Final Fantasy VII Remake has been available for over a month now, and it feels like its release ended up being a landmark moment for the series. With that in mind, we got the opportunity to talk to producer Yoshinori Kitase and co-director Naoki Hamaguchi about Remake's development, its launch, and the decisions behind some of the game's design.
Final Fantasy VII Remake expands on the Midgar story arc significantly. When developing the game, how did you decide on the parts that you wanted to expand?
Kitase: I personally envisioned quite a dramatic change overall, but our director; Tetsuya Nomura and co-director; Naoki Hamaguchi, wanted to keep the beloved aspects in the original as much as possible. Eventually the development team decided to focus on respecting the original while adding in new elements, ensuring a delicate balance between the two.
Other tidbits at: http://www.pushsquare.com/news/2020...opment_launch_and_being_grateful_for_the_fans
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