I wonder how many people really got caught out by Viewtiful Joe's difficulty settings of "Kids" and "Adults"
Yeah that's another one that annoyed me as a child, I think I went with adults and found it too hard and bailed
I think "kids" is actually meant to be normal and "adults" is hard, but either way I only think it's worth changing the names of the settings if it's clear what they relate to. So something like:
Story
Standard
Experienced
Is fine, because it's clear what they are, and which one is easy, normal and hard, but when games have 2 settings and they're not clear which is best for new players, it's bad design
Kids seems like it would be a baby mode with Adults being the standard mode, but kids could also be Normal and Adults Hard, so it's not clear, meaning at least
some players will make the wrong choice for them because they don't have all the info
It's the same with Gears 1, Casual and Hardcore seem like Easy and Hard, so do I opt for a mode I think will be too easy for me, or a mode I think will be too frustrating?
If Causal is Normal then call them Normal and Hardcore, or Standard and Hardcore, if Hardcore is normal then call it Normal and call Casual Easy, If Hardcore is hard, then call them Hardcore and Normal