Good deal. I played all weekend to beat it to the point i'm finished with. glad to see a good amount of folks playing
I'm not going to pretend to know what Microsoft is looking for in the studios it's acquiring, but I would love to see them take a look at smaller studios who may be interested in moving from the "A" range to a "AA" range. If studios like Arrowhead, Chucklefish, Coffee Stain, Dennaton, Team Meat, Housemarque, Moon (Obviously), Playdead, Studio MDHR, Supergiant, thatgamecompany, and Yacht Club wanted to significantly increase the size and scope of their future projects, they would be a great fit under the XGS banner.
They'll talk about xCloud at GDC.Whatever plans MS had of revealing xCloud when it is really ready, staggered launch are out of consideration now. They NEED to reveal xCloud atleast by/during E3 2019 with a "Its out now in Beta & free access for Xbox GP Members kind of announcement".
Can you post that every day from now on?
Imagine a reality were they canned CD3, and scalebound was released and scored badly. Do you prefer that?
So because MS persisted with Crackdown 3 they should fund EVERY project regardless of time and cost?
Sales tell us that huh? interesting that people who haven't played the game hate it. Seems to me that's the majority of people hating on the game on ERA haven't played it and clearly have other motives. But when you go into the OT of people who have actually played the game it's overwhelmingly positive. Many people are enjoying their time with the game. Continue on console warring though.And sales tell others hated it. As do reviews
As low as Crackdown 3? Not possible
No. But funding Crackdown 3 for 5-6 years and getting results like that is is even worse
A platinum game in the 60s and below?And sales tell others hated it. As do reviews
As low as Crackdown 3? Not possible
No. But funding Crackdown 3 for 5-6 years and getting results like that is is even worse
Scalebound wasn't going to release on time, wasn't going to review well, and if Crackdown 3 would have been the canned game people will be bitching about it.
Sales tell us that huh? interesting that people who haven't played the game hate it. Seems to me that's the majority of people hating on the game on ERA haven't played it and clearly have other motives. But when you go into the OT of people who have actually played the game it's overwhelmingly positive. Many people are enjoying their time with the game. Continue on console warring though.
So is fake?
IDK, maybe it would have turned the plattforming too easy like spiderman or sunset overdireveOne thing I though would've made CD3 better was if it had SO's mobility options (rebounds, grinding, wall-running)
That would've made the city feel more interactive. As it is I can't help but being a little disappointed every time I'm walking/running or missing a ledge by a few centimeters hahaha
IDK if it's fixed in the ps4 remastered, but on ps3 I broke the design of one of the most important fights, IIRC right before meeting Joel's brotherI found combat in these games to be very clunky and frustrating, rarely it was 'fun'. Stealth parts were the best.
We had no trusted source on the closure so guess it was a really big fucking messExactly?
You don't know how much money MS had poured into the game to the point it was cancelled. PG had already been working on it for 3-4 years. You can't keep pouring money into a project with no end in sight. PG missed deadlines and the game looked rough every time it was shown.
MS get's all the blame and bad press when it comes to Scalebound whilst PG get a free pass
Dude I'm so scared for anthem, movement and shooting is so good, the map too, but the rest looks anonymus at best. I want it to turn out to be good.No worries Anthem quickly replaced Crackdown 3's spot due to early reviews.
It will be interesting, I hope tha msft capitalize on the success of the game and support it on the long time, I'd love a crazy mode for the campaign with coop and ng+It'll be interesting to see where Crackdown 3s campaign falls in terms of player population in a week, this first week could easily be attributed to "I can't believe it's that bad, I gotta check this out". If people are still munching on that game in a week, I think Gamepass will have proven its point.
Also, even though Scalebound exclusive to the Switch is definitely not happening, I wanna make this joke before anyone else gets a chance to.
Scalebound, more like Scaled-down, am I right?
I've yet to see someone saying is a bad game, mediocre maybe, but no one who tried said it's as bad as the reviews described it.There's been quite a bit over Crackdown over the last week. I wonder when we'll hear from MS in terms of the actual engagement within the game. Something tells me its been anything but a failure for player engagement, despite the (usual) narrative.
The narrative should be protected in some way no?I noticed in this article "Of course, Metro and Far Cry both fared better on other platforms. In the UK, for example, PlayStation 4 accounted for 57% of Metro Exodus' launch sales, and 60% of Far Cry: New Dawn's."
Given PS4 has more than a 3:2 install base advantage over the XBO in the UK, what were they expecting? Actually the games fared better on XBO when taking install base in to account.
Yes, so refreshing, I enjoyed it way more than I expected.Good deal. I played all weekend to beat it to the point i'm finished with. glad to see a good amount of folks playing
And basically now ryse has a cult following who hope for a sequel each e3A platinum game in the 60s and below?
https://www.metacritic.com/game/xbox-one/teenage-mutant-ninja-turtles-mutants-in-manhattan
https://www.metacritic.com/game/playstation-4/the-legend-of-korra
Already happened.
An Xbox One Exclusive in the 60s?
https://www.metacritic.com/game/xbox-one/ryse-son-of-rome
Already happened.
We don't have any prove that there is a correlation between the cancellation of one and the other game surviving anyway.I'm super glad Crackown 3 wasn't cancelled, and I like it a lot.I absolutely love Crackdown 3 and am really glad that they stuck with releasing it for Xbox fans like me (a new Crackdown fan as this was my first game in the series).I will just let the almost trillion dollar Microsoft corporation sort out any of the business junk, and I don't need affirmation from online reviewers or social media as to what I should or should not like to play.
And? There are many people who hate critically acclaimed games like RDR2... So what?There are numerous people in era also telling the game sucks just as many reviews tell same thing.
This is isn't console warring. Every criticism against Microsoft isn't console warring
I think Ryse is more like a trauma game than a cult classic, but it's true that is well loved by a lot of fans.So is fake?
IDK, maybe it would have turned the plattforming too easy like spiderman or sunset overdireve
IDK if it's fixed in the ps4 remastered, but on ps3 I broke the design of one of the most important fights, IIRC right before meeting Joel's brother
We had no trusted source on the closure so guess it was a really big fucking mess
Dude I'm so scared for anthem, movement and shooting is so good, the map too, but the rest looks anonymus at best. I want it to turn out to be good.
Plus EA could do something terrible to bioware if it doesn't is enough succesful.
It will be interesting, I hope tha msft capitalize on the success of the game and support it on the long time, I'd love a crazy mode for the campaign with coop and ng+
I've yet to see someone saying is a bad game, mediocre maybe, but no one who tried said it's as bad as the reviews described it.
The narrative should be protected in some way no?
Yes, so refreshing, I enjoyed it way more than I expected.
This game is destined to be a cult classic.
And basically now ryse has a cult following who hope for a sequel each e3
And 2020 can be the best ever too, hopefully 2021 too...I'm just so excited about MS 2019 E3 conference. could be their best ever.
Idk how much truth was to it but at the time I remember hearing that PG... "redirected" MS's money from Scalebound to fund and publish NierAt some point you have to say, enough is enough
Also, PG were tied to too many projects at the time and ultimately Scalebound suffered
Also, on Xbox unless it's a game you "need" to play at launch it's better to wait for a sale or for it to come to GP :pI noticed in this article "Of course, Metro and Far Cry both fared better on other platforms. In the UK, for example, PlayStation 4 accounted for 57% of Metro Exodus' launch sales, and 60% of Far Cry: New Dawn's."
Given PS4 has more than a 3:2 install base advantage over the XBO in the UK, what were they expecting? Actually the games fared better on XBO when taking install base in to account.
You started pretty well, but with each passing message it seems you're getting more and more frustrated about people not wanting to set MS on fire because they are enjoying the gameAnd sales tell others hated it. As do reviews
As low as Crackdown 3? Not possible
No. But funding Crackdown 3 for 5-6 years and getting results like that is is even worse
As low as Crackdown 3? Not possible
No. But funding Crackdown 3 for 5-6 years and getting results like that is is even worse
They'll talk about xCloud at GDC.
https://schedule.gdconf.com/session...ices-and-beyond-presented-by-microsoft/865431
Project xCloud: The Future of Streaming Xbox Games on Mobile Devices and Beyond (Presented by Microsoft)
Gus Apostol (Principal Program Manager, Team Xbox, Microsoft)
Brandon Riffe (Principal Program Manager Lead, Team Xbox, Microsoft)
Shawn Farkas (Principal Software Engineer, Microsoft)
Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Indie Games Summit - Get your pass now!
Topic: Programming
Format: Sponsored Session
Project xCloud is enabling Console Native games to stream through our Azure-hosted game servers and streaming clients. Any Console Native game currently shipping in the Microsoft Store on Xbox will be capable of streaming to a mobile device. Project xCloud is an open platform with a customizable Client UX where streaming starts with Xbox game developers not having to modify a single line of existing game code.
This talk will go deeper on how developers can get their console games to adapt to a mobile world
Takeaway
Come to hear about the future of streaming games on mobile devices, leave understanding the opportunity every game developer will have to take advantage of Microsoft's latest gaming cloud service.
Intended Audience
Developers already building games for Xbox will learn how Project xCloud will make it easy to get that entire catalog running on mobile.
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.
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And Microsoft is targeting a public beta phase this year.
To be honest, I don't think the streaming will get the real mindshare. At least not at first. I fully expect their studio acquisitions and partnerships to take prime spotlight. THAT will shake up the industry, and we'll have to see how Microsoft responds.I think with Google's official entry, xCloud will/should also go in Public Beta very soon, don't think they can wait till fall and wait for Google to show their hand and gain mindshare.
I think with Google's official entry, xCloud will/should also go in Public Beta very soon, don't think they can wait till fall and wait for Google to show their hand and gain mindshare.
And sales tell others hated it. As do reviews
As low as Crackdown 3? Not possible
No. But funding Crackdown 3 for 5-6 years and getting results like that is is even worse
Can we stop engaging the user as they've already been banned for it.
???So is fake?
IDK, maybe it would have turned the plattforming too easy like spiderman or sunset overdireve
IDK if it's fixed in the ps4 remastered, but on ps3 I broke the design of one of the most important fights, IIRC right before meeting Joel's brother
We had no trusted source on the closure so guess it was a really big fucking mess
Dude I'm so scared for anthem, movement and shooting is so good, the map too, but the rest looks anonymus at best. I want it to turn out to be good.
Plus EA could do something terrible to bioware if it doesn't is enough succesful.
It will be interesting, I hope tha msft capitalize on the success of the game and support it on the long time, I'd love a crazy mode for the campaign with coop and ng+
I've yet to see someone saying is a bad game, mediocre maybe, but no one who tried said it's as bad as the reviews described it.
The narrative should be protected in some way no?
Yes, so refreshing, I enjoyed it way more than I expected.
This game is destined to be a cult classic.
And basically now ryse has a cult following who hope for a sequel each e3
???
I got asked if I know anything about the Scalebound situation and I answered "No".
I never was on-board for team 20by20, sorry. Imho that is way too ambitious. We know they are looking for more, but I don't think they will add another 7 studios.Don't need to name drop anyone but is there any active rumours you've heard for new acquisitions or is 20 by 20 currently on a time out?
I never was on-board for team 20by20, sorry. Imho that is way too ambitious. We know they are looking for more, but I don't think they will add another 7 studios.
Went with the official number:One day soon you jump onboard, you know in your heart it to be true (and its 8 studios)
Our 13 game development studios focus on delivering great games for everyone, wherever they play—on console, PC, or mobile devices. We're responsible for developing and publishing some of the biggest game franchises in history: Age of Empires, Forza, Gears of War, Halo, Minecraft, Microsoft Solitaire, Microsoft Flight Simulator, State of Decay, and many more. We believe that play is the thing that unites everyone, because when everyone plays, we all win.
I never was on-board for team 20by20, sorry. Imho that is way too ambitious. We know they are looking for more, but I don't think they will add another 7 studios.
Went with the official number:
https://www.xbox.com/en-US/xbox-game-studios
Sorry Steve, I'm an optimist, but I stay in team #16by2020.
Which is 19 by 2020 if we count rare, playground and InxileWent with the official number:
https://www.xbox.com/en-US/xbox-game-studios
Sorry Steve, I'm an optimist, but I stay in team #16by2020.
They're counting playground as 2Global Publishing is not a studio like the others. Also you say official number yet the list only has 12 in it...
They're counting playground as 2
I'd count it at 13 personally but I guess it depends how you view pg
One thing I though would've made CD3 better was if it had SO's mobility options (rebounds, grinding, wall-running)
Bioware has lost a ton of people over the years. Not really sure they're worth it anymore. Besides they have Obsidian, InXile and Playground for RPGs and they have good relationships with CDPR and Bethesda.Microsoft should buy Bioware from EA, they are hopeless right now.
They're counting playground as 2
I'd count it at 13 personally but I guess it depends how you view pg
Theyre counting Xbox Game Publishing.
1. 343i
2. Coalition
3. Rare ltd (2 teams)
4. Ninja Theory (2 teams)
5. Playground Games (2 Teams)
6. Obsidian (2 Teams)
7. InXile (2 Teams)
8. Undead Labs
9. The Initiative
10. Compulsion
11. Mojang
12. Turn 10
13. Xbox Game Publishing
343i, Coalition, and Rare also help other studios with games too (Gears Tactics, Battletoads, etc)
I really can't wait to see what PG Games is working on next. These look unbelievable,
they are making an RPG? are they still working on the horizon series on the side?
Yes they have two studios now, they're making both simultaneously.they are making an RPG? are they still working on the horizon series on the side?