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GMM

Banned
Oct 27, 2017
5,484
But damn, how much dedicated hardware would MS need server-side for offering this to millions of people theoretically??

A metric fuckton.



But honestly that's why it makes so much sense for Microsoft to do this since they own Azure, all of this hardware will be split between all the users on the service and they should be able scale accordingly over time. All hardware not in immediate use for game streaming can be rented out as low cost high compute instances for non-gaming tasks. Microsoft would be making significant investments into hardware, but it also means they are able to make a ton of money back outside of gaming.

All of that is very good because server instances with good GPU compute power are really damn expensive.
 

UltraMagnus

Banned
Oct 27, 2017
15,670
I f the past and present is anything to go by, Sony has never failed in the console business. Well, unless you count the Vita.

Unfortunately for Sony I think the business is eventually moving towards a streaming service battle, and I think Sony will get pushed aside eventually by bigger players. MS is one, Apple/Google/Disney-Hulu/Netflix or someone else is likely to want in eventually.
 

Franco_Tech

Member
Oct 30, 2017
1,742
I live in a Hurricane vulnerable spot so that's no for me even if a have a good internet. Prefer a more classic product, I could get one if the box manage to be very cheap.
 

Thrill_house

Member
Oct 27, 2017
10,627
Wow now that is damn impressive if they can pull it off. I'm not sure if our Internet speeds are ready for all that for the cloudbox though. Will have to wait and see but exciting times ahead
 
Nov 12, 2017
2,877
No, it's not, because it's still annoying having to relie on a constant internet connection for everything to work.
Its a device for casual gamer (mostly) who want spend less ....have no problem with internet.. and dont give a fuck about the problem you are talking about ).....the others can buy the Xbox with actual local processing in it ...did you read the the op?
 

Slimboy Fat

Banned
Jun 22, 2018
62
The infrastructure might not be here right now but the viability (and "power") of the streaming box will scale with future increases in broadband speed. It'll be a hybrid solution while streaming successively becomes the norm.
 

bsigg

Member
Oct 25, 2017
22,559
It a device for casual gamer who was the spend less have no problem with internet a d dont give a fuck about the problem you are talking about ).....the other can buy the Xbox with actual local processing in it ...did you read the the op?

There's been a wave of people who don't make it past "cloud box" in the title and don't read the OP.
 

Vinc

Member
Oct 25, 2017
7,387
Interesting future ahead of us. I know some will say this isn't new and PS Now / Gaikai haven't really made waves, but depending on how well this works, this could be different. Having the perception push of a dedicated console launch will be an eye opener for many, and I suspect when the time comes for all of us to shell out 500 bucks for a new console, the $100 option will look very tempting for many, many people. Especially the less hardcore crowd. This could either prove to be a failed experiment, or be the start of a tidal wave. Not saying it couldn't be something in between, but I do think it has a chance of making a mark on the gaming landscape, and that'S exciting.
 

Braaier

Banned
Oct 29, 2017
13,237
This sounds great! I love that they're giving consumers options. I might just buy the cloud version if it's actually that cheap. That's a no brainer. Microsoft just jumped the gun a little bit with the Xbox One announcement. People are ready now!
 

bsigg

Member
Oct 25, 2017
22,559
Will there be advanced compression techniques to make my Comcast 1 TB cap a non-issue?

Take a look of the Kawahai stuff. It's surprisingly efficient and I'm assuming this will be scalable/customizable on the consumer end to be concious of data caps.

Also, unless you're close to hitting a 1TB cap now, I highly doubt this will push much more than say Netflix 4K streams but that's just speculation on my part.

Multiplayer games will suffer....and MS are all in on multiplayer lol.

Why would they suffer? You don't think Microsoft would be hyper aware of that?
 

OrdinaryPrime

Self-requested ban
Banned
Oct 27, 2017
11,042
Multiplayer games will suffer....and MS are all in on multiplayer lol.

We'll see how they're going to address latency. I share your cynicism though.

Take a look of the Kawahai stuff. It's surprisingly efficient and I'm assuming this will be scalable/customizable on the consumer end to be concious of data caps.

Also, unless you're close to hitting a 1TB cap now, I highly doubt this will push much more than say Netflix 4K streams but that's just speculation on my part.

I go over 1 TB every month through Time Warner/Spectrum. Thankfully they haven't yet added bandwidth caps.
 

erlim

Member
Oct 26, 2017
5,513
London
$99. I honestly don't believe Sony has a chance next gen if microsoft comes to market at that price, especially with Sony using janky gaikai tech to stream.
 
You can't..."figure out" latency, so I'm not sure what in the world this hopes to achieve without a lot more information. Even if Azure is the greatest thing since sliced silicon, they're still going to be running through multiple hops of fuck-ass Comcast junctions.
 

bsigg

Member
Oct 25, 2017
22,559
I go over 1 TB every month through Time Warner/Spectrum. Thankfully they haven't yet added bandwidth caps.

What kind of data usage do you have in a day and what kind of things are you doing if you don't mind me asking? I'm at about 400gb for a month with streaming YouTube/Twitch/Netflix daily and various downloads through the month.
 

Krooner

Member
Oct 27, 2017
669
That's not going to generate any major outrage though.

"Parents are pissed off because they didn't realise their internet wasn't good enough" isn't a particularly juicy story. Especially if a traditional console is offered at the same time.

You'll always have some uninformed idiots who will complain and blame MS but that won't be the majority.

I think you'll be surprised, particularly around the traditionally slow news Christmas period. XBL/PSN outages get reported on every single year.

"Microsoft" leaving customers no choice but to buy a more expensive version of the same console will get some traction, more than that, it doesn't do much for the "pro consumer" brand identity they've been so carefully cultivating.
 

OrdinaryPrime

Self-requested ban
Banned
Oct 27, 2017
11,042
Yup, it's called the $499 regular console.

I don't think MS should go around calling the 499 version the 'regular' console if they want mass adoption of a cheaper, streaming solution.

$99. I honestly don't believe Sony has a chance next gen if microsoft comes to market at that price, especially with Sony using janky gaikai tech to stream.

Janky Gaikai tech that's been demonstrated vs. technology we haven't seen yet. I'm not sure why you're so adamant it's going to be drastically better.

What kind of data usage do you have in a day and what kind of things are you doing if you don't mind me asking? I'm at about 400gb for a month with streaming YouTube/Twitch/Netflix daily and various downloads through the month.

I'm digital on Steam/PSN and I watch a lot of Twitch, Netflix and YouTube.
 
Nov 12, 2017
2,877
For those who continue to post that thing about the data cap ....I don't know what is the average cap but I want you to know that psnow utilize an average of 2.5gb/h and I'm sure that this new Xbox device with some local computing will use not be any different (if not better) that said do your math
Let's say you play 3 hours at day ....8gb? Are 240gb monthly
..basically if you have 1tb data cap you can play 6 hours daily without going to consume half of your data
 

riotous

Member
Oct 25, 2017
11,343
Seattle
Multiplayer games will suffer....and MS are all in on multiplayer lol.

The actual multiplayer aspects of gaming are improved with cloud hosting.

The network traffic could literally theoretically be on one physical router in an optimal situation. Then yeah it gets a little weird with input lag and video lag and whatnot increasing of course, but the rest of the MP code could theoretically run like it was on a LAN.

Really it's singleplayer gaming that is effected more than people would be used to; MP is a wash.
 

Deleted member 43

Account closed at user request
Banned
Oct 24, 2017
9,271
The infrastructure might not be here right now but the viability (and "power") of the streaming box will scale with future increases in broadband speed. It'll be a hybrid solution while streaming successively becomes the norm.
To be clear, the service isn't intended to be limited to just the box...
Will there be advanced compression techniques to make my Comcast 1 TB cap a non-issue?
I mean, in the end it's still streaming video. Caps will be an issue for some people.
$99. I honestly don't believe Sony has a chance next gen if microsoft comes to market at that price, especially with Sony using janky gaikai tech to stream.
It's not like Sony hasn't been working on this too..........
 

OrdinaryPrime

Self-requested ban
Banned
Oct 27, 2017
11,042
For those who continue to post that thing about the data cap ....I don't know what is the average cap but I want you to know that psnow utilize an average of 2.5gb/h and I'm sure that this new Xbox device with some local computing will use not be any different (if not better) that said do your math
Let's say you play 3 hours at day ....8gb? Are 240gb monthly
..basically if you have 1tb data cap you can play 6 hours daily without going to consume half of your data

If everyone was a bachelor or bachelorette, you'd be right, but households can have more than one person.
 

Raider34

Banned
May 8, 2018
1,277
United States
I knew it would be a streaming box and console. $99.
Watch how the XBO will be able to do the streaming as well.
$99 - Xbox Scarlett Cloud
$199 - Xbox One S
$299 - Xbox One X
$399 - Xbox Scarlett Console

GamePass will be the sub in order to stream.
Multiplayer will be free.

I was thinking the same thing all of them will be able to stream windows 10 and surface phone as well
 

Imran

Member
Oct 24, 2017
6,592
For those who continue to post that thing about the data cap ....I don't know what is the average cap but I want you to know that psnow utilize an average of 2.5gb/h and I'm sure that this new Xbox device with some local computing will use not be any different (if not better) that said do your math
Let's say you play 3 hours at day ....8gb? Are 240gb monthly
..basically if you have 1tb data cap you can play 6 hours daily without going to consume half of your data
It's simple as long as you don't need to use the internet for literally anything else
 

Braaier

Banned
Oct 29, 2017
13,237
$99. I honestly don't believe Sony has a chance next gen if microsoft comes to market at that price, especially with Sony using janky gaikai tech to stream.
The tide is shifting, but I think a lot of people will be put off by the cloud box and will opt instead for a traditional console. And then it likely leans in Sony's favor due to their exclusives. But if Microsoft markets this properly (and it actually is $100 or in that range) it will be tough to compete against that. But we still have a good amount of time before next gen so Sony could come to the table with a similar solution. IT would likely be shit in comparison given their cloud technology, but at least they would have a competing product.
 
Nov 12, 2017
2,877
Yup. Probably a non-issue if all one were doing with the internet connection was xbox streaming, which isn't realistic.
With 1tb you have nothing to worry about
If you play 3 hours at day ..and I think is a lot ..for someone who is choosing a "streaming only" device....you would consume around 1/4 of your data maybe
 

OrdinaryPrime

Self-requested ban
Banned
Oct 27, 2017
11,042
Listen as long as it's an option and the technology works better than PS Now, and those are big ones, I don't mind this at all. I will always prefer local over streamed solutions.

With 1tb you have nothing to worry about
If you play 3 hours at day ..and I think is a lot ..for someone who is choosing a "streaming only" device....you would consume around 1/4 of your data maybe

Here's some more information (https://broadbandnow.com/internet-providers-with-data-caps), because the 1 TB assumption is not always true, depending on the ISP. And this is just in the United States. I know MS tends to focus on that region.

You'll notice there are plenty under 1 TB, including ISPs with a lot of users.
 

Deleted member 2171

User requested account closure
Banned
Oct 25, 2017
3,731
I'm assuming they'll have both an actual console and a stream client box, but sorry, I will literally never buy this "some part of the simulation is local while the rest of it is streamed" crap. It can't happen, nobody has literally even shown proof of concept of this happening in an usable way, and it's inherent to how game engines work.

Know what's going to actually happen to reduce latency? MS will probably just sign agreements with local ISPs to put the Xbox streaming service in their facilities, so you aren't playing a stream contending with traffic with some far off data center, but is coming from your ISP itself - one hop on the network. They'll likely sell it as part of cable packages, too. This is the actual step that will make streamed gaming work, outside of using your own local device on your local network.

And thanks to net neutrality being repealed, it'll likely mean Xbox Game Pass Streaming will not count against your cap, while PSNow will. Unless Sony wants to sign the same deals too.
 

2Blackcats

Member
Oct 26, 2017
16,080
For those who continue to post that thing about the data cap ....I don't know what is the average cap but I want you to know that psnow utilize an average of 2.5gb/h and I'm sure that this new Xbox device with some local computing will use not be any different (if not better) that said do your math
Let's say you play 3 hours at day ....8gb? Are 240gb monthly
..basically if you have 1tb data cap you can play 6 hours daily without going to consume half of your data

So no 4k gaming then?

Surprised at all the positivity in this thread.

Obviously this will be a sub par experience compared to a regular box except in rare ideal conditions.
 

Paquete_PT

Avenger
Oct 27, 2017
5,333
This is one of those things that I really needed to try before buying it. I just don't think my internet service as it is would be able to handle streaming like that (and I doubt most people would).
 

bsigg

Member
Oct 25, 2017
22,559
I'm assuming they'll have both an actual console and a stream client box, but sorry, I will literally never buy this "some part of the simulation is local while the rest of it is streamed" crap. It can't happen, nobody has literally even shown proof of concept of this happening in an usable way, and it's inherent to how game engines work.

Know what's going to actually happen to reduce latency? MS will probably just sign agreements with local ISPs to put the Xbox streaming service in their facilities, so you aren't playing a stream contending with traffic with some far off data center, but is coming from your ISP itself - one hop on the network. They'll likely sell it as part of cable packages, too. This is the actual step that will make streamed gaming work, outside of using your own local device on your local network.

And thanks to net neutrality being repealed, it'll likely mean Xbox Game Pass Streaming will not count against your cap, while PSNow will. Unless Sony wants to sign the same deals too.

Microsoft has shown proof of concept



This looks pretty insane and smart.
 

jem

Member
Oct 25, 2017
7,757
I think you'll be surprised, particularly around the traditionally slow news Christmas period. XBL/PSN outages get reported on every single year.

"Microsoft" leaving customers no choice but to buy a more expensive version of the same console will get some traction, more than that, it doesn't do much for the "pro consumer" brand identity they've been so carefully cultivating.
Of course, as I said before an outage on MS's end would be a completely different story.

I can't see that story getting any traction because that's just not what the case would be. Anyone with even a modicum of intelligence will understand that it's the users fault for buying a cloud based device when their internet wasn't good enough, obviously assuming MS makes it clear that decent internet will be required.
 

kubev

Member
Oct 25, 2017
7,533
California
I was already really impressed with OnLive when I tried it several years ago. If Microsoft can somehow deal with the small amount of latency still present, then I think this could get a lot more people on board. Making entry to a new platform practically an impulse buy could really help Microsoft to win people over. I realize that Microsoft's "cloud" narrative early on in the current console generation probably strikes people as more of a joke than anything, I do think there's a lot that the cloud can do to make things affordable while also better protecting against cheating, piracy and other potential problems.