Final update on Yakuza for the day... cleared the penultimate chapter (Shimano 2) and then headed out to finish up the last couple of optional trophies before going to fight Jingu.
Shimano 2... unlike my above rant about how Majima was ruined in Kiwami, Shimano 2 is the direct opposite (especially if you play the Japanese version). He's a great fight and your stances make the fight so damn fun - last time I played Kiwami I was stance switching and using all manor of counters and heat moves, never repeating one. It flowed so damn well and was honestly the pinnacle of the games combat for me (and one of the most fun of the series to boot). Quite the turn around from his first fight... plus if you play the Japanese/modded PC version you get "Receive You" play, which just makes the entire thing about 1000x more epic.
The 1HD boss fight is still plenty good, but it just doesn't quite hit the awesome heights of the remake. Its why I have such a hard time picking my favourite version, because both manage to do some great things, and some not so great things!
Basically got all the optional trophies now, just need to clear the last chapter. The locker keys are always fun to get... but you'll need that guide for 1&2 so that you don't miss a couple that are evilly hidden in one and done areas...
And the arena... 1's arena is great in that it doesn't require grinding only skill, but damn is that last GP a toughie! The first dude (Lau clone) is fairly easy going, Gas Mask dude is a pain in the ass thanks to his damage output, multitude of grabs, and parts of the fight where he will just go invincible... that's not my idea of fun especially when the last fighter is...
Komaki - the old man that is just crazy to fight in this game. Equal parts camera and difficulty there... Again, I'd forgotten just quite how the fight handled aside from him being tough to hit - for example I'd forgotten that (like Amon) as he takes more damage he cycles through different fighting styles. The funny thing being that his first fighting style is probably the most dangerous of the bunch. The rest he's slightly more vulnerable (and by that I mean you can get one single hit on him timed right). Despite its tight timing window in 1 - in the end it was the Tiger Drop that saved the day. Komaki has one combo which is pretty easy to see coming and the third hit is an easy parry, and Tiger Drop is really the only decent damage move you have against him. So yeah, it was a tough fight but I managed to KO the old man. Thankfully that's all done... at least until 2! To his credit, he's one of the most fun fights in the game especially when it comes to the optional bosses... its interesting to watch how his difficulty fluctuates as the series goes on. He's pretty easy to KO in Kenzan (guess the sword is mightier than the fist...) while I felt he was pretty formiddable in 3. He's a complete pushover in FOTNS though, Kenshiro's crazy fighting style kinda walks all over him. The less said about the 2 on 1 fights in 5 the better though...