Honestly tho I have to say that, as amazing as Ys Origins' gameplay is, it has some severe issues, too.
1) Incredibly repetitive. The 3 paths are literally exactly the same, minus, tbh, really uninteresting story differences that parallel the other characters. The game isn't long, but it doesn't change the fact that the true ending requires you to do the exact same thing 3 times.
2) The writing... oh my god. I mean, again, I've never played an Ys game with great writing but it's just atrocious here. And maybe part of it was a localization thing but literally every single character and every single line of dialogue was insanely cringeworthy. I enjoyed Reah and Feena well enough, but that's about it. I especially did not care about any of the edgelord Fact characters or the daemons.
I still think Ark of Napishtim is by far and away the best in the series. I like how it's a solo Adol game that manages to feel somewhat grand/epic despite lacking a party and not being too long. Fantastic artwork, love the setting, best soundtrack in the series (from what I've personally heard of the series, at least), etc. Oath in Felghana might have tighter gameplay but there's literally nothing I remember about the story and nothing I remember about the characters. Nothing. Can't say the same for VI. I still remember Olha, Isha, Geis, Ernst, the annoying fairies, etc. It's a simple, but enjoyable story.
Also: hot take, I love the PS2 version. And the CG cutscenes, minus how Olha and Isha looked lol