It is not canon. It just has some parts of it in the remake. The remake it is in it's own universe.
Ah I see. Is there any statement by Square-Enix on the subject?
It is not canon. It just has some parts of it in the remake. The remake it is in it's own universe.
When SE staff told him that he actually broke down into tears.Max said they turned to his reaction videos when the team's morale was low, so here is definitely extreme pressure to get it right.
"Having the characters speak so much during battles was an idea from Motomu Toriyama, the co-director of Final Fantasy VII Remake. "
Calling it right now... the world map in FFVIIR-2 will a series of Gran Pulse alike between each major location.
the more they take from crisis core the betterIt is not canon. It just has some parts of it in the remake. The remake it is in it's own universe.
It is not canon. It just has some parts of it in the remake. The remake it is in it's own universe.
Yoshinori Kitase: I can't give you full details exactly how many times, where they're referenced, or anything like that, but what I want to let you know is that all of the lore from the works created after the original game, the Compilation of Final Fantasy 7, that's all very much in the base of the canon for the remake, and going forward it will be too.
Final Fantasy 7 Remake interview: "This had to be a complete standalone game, a real satisfying gaming experience"
Final Fantasy 7 Remake is a unique beast, a video game that requires considerations not common in other titles under de…www.vg247.com
Yoshinori Kitase: I can't give you full details exactly how many times, where they're referenced, or anything like that, but what I want to let you know is that all of the lore from the works created after the original game, the Compilation of Final Fantasy 7, that's all very much in the base of the canon for the remake, and going forward it will be too.
Final Fantasy 7 Remake interview: "This had to be a complete standalone game, a real satisfying gaming experience"
Final Fantasy 7 Remake is a unique beast, a video game that requires considerations not common in other titles under de…www.vg247.com
it would be so wild to see genesis in the remake. i don't think we will and at best there will just be references to it but if crisis core is actually canon then genesis was at nibleheimDoes it mean it is canon? Like direct canon? You probably think Genesis will be in this multi-part Saga epic.
If this game uses "re" name scheme, I guess "Rebirth" and "Reunion" are good candidates.I think one of the episodes needs to be called "Reunion" but that's probably gonna be part 3. I honestly don't think this is going to be a trilogy. I considered it but just the stretch of land from leaving Kalm to departing Junon is about the length of going through all of Midgar. So I'm gonna say part 3 starts at Costa Del Sol to the end of what happens in the Forgotten City. And part 4 is from that point on to the end of the game.
If was to plan the game, I think each episode stopping point make sense at each Jenova boss fight but that isn't the case here.
I mean if we were to break down the length it takes to go through all of Midgar in the Remake in terms of the original release in 4 to 5 hours. I guess another 4 to 5 hours to the end of Junon and the fight with Jenova Birth.
Chapter 3 taking us all the way to the end with Forgotten City with Jenova Life, and 4th and final would be the entire Reunion portion with Jenova Death and the end game at the Northern Crater.
Lets see how this actually pans out.
I read the whole explanation as
Yoshinori Kitase: I can't give you full details exactly how many times, where they're referenced, or anything like that, but what I want to let you know is that all of the lore from the works created after the original game, the Compilation of Final Fantasy 7, that's all very much in the base of the canon for the remake, and going forward it will be too.
Final Fantasy 7 Remake interview: "This had to be a complete standalone game, a real satisfying gaming experience"
Final Fantasy 7 Remake is a unique beast, a video game that requires considerations not common in other titles under de…www.vg247.com
MAn that blows, the only reason I thought people liked the compilation is because people were getting another game that was set in FF7 world and the thought of a Remake at the time was impossible. But now they are remaking the game, so they'll have the need to all that Deepground crap, awful Crisis Core melodramatic ending and other fanfic tier stuff that Nomura and Kitase vomited out during the 2000's.Yoshinori Kitase: I can't give you full details exactly how many times, where they're referenced, or anything like that, but what I want to let you know is that all of the lore from the works created after the original game, the Compilation of Final Fantasy 7, that's all very much in the base of the canon for the remake, and going forward it will be too.
Final Fantasy 7 Remake interview: "This had to be a complete standalone game, a real satisfying gaming experience"
Final Fantasy 7 Remake is a unique beast, a video game that requires considerations not common in other titles under de…www.vg247.com
I understand having to beat the game to unlock hard mode is shitty but let's be honest, people were having trouble with the demo boss on normal.
I'm sure it'll be challenging enough and if anything I'll run through it again on the ps5.
A bunch of people thought Loveless was a compilation thing and including it in the Remake tarnished the original game lol.Wasn't there someone that complained that the Loveless thing was tacked on into the Remake?
In Remake, Shinra's headquarters is relatively untouched. At least on the outside. "We didn't want to mess with the outer form of the building, because it could really affect people's memories of what Midgar should look like. The inside though, like the floor structure, has seen major rearranging." Hamaguchi remains tight-lipped on specifics though. "It's something we want players to discover when they're inside."
I was hoping that article would have detail about the playable area of Midgar.
I feel much more positive on the remake after playing the demo, even if for me personally the combat system was never in doubt. I am still hoping for maybe one or two largish hub areas with shops and NPCs and not for it to be totally like Crisis Core which is the vibe I get off the demo. Maybe like a way larger scale Persona game, something like that would be nice (in terms of explorable zones/downtime not social links)
Really nice, thanks for sharing. That was a fun read.Final Fantasy VII Remake Creators Discuss Rebuilding Midgar
Producer Yoshinori Kitase and co-director Naoki Hamaguchi detail the big changes to the iconic city ahead of its PS4 debut.blog.us.playstation.com
It is not canon. It just has some parts of it in the remake. The remake it is in it's own universe.
Ah I see. Is there any statement by Square-Enix on the subject?
Holy shit they're actually keeping that.
Ohh man, fuck sakes.
I'm just gonna be sitting at that screen for probably a good 20 minutes.
Also somewhat related: Can anyone point me to some great remixes/covers of FFVII songs? Preferably on Spotify.
I already know about the Materia fan album (it's great).
IMHO Crisis Core should be canon to the Remake, just leave out Genesis from Nibelheim scene (only thing that really irks me) and we're good. Zack story is really well told, I like his banter with Cloud, felt authentic and true, I just want the Remake to address that same story. The post credit scene of Crisis Core leads perfectly with Remake.MAn that blows, the only reason I thought people liked the compilation is because people were getting another game that was set in FF7 world and the thought of a Remake at the time was impossible. But now they are remaking the game, so they'll have the need to all that Deepground crap, awful Crisis Core melodramatic ending and other fanfic tier stuff that Nomura and Kitase vomited out during the 2000's.
EDIT: Then again I shouldn't be surprised with that Watchers of Fate shit being added on and attacking Aerith when you first meet her.
What do you think the chances are of letting Aeris live? I really don't want that. They might be that's the only way to surprise people like when they killed her off in the first place, but I thought her death is really important with the world building of the Cetra and I love how she saves everyone with her Cetra powers at the end. I really want to see that again in the modern presentation.At the preview event Kitase explained to me that the remake is in a different universe, but "all of the lore from the works created after the original game, the Compilation of Final Fantasy 7, that's all very much in the base of the canon for the remake, and going forward it will be too."
So basically, if they want to contradict/change stuff from the compilation they will, but the compilation is the basis. You can already see this in swathes of the Before Crisis lore/expansion of AVALANCHE being visible in the game, for instance, and Crisis Core is sure to be almost entirely drafted in as the story unfolds over future games. That new SOLDIER character uses the same 'standard issue' SOLDIER sword introduced in Crisis Core, too, the one Zack uses before he gets the Buster Sword. There's Advent Children music in the game, btw - a new arrangement of an Advent Children track is really prominent in Chapter 2, which hasn't been released to the public in a video form yet, but I played.
0%What do you think the chances are of letting Aeris live? I really don't want that. They might be that's the only way to surprise people like when they killed her off in the first place, but I thought her death is really important with the world building of the Cetra and I love how she saves everyone with her Cetra powers at the end. I really want to see that again in the modern presentation.
Holy shit they're actually keeping that.
my body would combust from salt mixing with tears of angerI'm open to most changes here, but Aerith living would be 100 percent a no-go for me. I'd leak salt for days.
I'm a bit concerned when they threw out the watchmen of fate, like you defeat them and change Aeris' fate, like they're the grim reaper and being disconnected from the compilation like it actually meant because she's dead in them. And all the wishes to save Aeris, I hope they don't pander too much
NopeAnyone who at the menu in the demo: can you bleep the swears on the voice track? Bit of a shame that I cannot play this with my FF loving little lad.
How old's the kid? It's only a few s-bombs, I believe, if that makes a differences.Anyone who at the menu in the demo: can you bleep the swears on the voice track? Bit of a shame that I cannot play this with my FF loving little lad.
How old's the kid? It's only a few s-bombs, I believe, if that makes a differences.
And Jessie likening the reactor explosion to an orgasm, but that'll probably fly over kids' heads, lol
A lot of the compilation wasn't terrible in concept, but rather had rough execution.The compilation shit being part of the Remakes lore kind of has me excited. It wasn't ALL bad and I'm sure they could improve on those things without taking away anything from the original. As long as they don't like completely rewrite the 2nd and 3rd part of the game to incorporate that stuff. Hell FF8 style Crisis Core flashback sections taking place randomly throughout part 2 and 3 would be sick.
I could deal with a little bit of it, though I would hope its limited.While not being able to revive her, I can 100 % see her having more of a presence for Cloud as some kind of force ghost like in Advent Children.
"Aerith has a pretty big moment in gaming history," said White. "It's iconic enough that everyone knows exactly what they were doing. Everyone remembers, 'it made me cry' or 'I was sitting next to my cousin' or 'I had the guide open, thinking this can't be right.' They know exactly where they were when that moment happened. And so from the very get-go, beginning my research for this project, that's the first thing I saw. Knowing that she has that place in people's hearts was a lot of pressure from the very beginning. To actually take on that challenge of giving this character life, it's been one of the most challenging and rewarding experiences of my entire life."
SE will burn to the ground if they change her death haha so I don't see that changing.What do you think the chances are of letting Aeris live? I really don't want that. They might be that's the only way to surprise people like when they killed her off in the first place, but I thought her death is really important with the world building of the Cetra and I love how she saves everyone with her Cetra powers at the end. I really want to see that again in the modern presentation.