Fantasy based on Reality.yes, you're right
but it would be a lot less fun,
fun is king
fun over reality
I mean, games always have conceits. I shouldn't theoretically be able to patch-up multiple gunshot wounds with the contents of a basic first-aid kit, but I can and do in video games all the time. This is why it's called a 'game' rather than a 'sim' - there's an implied suspension of disbelief just like with most other forms of media entertainment.
Sometimes I dream in third person
Damn I wish I could try third person irl
Sometimes I dream in third person
Damn I wish I could try third person irl
PUBG-Era would tell you it's irrelevant being able to literally see people in a room behind a corner before they have a chance to see youIt takes alot out of the game when you can plan your whole strategy before your character even enters the room.
Could be fun in a tactical shooter. Need to use tech (folding gun camera, mirrors, deployable cameras, vision modes, etc) and destructible environments to gain an advantageyes, you're right
but it would be a lot less fun,
fun is king
fun over reality
R6 classic and Door Kickers turned that idea into the entire game. It's worked beforeIt takes alot out of the game when you can plan your whole strategy before your character even enters the room.
I like it! Reminds me of Paradroid 90 on the Amiga 500, top-down view and no enemies were shown until you went around the corners.I mean FPS games don't usually let you see enemies through walls or give you a clear sight of them without clearly exposing yourself to gunfire or attacks, shouldn't TPS games be the same?
Imagine a Gears/Uncharted game where the depth of field that is forward and beyond cover is only stretched to about 4-5 feet and everything else is a blurry mess, it's not until popping out of cover you can see all of the enemies on the field. I can personally see some very interesting combat encounters from this design change alone; having to quickly scramble out when baddies move up because players are oblivious to their whereabouts. Keep in mind, the game would have to be designed around such feature, so like wide open spaces, smart AI and fast moving enemies.
Does the idea have potential or am I drunk? I feel third person cover shooters haven't seen much evolution since like Gears 1 and Uncharted 2. Max Payne 3 and MGS 5 had some cool stuff going on too. Still, the genre is definitely in need of some refreshment.
I guess a camera drone following you and vr goggles would do it.
brb going to patent office
Doesn't work for me.R6 classic and Door Kickers turned that idea into the entire game. It's worked before
Well obviously it wouldn't work or make sense in an fast-paced third person shooter like UnchartedDoesn't work for me.
Maybe give Nathan Drake a little mirror he can use to see in a room that only works 32% of the time to spot one guard.
The OP does say imagine Uncharted or GoW with these mechanics. I doubt people are against it in appropriate franchises.Well obviously it wouldn't work or make sense in an fast-paced third person shooter like Uncharted
You'd have to design the entire game around the concept and it would probably have to be a tactical shooter based around using your ability to extend your vision and gain knowledge of a room and where enemies are into a strategic planning tool
So basically Rainbow Six and SWAT
Yeah, I agree with this. Not sure I understand the real difference between what the OP is proposing and an FPS.
What if I think it's a pretty stupid idea that has potential
I don't think that's true. A lot of realistic features would be counter to the central appeal of the medium and make not just for a less 'convenient' game, but one that has sacrificed its core appeal for the sake of (poorly) simulating a real-world that we already have access to. To me, the best games are the ones that rejoice in what they are.
Nah, OP might be onto something new here. A viewpoint where you can only see what your character can see...
have a drone follow you from a TPS angle and feed the video into a VR headset. Bingo!Sometimes I dream in third person
Damn I wish I could try third person irl