What an awful review.Eurogamer. No rating
Doom Eternal review - the same orgiastic thrills with a creeping weight of story
"Story in a game is like a story in a porn movie," the original Doom's programmer John Carmack once wrote. "It's expect…www.eurogamer.net
yeah how dare they not share your opinions on the game you haven't played
I don't necessarily agree that a game that's basically, "The first game, but more," is a knock against any sequel. I don't sign up for a sequel for something different.yeah how dare they not share your opinions on the game you haven't played
Because they complain about the focus on the gameplay, and do an extremely rude conclusion.
Doom Eternal is a bigger and better sequel in practically every way. It has fast and frenetic combat, an unrelenting horde of enemies and some truly epic moments throughout its well-paced campaign. It's everything a sequel should be and easily one of the best shooters I've ever played. Make no mistakes, Doom Eternal is Doom at it's best.
If 2016's DOOM was a celebration of primal violence, DOOM Eternal is a day-long parade in its honour. It's faster, more sinister and just meaner than the original in every way, building upon an extremely strong foundation with meaningful gameplay additions that manage to add depth without getting in the way of the core action. It raises the bar in terms of visual fidelity and technical performance and even manages to flesh out some fairly decent lore when it could probably have just rested on its strengths as a DIY demon surgeon simulator. It may have some stiff competition this year, but it's certainly got a fighting chance for 2020's GOTY.
Looks damn good. Friday cant come soon enough!My review for ACG
Doom Eternal Review "Buy, Wait for Sale, Rent, Never Touch?"
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Because they complain about the focus on the gameplay, and do an extremely rude conclusion.
Eurogamer. No recommended badge.
Doom Eternal review - the same orgiastic thrills with a creeping weight of story
"Story in a game is like a story in a porn movie," the original Doom's programmer John Carmack once wrote. "It's expect…www.eurogamer.net
With all the weapons and tools at your disposal, and knowledge of your foes' weakness, Doom Eternal can approach that wonderful feeling of flow in combat. I hit certain moments where everything just fell away, and I was just trying to survive a few more seconds. I'd be white-knuckling my mouse, hoping that I could strafe dash away from an Archvile and chainsaw a zombie for some ammo, only to see an Arachnotron spawn in and have to switch to the shotgun. The Doom dance remains. There are not many shooters these days as absolutely frantic as Doom Eternal, and I'm glad id Software didn't ruin it.
Hahaha.
Ori, Doom (potentially), Animal Crossing, Persona 5 Royal?
Already 89 Opencritic, 90 will not happen.
So is the game mostly just a series of arenas again?
While not recommending it and claiming that it's biggest problem is that it's more of the same. More of what lots of people called one of the best FPS campaigns of this gen."... a campaign that, for all its breaking of Carmack's ancient maxim, has a shot at being one of the best you'll play this year."
While not recommending it and claiming that it's biggest problem is that it's more of the same. More of what lots of people called one of the best FPS campaigns of this gen.
Find the problem.
It's utterly contradicting to not recommend a game you very clearly enjoyed, but what do I know.While also saying it could turn out to be one of the year's best campaigns. Like, I'm sorry you don't agree with this person who has played through it. His opinion is his opinion, he still clearly liked it.
As someone who never touched the multiplayer or snapmaps this sounds really exciting to me. Do the new mobility options add a lot?I can finally talk about the game, hehe. I loved just about everything, personally. The campaign is longer, more varied, more exciting. The battle formula is vastly improved, and smart additions like the fast travel and the cheat codes make replaying levels and exploration much more fun. The hub is full of excellent callbacks to not just Doom but other id games as well. Why "only" a 9.0 then? Because the game feels somewhat safe in its execution. It teases you with giant mechs, enormous demons, massive lore elements that throw the classics into the mix... but it's all played fairly safely, never moving away from the Doom 2016 formula, it's basically the same game but more varied and polished. And that is fine. But in order to deliver all this, they also lost an Arcade mode, the underappreciated multiplayer and SnapMap, so it's not a 100% full plate. But I'd lie if this wasn't one of the best FPS campaigns I've ever played that simply makes Doom 2016 feel outdated.
It's utterly contradicting to not recommend a game you very clearly enjoyed, but what do I know.
That's not what I said, but it still seems pretty weird.You're right man, even though "Recommended" is an actual rating that Eurogamer employs in place of a score. Maybe they should have only let people who thought Doom 2016 was one of the greatest games of the generation review Eternal, that seems fair.