Yet more and more are stepping over to stadia instead/waitiing of investing in ps5
If you read the descriptions on the pedestal below you can tell it's a 'shop.
If you read the descriptions on the pedestal below you can tell it's a 'shop.
It's realAh, that's true. I was thinking there was no way it could be real anyways. Lol.
If you read the descriptions on the pedestal below you can tell it's a 'shop.
Not a 'shop.Ah, that's true. I was thinking there was no way it could be real anyways. Lol.
Ahhhh, you're right. Completely forgot that's how they rolled it out. Thanks for the correction!You are misremembering. Although you could play Stadia in a browser with a Bluetooth controller from day 1, to do that, you had to be a Stadia subscriber, and to be a Stadia subscriber, you had to purchase a pack. For anyone who didn't purchase a pack, on day one, Stadia was inaccessible. It was inaccessible even to some people who did purchase a pack as Google took a while to send out codes.
Yet more and more are stepping over to stadia instead/waitiing of investing in ps5
If you read the descriptions on the pedestal below you can tell it's a 'shop.
It's real
Stadia's issues were clear from the start | This Week in Business
With Stadia Games and Entertainment no longer a going concern, let's take a look back to the day it was announced at th…www.gamesindustry.biz
Edit ah the tweet source is better above
The problem with [Insert any failed gaming platform here] was that rather than trying to figure out what the market wanted it tried to tell the market what it wanted. Better luck next time.
No, it is a real thing that really happened.
The descriptions don't make sense because Google couldn't be bothered.
LMAO I didn't even know The Division 2 was available on Stadia
How can Harrison still find a job ? This guy is clealy clueless.
Exactly! You're right!
While I agree with the general premise unless Google was willing to wait quite some time I'm not sure how giving 1 million to 20 different studios would help them in the short-term given how long it takes to make a game.
Stardew Valley, which was used as one of the examples, took 4.5 years to make. I don't think you can launch a streaming device and then tell people to wait 18 months let alone 2-4 years for content.
This will never not be hilarious.God...20 milions per port, what the fuck am I reading?! This picture was really the most self aware thing about Stadia.
Yes, this is the question that Google as a company (and Stadia as a platform) never had an answer for.I just never understood who this was for? The Venn diagram overlap of people who are A)interested in big budget AAA games like Cyberpunk and Assassin's Creed, especially running in 4K or on top of the line PC equipment which is how they initially really marketed this thing and B) find buying a console or building a PC to be way too much of an obstacle seems microscopic if not non-existent.
I imagine that the way that this worked in some internal Google presentation was that whoever was proposing Stadia made an argument that went something like this:In a world where Playstation, Switches and Xboxes are flying off shelves, and PC gaming seems to be on an uptick, what evidence is there that this audience of AAA/core gamers who don't want hardware exists (again, in a meaningful enough way to support this as a business model)?
Also Google integrated Ubisoft+ so anyone (in the US) subscribing to Ubisoft+ gets those games on Stadia without needing to pay Google for them and without needing a Stadia Pro subscription. Google are paying Ubisoft to port games and then Google are paying for the hardware and bandwidth to stream those games to Ubisoft subscribers. It's got to be one of the weirdest first party/third party dynamics in the history of gaming.Ubisoft and TakeTwo made bank. Tens of millions per port for major AAA games.
Considering how much Ubisoft put on Stadia, they must have made bank and Google got ripped hard considering how low the install base is over there.
I assume Amazon is paying the same for Luna. Is Stadia still getting new games? I know they shutdown their 1st party but will new games still go there?
Dude either can mindhack people or has dirt on all CEOs in the industry. How is he still getting such high profile jobs after multiple failed launches is beyond me.
You know, Google more or less accidentally propping up half of the video game industry is one of the better outcomes this could have lol
Get paid, Capcom.
Google writing a $10 million check for SamSho would be a no-brainer for SNK.Ya I'm still upset that SNK put Sam Sho on Stadia and not regular PC. But they must have gotten a hell of a check.
God...20 milions per port, what the fuck am I reading?! This picture was really the most self aware thing about Stadia.
Now then, I see you here commenting on all this and stuff, but are you ever going to tell us how much Google paid you guys to port Cuthulu Saves Christmas? Hmmmm?*Jason's "20 x $1 million indie game post" seems short-sided. Who is to say that they didn't do that as well? An indie studio with a budget of $1 million dollars or less is going to be a small studio (5 people or less) and those studios are typically bad at delivering games quickly and on a schedule (just look at all the Kickstarters that go way over their ETA release date). It's not unusual for games from small indie studios to take 5+ years from initial conception to launch.
Jason's "20 x $1 million indie game post" seems short-sided. Who is to say that they didn't do that as well? An indie studio with a budget of $1 million dollars or less is going to be a small studio (5 people or less) and those studios are typically bad at delivering games quickly and on a schedule (just look at all the Kickstarters that go way over their ETA release date). It's not unusual for games from small indie studios to take 5+ years from initial conception to launch.
The problem is they don't see anything through anymore. They try to break into new markets without the will to stay there as long as needed or sometimes they have genuinely good innovative ideas only to abandon the projects shortly after if they don't pay off right awayI honestly feel bad for Google. The company is simply terrible at coming up with profitable new products. You'd think the executives would have learned their lesson like 10 years ago.
Dude either can mindhack people or has dirt on all CEOs in the industry. How is he still getting such high profile jobs after multiple failed launches is beyond me.
How can Harrison still find a job ? This guy is clealy clueless.
Stop(clap emoji)Hiring(clap emoji)Phil(clap emoji)Harrison.
I'll trust Jason's reporting over yours.
It's.. not, though?