Don't feed this guy at night or drop water on him ...Sounds tasty! Really hope we get an Overrun mode (or some variant of)
Don't feed this guy at night or drop water on him ...Sounds tasty! Really hope we get an Overrun mode (or some variant of)
Well I hope all that is true. Sounds great.So, sorry for the delay, it has been a long day for me.
First of all I will make things clear: pick everything with a grain of salt.
How I obtained this informations?
A dear friend of mine is an important member of the italian gears community. He collaborated with Panini Comics for the comic "dirty little secret" and now with multiplayer edizioni for the new novel.
He has a yt channel he managed with his wife(they met thanks to gears 1) and he has mail friends in TC because developers found useful his videos about the lore of the saga(his channel is a little gears wiki).
He gave hints in our chat, caruful to not break any NDA, so I've tried to put the pieces together.
In the spoiler part I will talk in this order:
-Gears tactics position in the saga and how it will be bound to gears 2 and 5
-gears 5 campaign
-Escape.
Remember those are hints I collected in the past months and put together, there's no warranty that the result will be accurate.
So here we go.
There are things I like and things I don't like, but I wont comment anything.
Gears tactics is set after the E-day, as Rod clarified at e3, and in the interface we can see that two characters should survive(like any xcom like there's permadeath) and the surname of the leader is blurred, we only know that his name is "Gabriel" and the surname will be, according t the source, "Diaz"
Gabriel may be the brother of Oscar, husband of Reina and Kait's dad.
The second connection is the main enemy. Rod talked about a locust mad scientist. That scientist could be a character from the comics, Ukkon, a grey emminence that invented the cyborg parts that allow the control of brumaks, corpsers and so on.
Ukkon is, according to several theories, Niles Samson, the scientist who lead the new hope lab visited in gears 2 and his mind was used as a base for the AI that managed the base.
A few months ago the actor who dubbed samson was in the coalition headquarters, so this may back the theory.He compared the mission structure to god of war and mgsv, with a central hub in New Ephyra, the new Cog's capital showed at the beginning of Gears 4.
The most important change is the stealth which enhances the movement possibilites with the crouch walking, but he ignores how it will be balanced in the pvp
I don't understand how weapon changes work, but there are, he couldn't answer about the armors(ignorance or NDA?)
The plot is full of black humor and less PC than 4.
He talked about "strategic decision on the field".
The melee is inspired by from software games, obviously is a lighter thing.
Several enemies factions.
New enemy classes and new mechanics, like the abilty of the swarm to posses the DeeBees.
Myrrah will have an important role in the background.
The areas will be different and interconnected by the Skiff sections and in the middle New Ephyra.
We will visit several old places from the trilogy and Judgement will have its relevance for the plotA marriage between horde and campaing.
It's inspired by J's mission, at the beginning you will dropped in the area with three human companions.
From what I've understand it may be a rougelike in which each game is different, with different sections and objectives, and during the post lunch TC will add new pieces that could spawn and even new missions
It's a gears encyclopedia, with several scenarios an periods, old enemies and characters and each of them as little narrative
Too late!
GotY incoming. Thanks for the tidbits!So, sorry for the delay, it has been a long day for me.
First of all I will make things clear: pick everything with a grain of salt.
How I obtained this informations?
A dear friend of mine is an important member of the italian gears community. He collaborated with Panini Comics for the comic "dirty little secret" and now with multiplayer edizioni for the new novel.
He has a yt channel he managed with his wife(they met thanks to gears 1) and he has mail friends in TC because developers found useful his videos about the lore of the saga(his channel is a little gears wiki).
He gave hints in our chat, caruful to not break any NDA, so I've tried to put the pieces together.
In the spoiler part I will talk in this order:
-Gears tactics position in the saga and how it will be bound to gears 2 and 5
-gears 5 campaign
-Escape.
Remember those are hints I collected in the past months and put together, there's no warranty that the result will be accurate.
So here we go.
There are things I like and things I don't like, but I wont comment anything.
Gears tactics is set after the E-day, as Rod clarified at e3, and in the interface we can see that two characters should survive(like any xcom like there's permadeath) and the surname of the leader is blurred, we only know that his name is "Gabriel" and the surname will be, according t the source, "Diaz"
Gabriel may be the brother of Oscar, husband of Reina and Kait's dad.
The second connection is the main enemy. Rod talked about a locust mad scientist. That scientist could be a character from the comics, Ukkon, a grey emminence that invented the cyborg parts that allow the control of brumaks, corpsers and so on.
Ukkon is, according to several theories, Niles Samson, the scientist who lead the new hope lab visited in gears 2 and his mind was used as a base for the AI that managed the base.
A few months ago the actor who dubbed samson was in the coalition headquarters, so this may back the theory.He compared the mission structure to god of war and mgsv, with a central hub in New Ephyra, the new Cog's capital showed at the beginning of Gears 4.
The most important change is the stealth which enhances the movement possibilites with the crouch walking, but he ignores how it will be balanced in the pvp
I don't understand how weapon changes work, but there are, he couldn't answer about the armors(ignorance or NDA?)
The plot is full of black humor and less PC than 4.
He talked about "strategic decision on the field".
The melee is inspired by from software games, obviously is a lighter thing.
Several enemies factions.
New enemy classes and new mechanics, like the abilty of the swarm to posses the DeeBees.
Myrrah will have an important role in the background.
The areas will be different and interconnected by the Skiff sections and in the middle New Ephyra.
We will visit several old places from the trilogy and Judgement will have its relevance for the plotA marriage between horde and campaing.
It's inspired by J's mission, at the beginning you will dropped in the area with three human companions.
From what I've understand it may be a rougelike in which each game is different, with different sections and objectives, and during the post lunch TC will add new pieces that could spawn and even new missions
It's a gears encyclopedia, with several scenarios an periods, old enemies and characters and each of them as little narrative
It definitely makes sense and i personally have always thought that they should have these WWZ/L4D like missions in an alternate version to Horde where you see the stories from JD and Marcus while the campaign is fully focused on Kait and the origins of the Swarm.
Sounds tasty! Really hope we get an Overrun mode (or some variant of)
Thanks to everyone, I would love to respond to each message
Personal goty or official goty? This year is clear the dmcv's one
Games will probably only be cross gen for the first year. First year games are mostly cross gen. Halo infinite will look amazing on anaconda.cross-posting my reply in the thread: At launch, we've heard there won't be any "Xbox Scarlett"-exclusive games. For at least a few years.
___________________
I've been away for a few days -- Just now catching up. I will say that I think this would be a major mistake on Microsoft's part, if this is true, and if this is as different as it sounds, beyond the normal cross generational period of 2 years or so. Scarlett absolutely has to have (at launch in 2020) some next-generation only games that are not possible on Xbox One / One X or even the 1X, in addition to the usual cross-gen games.
It would be terrible if Scarlett not only does not get games that are exclusive to the console (because they're also on PC), but also does not get any next-gen exclusive games that are just multi-platform for PS5 and PC as well.
That would be double bad.
Mainly because next-gen exclusive games will be designed to run on Zen-class CPUs (Zen, Zen+ and Zen 2) and won't work well if at all on Jaguar CPUs.
THEN on top of that, the prospect of Anaconda not being the new baseline spec for new Xbox games going forward, because the lower spec Lockhart is the baseline.
This will be a large advantage for Sony and PS5, especially for 1st party games, and eventually, 3rd party games on PS5.
In short, if this rumor is true, Microsoft would be further watering down the impact of its next generation Xbox, and any performance advantage Anaconda might have over PS5.
As much as I want Banjo, I'm low-key afraid it'll fail commercially in today's gaming climate and forever be thrown into purgatory.
Im thinking more of a Perfect Dark Sequel, or reboot. I think it would translate well into a modern franchise.
Oh, I dunno. Gaming and awards shows both have a very real recency bias. DMCV will be "old news" by the time the awards shows roll around.Personal goty or official goty? This year is clear the dmcv's one
Miles Jacobson is boss [IIRC] of Sports Interactive who make Football (Soccer) Manager. It's immensely successful but 0 idea why that'd have anything to do with MS, in any realm.
Didn't God of War (April) beat out Red Dead Redemption 2 (October) last year? Same with BotW beating SMO the year before that?Oh, I dunno. Gaming and awards shows both have a very real recency bias. DMCV will be "old news" by the time the awards shows roll around.
You occasionally get really damn huge games that outweigh everything else that came after them (I think TW3 did the same) but there's plenty of years that older releases that were really well received just dropped off the radar.Didn't God of War (April) beat out Red Dead Redemption 2 (October) last year? Same with BotW beating SMO the year before that?
You occasionally get really damn huge games that outweigh everything else that came after them (I think TW3 did the same) but there's plenty of years that older releases that were really well received just dropped off the radar.
And then OverWatch(May) beat out Titanfall 2 (November) in 2016.You occasionally get really damn huge games that outweigh everything else that came after them (I think TW3 did the same) but there's plenty of years that older releases that were really well received just dropped off the radar.
Yea that scene makes more sense now lol.
Was interesting who was liking the tweet. There was a lot of noise a while ago about SEGA being a possible target for Microsoft
As much as I want Banjo, I'm low-key afraid it'll fail commercially in today's gaming climate and forever be thrown into purgatory.
1st post ever here, i joined because of the Omnipotent hidden post but i guess ill stay here to respond to any Gears Multi slander.
Also put me on that hype train
If you think about it, enemies always start running once you see them in a zone in prior games. Even when they teach you how to yank and execute a deebee at the beginning of 4, it alerts the entire patrol instead of being a cool stealth kill.
Do you guys use the Infinity a lot for hype trains?
Is Escape going to take the place of Horde or will it be a separate game mode?So, sorry for the delay, it has been a long day for me.
First of all I will make things clear: pick everything with a grain of salt.
How I obtained this informations?
A dear friend of mine is an important member of the italian gears community. He collaborated with Panini Comics for the comic "dirty little secret" and now with multiplayer edizioni for the new novel.
He has a yt channel he managed with his wife(they met thanks to gears 1) and he has mail friends in TC because developers found useful his videos about the lore of the saga(his channel is a little gears wiki).
He gave hints in our chat, caruful to not break any NDA, so I've tried to put the pieces together.
In the spoiler part I will talk in this order:
-Gears tactics position in the saga and how it will be bound to gears 2 and 5
-gears 5 campaign
-Escape.
Remember those are hints I collected in the past months and put together, there's no warranty that the result will be accurate.
So here we go.
There are things I like and things I don't like, but I wont comment anything.
Gears tactics is set after the E-day, as Rod clarified at e3, and in the interface we can see that two characters should survive(like any xcom like there's permadeath) and the surname of the leader is blurred, we only know that his name is "Gabriel" and the surname will be, according t the source, "Diaz"
Gabriel may be the brother of Oscar, husband of Reina and Kait's dad.
The second connection is the main enemy. Rod talked about a locust mad scientist. That scientist could be a character from the comics, Ukkon, a grey emminence that invented the cyborg parts that allow the control of brumaks, corpsers and so on.
Ukkon is, according to several theories, Niles Samson, the scientist who lead the new hope lab visited in gears 2 and his mind was used as a base for the AI that managed the base.
A few months ago the actor who dubbed samson was in the coalition headquarters, so this may back the theory.He compared the mission structure to god of war and mgsv, with a central hub in New Ephyra, the new Cog's capital showed at the beginning of Gears 4.
The most important change is the stealth which enhances the movement possibilites with the crouch walking, but he ignores how it will be balanced in the pvp
I don't understand how weapon changes work, but there are, he couldn't answer about the armors(ignorance or NDA?)
The plot is full of black humor and less PC than 4.
He talked about "strategic decision on the field".
The melee is inspired by from software games, obviously is a lighter thing.
Several enemies factions.
New enemy classes and new mechanics, like the abilty of the swarm to posses the DeeBees.
Myrrah will have an important role in the background.
The areas will be different and interconnected by the Skiff sections and in the middle New Ephyra.
We will visit several old places from the trilogy and Judgement will have its relevance for the plotA marriage between horde and campaing.
It's inspired by J's mission, at the beginning you will dropped in the area with three human companions.
From what I've understand it may be a rougelike in which each game is different, with different sections and objectives, and during the post lunch TC will add new pieces that could spawn and even new missions
It's a gears encyclopedia, with several scenarios an periods, old enemies and characters and each of them as little narrative
I think it'd be cool if we swapped back and forth between Kait/Del and Marcus/JD. Maybe like a 70/30 split. Kait and Del segments would be all new gameplay types. Open(ish) world, open quest system. Stealth. All that jazz. And Marcus/JD segments could be more traditional, linear, cover based shooting. Nice balance of old and newStill not sure about the Hub. Think Kait and Del will go on a journey and Marcus and JD handle more the Jin problem and politics.
Marcus his voice actor also said Marcus was gonna be abit more of a father figure in this one and i think Marcus and JD being together only will help that. This is gonna create in some good banter for sure.