This needs to happen.child Link should of been redesigned to use mask transformations from MM
There's quite a few. Impa is the most glaring one since she's the only recurrent character that still isn't in.I don't think there's a really obvious new Zelda character. Pig Ganon, I guess? Tingle's kind of faded from the series. I don't know about adding Midna or Skull Kid after all this time. Impa's a weird choice because she never has a consistent look.
Zelda does get a lot of representation in Smash beyond playable characters. It has a lot of stages. It has a number of assist trophies. It has quite a few music tracks.
Midna, Impa, Tetra, Classic Ganon, Ghirahim, Skull Kid and any of the four champions (possibly with Sage alts) would be great additions.Who would you add? That has to be what's keeping a new character from being added.
Dr. Mario was never an echo fighter. He has different properties from Mario and his moves all have much different applications. That's why Mario is amazing in Smash 4 and Doctor Mario is awful. It makes sense he's not an echo fighter and neither is Toon Link.Dr. Mario was a pure Melee clone, given the same treatment as the other two clones in Smash 4, and yet now isn't considered an echo fighter.
Skull Kid & Ghirahim are already Assist Trophies.There's quite a few. Impa is the most glaring one since she's the only recurrent character that still isn't in.
Skull Kid, Agahnim, Ghirahim, Yuga, and Ravio come to mind also.
There's quite a few. Impa is the most glaring one since she's the only recurrent character that still isn't in.
Skull Kid, Agahnim, Ghirahim, Yuga, and Ravio come to mind.
Not even the team making Zelda games has any interest in reusing most of these characters besides Impa. A lot of them are completely irrelevant in their own games too -- the champions barely do anything in BOTW.Midna, Impa, Classic Ganon, Ghirahim, Skull Kid and any of the four champions (possibly with Sage alts) would be great additions.
No, it doesn't.
Series has THREE main character and has SIX fighters. It's perfectly fine.
It also has a LOT of representation through stages, music, items, etc. A game isn't only about fighters (and even then, SIX is a lot).
This weird "anti-Zelda" narrative makes no sense and has to add a lot of disclaimers and arbitrary "this doesn't count" rules to have any base and then it's super shaky. Other franchises would kill to get even one fighter (Rhythm Heaven says hello), so nah -- Zelda is represented perfectly.
I hate that anyone who has ever been an assist trophy is basically stuck that way for the rest of Smash history.
They added Piranha Plant. They can add whoever the hell they want and they won't be out of place.Who would you add? That has to be what's keeping a new character from being added.
Not really. Toon Link was literally just intended to be Young Link but updated to a newer incarnation of the character. The only difference between Young Link -> Toon Link and OoT Link -> TP Link -> BotW Link is that the latter doesn't have a descriptor in the name.
I don't think that not using characters in more than one game means the devs don't care about them. Zelda just tells a different story each entry, and they're all meant to be distinct from eachother.Not even the team making Zelda games has any interest in reusing most of these characters besides Impa. A lot of them are completely irrelevant in their own games too -- the champions barely do anything in BOTW.
If the fanbase didn't hate Tingle because he's goofy, he would make the most sense to be added as he's an actual recurring character and the devs actually care about him.
Yeah, they update the characters a lot. Link and Zelda feel like brand new characters now and super fun.Especially when 2 of those characters have been consistently updated to match one of their most recent appearances (and like I said earlier, are technically different characters for that reason).
Not necessarily. Little Mac, Isabelle, & Dark Samus are all former Assist Trophies who were later promoted.I hate that anyone who has ever been an assist trophy is basically stuck that way for the rest of Smash history.
Nintendo doesn't own the rights to Linkle, if I recall correctly, so she might be on the same boat as Geno.
Ganondorf apparently isn't terrible anymore as well.Yeah, they update the characters a lot. Link and Zelda feel like brand new characters now and super fun.
Well we have both Toon Link and Young Link in this game and they're different, so they have to count as something...Not really. Toon Link was literally just intended to be Young Link but updated to a newer incarnation of the character. The only difference between Young Link -> Toon Link and OoT Link -> TP Link -> BotW Link is that the latter doesn't have a descriptor in the name.
My point isn't that they hate them, but that they don't see them as recurring characters to represent the series. Sakurai talks a lot with the original devs and I don't think he would deny Aonuma if he asked for a character, I just don't think the Zelda team feels shafted or anything and prefer to get the characters updated over an one off being added to Smash.I don't think that not using characters in more than one game means the devs don't care about them. Zelda just tells a different story each entry, and they're all meant to be distinct from eachother.
It's hard for me to see how one could say care wasn't put into, say, Midna. Not to mention BotW's stand-alone DLC largely focusing on the Champions.
It also has a LOT of representation through stages, music, items, etc. A game isn't only about fighters (and even then, SIX is a lot).
They added Piranha Plant. They can add whoever the hell they want and they won't be out of place.
They are, but they would have been good options for the main roster too.
Sheik, Lucas, Roy, Robin are also one-off characters. That's not a good enough reason why they can't make it.All those characters you mentioned are one-off characters (at least Skull Kid is in the way people envision him with Majora's Mask). Except Agahnim, technically, since he is just Pig Ganon.
Dang. Didn't remember any of those as ATs...Not necessarily. Little Mac, Isabelle, & Dark Samus are all former Assist Trophies who were later promoted.
Little Mac was a Brawl Assist Trophy who was later promoted in Wii U/3DS, whereas Isabelle & Dark Samus were Wii U/3DS Assist Trophies who were later promoted in Ultimate.
Sheik, Lucas, Roy, Robin are also one-off characters. That's not a good enough reason why they can't make it.
I think you have that backwards. Sheik was added to the roster before Zelda.Sheik was originally a special move of Zelda's that eventually split off into her own character.
That's a stretch, lol. You make it sound like she didn't have a complete moveset from the start.Sheik was originally a special move of Zelda's that eventually split off into her own character.
Imagine if five of the nine Mario characters wereNo, it doesn't.
Series has THREE main character and has SIX fighters. It's perfectly fine.
It also has a LOT of representation through stages, music, items, etc. A game isn't only about fighters (and even then, SIX is a lot).
This weird "anti-Zelda" narrative makes no sense and has to add a lot of disclaimers and arbitrary "this doesn't count" rules to have any base and then it's super shaky. Other franchises would kill to get even one fighter (Rhythm Heaven says hello), so nah -- Zelda is represented perfectly.
Haha, yes.Mario
Metal Mario
Doctor Mario
Jumpman
Luigi without the green missile
And Bowser was a clone of Charizard
People would be furious about Mario representation. Zelda fans shouldn't be happy about what they get