I'm happy that DQXIS has been chugging along. I wonder if the Switch sales, all markets, pass the million units?
100% a million seller.
Cant imagning rotw + digital in japan being below 460k.
I'm happy that DQXIS has been chugging along. I wonder if the Switch sales, all markets, pass the million units?
this was on sale on the eshop right?28./26. [NSW] Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition # <RPG> (Square Enix) {2019.09.27} (¥7.980) - 2.013 / 540.252 <80-100%> (-14%)
lmao27./00. [PS4] Doraemon: Story of Seasons <SLG> (Bandai Namco Games) {2020.07.30} (¥6.100) - 2.015 / NEW <20-40%>
it is, but it got rebranded and now has a single player mode as well. old rivals has been on switch since last year.
Looking good! Did about the same as the one released last year.17./00. [NSW] Hakuoki: Shinkai - Ginsei no Shou # <ADV> (Idea Factory) {2020.07.30} (¥6.500) - 4.756 / NEW <60-80%>
I guess people did not enjoy Root Letter or its enhanced version enough to buy the new game in the Root series.30./00. [PS4] Root Film <ADV> (Kadokawa Games) {2020.07.30} (¥6.800) - 1.679 / NEW <40-60%>
Jikkyou Powerful Pro Baseball 2016 (PS4/PS3/PSV) shipped 500.000 at 24 August 2016, 4 months after release (28 April 2016).
For Jikkyou Powerful Pro Baseball 2018 (PS4/PSV - 26 April 2018 release) there wasn't official announcement for when the milestone was passed, Playstation Awards 2018 had is half million seller in Asia.
eBaseball Powerful Pro Baseball 2020 (PS4/NSW) shipped 500.000 at 7 August 2020, 1 month after release (9 July 2020).
yeah, would have been cool to see.
NA is probabily closer to half of total sales.My guess would be
1.8 mil - Asia
2 mil - NA
1 - Emea
0.2- others
YW4++ wasn't a simple late port. It had a lot of extra content and came out same day for both Switch and PS4.The next time someone is smugly implying how (full priced and late) 3rd party ports are not selling on the Switch just show them the results of Yo-kai Watch 4 and Doreamon: Story of Seasons for PS4. Late ports which don't offer anything new or are at least discounted are oftentimes not doing well regardless of platform.
I didnt know Wild world outsold New leaf in japan. I guess the overall growth New leaf got was from international territoriesFamitsu Sales: Week 31, 2020 (Jul 27 - Aug 02) - New Milestones
+5.300.000
[NSW] Animal Crossing: New Horizons # <ETC> (Nintendo) {2020.03.20} (¥5.980) - 56.730 / 5.337.128 <80-100%> (-40%)
+1.500.000
[NSW] Super Mario Party # <ETC> (Nintendo) {2018.10.05} (¥5.980) - 6.257 / 1.505.977 <80-100%> (-22%)
+100.000
[PS4] Mobile Suit Gundam: Extreme Vs. MaxiBoost On # <ACT> (Bandai Namco Games) {2020.07.30} (¥8.200) - 123.147 / NEW <60-80%>
Previous milestones
Animal Crossing (Famitsu numbers)
[NSW] Animal Crossing: New Horizons - 1.880.626 / 5.337.128
[NDS] Animal Crossing: Wild World - 335.425 / 5.241.655
[3DS] Animal Crossing: New Leaf [All Versions] - 721.786 / 5.108.733 (4.476.663+118.463+513.607)
[3DS] Animal Crossing: Happy Home Designer - 516.381 / 1.479.329
[WII] Animal Crossing: City Folk - 303.204 / 1.221.459
Mario Party (Famitsu numbers)
[NDS] Mario Party DS - 242.195 / 2.113.599
[NSW] Super Mario Party - 126.275 / 1.505.977
[WII] Mario Party 8 - 282.389 / 1.470.332
[NGC] Mario Party 4 - 177.605 / 902.348
[N64] Mario Party 2 - 131.155 / 884.249
Mobile Suit Gundam Vs. Series (Famitsu numbers)
[PS2] Mobile Suit Gundam: Federation Vs. Zeon DX - 348.242 / 807.699
[PS2] Mobile Suit Z Gundam: AEUG Vs. Eugo Titans - 314.508 / 638.667
[PS3] [Mobile Suit Gundam Extreme Vs. - 345.053 / 555.160
[PS2] Mobile Suit Gundam Seed Destiny: Federation Vs. Z.A.F.T. II Plus - 328.019 / 516.538
[PSP ]Mobile Suit Gundam: Gundam Vs. Gundam Next Plus - 237.652 / 456.798
[PS3] Mobile Suit Gundam Extreme Vs. - 345.053 / 555.160
[PS3[ Mobile Suit Gundam Extreme Vs. Full Boost - 266.297 / 372.827
[PS4] Mobile Suit Gundam: Extreme Vs. MaxiBoost On - 123.147 / NEW
NL was supply constrained for quite some time and had a significant amount of digital sales. It sold around 6m and outsold WW in the end.I didnt know Wild world outsold New leaf in japan. I guess the overall growth New leaf got was from international territories
Monster Hunter Switch
Conspiracies at Namco and Sega to keep games off of Switch.
Square Enix repeatedly undershipping games on Nintendo consoles so they will sell better on PlayStation.
Nintendo running out of games in the pipeline.
Sony buying all the third parties with soft money.
Powerful Pro Baseball 2020 shipped 500k including digital. Probably includes the new shipments of the Switch version.
『パワプロ2020』“50万本突破記念キャンペーン”開催。5万パワポイントと10種のゲーム内アイテムがもらえる | ゲーム・エンタメ最新情報のファミ通.com
2020年8月7日KONAMIは、『eBASEBALLパワフルプロ野球2020』が累計生産出荷数50万本突破したのを記念してゲーム内アイテムがもらえる“50万本突破記念キャンペーン”を開催した。www.famitsu.com
Monster Hunter Switch
Conspiracies at Namco and Sega to keep games off of Switch.
Square Enix repeatedly undershipping games on Nintendo consoles so they will sell better on PlayStation.
Nintendo running out of games in the pipeline.
Sony buying all the third parties with soft money.
Awesome. Let's see if they can get PES on the right track now.
Oh right, i forgo there were a few 3ds games that had sigificant digital sales in japanNL was supply constrained for quite some time and had a significant amount of digital sales. It sold around 6m and outsold WW in the end.
This reminds be that it's bit weird how sales of football games have declined so much in Japan. Sure Switch version of PES would help but I doubt we would see anywhere near PS2 era sales even in that case. Compare this to rest of the world where FIFA is more popular than ever.
Nopere-asking now that the thread is going slower: we never got updates on the troubled development of the new Dragon Quest Monster Joker, right?
re-asking now that the thread is going slower: we never got updates on the troubled development of the new Dragon Quest Monster Joker, right?
That's a thing which is mentionned occasionally but I'm sure there are ways to explain that, it's not a coincidence if the best selling Winning Eleven is the one that released the year when Japan hosted the world cup and at a point where Captain Tsubasa was probably near the peak of its popularity, Inazuma Eleven probably also helped in the lat 2000's to bolster football popularity in videogames
Since then Japan has done nothing special in the world cup (best 16 in 2010 and 2018 though I guess, and the way they lost against Belgium was painful to watch), their last Asian cup win was in 2011 (funnily enough, WE2012 outsold WE2011) and the last time they hosted it... 1992 with no plan to host the 2027 one apparently.
Coincidentally there was a 9 year gap (2008-2017) where no japanese team was able to win the Asian Champion's League, that's a long time to wait as a soccer fan.
Even the women's national team who use to be one of the best has been on a downward trend a bit for the last few years, missing the olympics in 2016 (they were runner-up in 2012), not reaching the quarter final at the 2019 world cup (they were runner up in 2015 and won in 2011)
Inazuma Eleven is dead, Captain Tsubasa finished long ago and I don't think its reboot was a smashing success, on the Fifa/Winning Eleven duel Konami lost a lot of rights so the game probably lost some appeal for players who wanted to use/confront popular foreign teams, I think they still have the J-League rights fortunately (otherwise what would even be the point of the game)
Of course there's also the context of dwindling software sales on PS systems overall as well, Konami not really trying anything ambitious regarding the IP (or videogames overall we could say)
Ideally I would love to know the annual numbers of people registered to the JFA historically, but my quick search didn't allow me to find that
What have you done. We're still 12 days away from new numbers you monsterMonster Hunter Switch
Conspiracies at Namco and Sega to keep games off of Switch.
Square Enix repeatedly undershipping games on Nintendo consoles so they will sell better on PlayStation.
Nintendo running out of games in the pipeline.
Sony buying all the third parties with soft money.
you missed accusing chris of being biasedMonster Hunter Switch
Conspiracies at Namco and Sega to keep games off of Switch.
Square Enix repeatedly undershipping games on Nintendo consoles so they will sell better on PlayStation.
Nintendo running out of games in the pipeline.
Sony buying all the third parties with soft money.
That might definitely be a factor but WE was selling 700k+ in the Nineties too and was a million seller on PS2 from 2002 to 2006.
I didnt know Wild world outsold New leaf in japan. I guess the overall growth New leaf got was from international territories
Maybe Minecraft across all systems.One thing I was wondering... As far as we know, is AC:NH at 2M+ the highest selling digital console game in Japan? Do we know if any cheap game sold even more?
That's a thing which is mentionned occasionally but I'm sure there are ways to explain that, it's not a coincidence if the best selling Winning Eleven is the one that released the year when Japan hosted the world cup and at a point where Captain Tsubasa was probably near the peak of its popularity, Inazuma Eleven probably also helped in the lat 2000's to bolster football popularity in videogames
Since then Japan has done nothing special in the world cup (best 16 in 2010 and 2018 though I guess, and the way they lost against Belgium was painful to watch), their last Asian cup win was in 2011 (funnily enough, WE2012 outsold WE2011) and the last time they hosted it... 1992 with no plan to host the 2027 one apparently.
Coincidentally there was a 9 year gap (2008-2017) where no japanese team was able to win the Asian Champion's League, that's a long time to wait as a soccer fan.
Even the women's national team who use to be one of the best has been on a downward trend a bit for the last few years, missing the olympics in 2016 (they were runner-up in 2012), not reaching the quarter final at the 2019 world cup (they were runner up in 2015 and won in 2011)
Inazuma Eleven is dead, Captain Tsubasa finished long ago and I don't think its reboot was a smashing success, on the Fifa/Winning Eleven duel Konami lost a lot of rights so the game probably lost some appeal for players who wanted to use/confront popular foreign teams, I think they still have the J-League rights fortunately (otherwise what would even be the point of the game)
Of course there's also the context of dwindling software sales on PS systems overall as well, Konami not really trying anything ambitious regarding the IP (or videogames overall we could say)
Ideally I would love to know the annual numbers of people registered to the JFA historically, but my quick search didn't allow me to find that
Sad, that supporting the market leader with somewhat reasonable titles and enough stock before a Holiday is enough to be one of the smarter jp publishers nowadays xDKonami beeing smart, who whould have thought
Smart would also mean releasing the PCE Mini collection on Switch
It's been obvious for more than 2 years now.So we all agree that MK9 isn't happening this year right? Or for the rest of the Switch's life cycle? Yes? Good.
So we all agree that MK9 isn't happening this year right? Or for the rest of the Switch's life cycle? Yes? Good.
I'm pretty sure the Joker line was confirmed to end with 3Pro. The new game should be essentially DQM4 as it's going back to classic series protagonists.I don't think it was named after Joker btw, just Dragon Quest Monster and it might or might not be related to the Joker subseries.
Them Doraemon sales are quite tragic. Would be cool if it sent a message to Namco, but in reality it won't lol.
What's the sales potential for Tales of Arise if Namco doesn't mess up?