasm originally supposed to be much more ambitious regarding procedural generation?
I remember reading about weapons, enemies etc being also randomly generated but in their latest update they describe just using preset rooms from a pool and connecting them randomly.
Everything else is static, monsters, items, even the general progression...
Yeah, I know, but I mean the original plan for the game.Correct. The rooms are static, as are the monsters, and weapons/gear. However, the progression to each room is different. When you start, it generates a world and it gives you an id. That's your randomly generated world. So basically, your game and my game won't be the same. Puzzles answers could be different, how you got to one area will also differ from my game.
Yeah, I know, but I mean the original plan for the game.
Edit: Nevermind, I checked the original Kickstarter page and it pretty much says the above.
Edit2: Actually, there is this stretch goal: "Roguelike Mode - Challenge yourself with unidentified & cursed items, hunger, permadeath, & constantly shifting dungeons in this mode."
I wonder if this is still in?
Day one for me thenYep, it's there. Sadly, I can't show you anything until the 31st.
Awesome! Can't wait.Yep, it's there. Sadly, I can't show you anything until the 31st.