GhostTrick

Member
Oct 25, 2017
11,497
2. Steam, Cortana, update manager, etc, etc. W10 is notorious for having 50+ background prcesses going all the time. You can customize this to some degree but there are still essential processes you'll need.
3. No, you're still giving up some processing to Windows, Steam, etc. There's not a game that gives the full paper spec, PCs aren't designed to dedicate resources that way.
4. Win2 won't sustain 2.6GHz, it throttles down to 2.3, 1.6 or even 1GHz depending on GPU load and thermals. The CPU doesn't come at all to PS4 spec reliably. It's much closer to TX1's quad core A57s even, which core for core do almost match the Jag cores.



Core for core, the m3 7y30 is closer to the i7 3770.
And it's absolutely murders the Cortex A57.
 

ShadowFox08

Banned
Nov 25, 2017
3,524
"A really low res port had its resolution doubled, so it's half the power of the Xbox One."

That's not how it works. While the hardware in the XB1 was underwhelming, even in 2013, it's still far beyond the capabilities of the Tegra X1 chip. For as much technical wizardry as Panic Button can pull off with the Switch port, it can't make miracles happen. Wolfenstein runs at a noticeably lower resolution, at half the frame rate, and with lots of hardware-specific modifications made to the Switch port (such as obstructing previously open vistas, among other changes).
Right, but when we are talking about resolution, we are mainly talking about GPU (and bandwidth to an extent). Switch's CPU is at least 2x as weak as xbone, which does affect the framerate. Also having less memory will affect textures and loading as well.

so xbone base is 2-3x stronger in GPU (leaning closer to the lower end if unreal engine 4 and mixed precision mode are taken advantage of), at least 2x in CPU, 3GB RAM more available for games, and much more bandwidth. For games that really make heavy use of CPU, RAM, and Bandwidth, the performance gap will widen between switch and Xbone/PS4.
 

Pancracio17

▲ Legend ▲
Avenger
Oct 29, 2017
19,063
It doesnt hold its own and it never will. Its a necessary weakness because its portable.

Sure Starlink looks good, but it aint comparable to the PS4's or Xbox One's highs.
 

Enforcer

The Fallen
Oct 27, 2017
2,966
you really think that xeno 2 and odyssey are using the switch hardware efficiently? they are first year exclusives like Killzone shadow fall or Infamous second son Lol.

I can only judge what has been shown and released so far.

The OP is asking how I feel about the Switch capabilities currently and I stand by that.
 

Wander_

Banned
Feb 26, 2018
5,552
Right, but when we are talking about resolution, we are mainly talking about GPU (and bandwidth to an extent). Switch's CPU is at least 2x as weak as xbone, which does affect the framerate. Also having less memory will affect textures and loading as well.

so xbone base is 2-3x stronger in GPU (leaning closer to the lower end if unreal engine 4 and mixed precision mode are taken advantage of), at least 2x in CPU, 3GB RAM more available for games, and much more bandwidth. For games that really make heavy use of CPU, RAM, and Bandwidth, the performance gap will widen between switch and Xbone/PS4.

uh? no

its 3,25 vs 5

also games for xbox one have access to only 6 cpu cores and 90% of the gpu processing power.
 

ShadowFox08

Banned
Nov 25, 2017
3,524
uh? no

its 3,25 vs 5

also games for xbox one have access to only 6 cpu cores and 90% of the gpu processing power.
Ok, so I was about GB off in ram.

Switch only has access to half it's cpu as well and is severely throttled downclocked due to thermal issues. At the very least, xbone cpu twice as powerful as switch's overall.

Not sure where the claim about xbone only using 90% of it's processing power comes from.
Edit: ok so you got this from Kotaku?
http://kotaku.com/the-five-possible-states-of-xbox-one-games-are-strangel-509597078
What's the reason behind 90%, and do we know if other consoles have a gpu constraint?
 
Last edited:

fiendcode

Member
Oct 26, 2017
25,002
Core for core, the m3 7y30 is closer to the i7 3770.
And it's absolutely murders the Cortex A57.
We're talking overall real performance in game scenarios. And despite a clear landslide CPU spec advantage, Win2 still runs some games (like Dark Souls) less consistently than even an undocked Switch and PS4 absolutely annihilates it. I feel like this is going in circles but in terms of what Win2 and Switch can do, they do come closer to each other than PS4.
 

Bishop89

What Are Ya' Selling?
Member
Oct 25, 2017
35,394
Melbourne, Australia
Haven't played Wolfenstein 2 yet but how do the graphics compare to the first?

How well did wolf1 perform and look on the ps3?

Comparible with wolf2 on switch?

Genuinely curious
 
Dec 23, 2017
8,802
For what switch is asked to do it has outperformed what the majority said would be possible for it. 2019 will determine a lot.
 
Last edited:

Jubenhimer

Alt Account
Banned
Jan 14, 2019
213
Switch graphics look awful compared to current gen consoles. It looks like complete trash when compared to modernn PC games. Nothing about the switches graphics are impressive. It blows my mind that there are people out there they think the Switches graphics are anything to write about. Your cellphone is capable of better performance.

Switch is impressive because it's able to balance the right mix of performance, efficiency, and ease of development for its size and premise. Say what you will about it compared to the PS4, it's an incredibly well engineered device that's a lot more capable the some people may expect at first.

And yeah, your phone is more powerful, but it's also likely more expensive and has to deal with the massive overhead of its OS, so that's not a fair comparison.
 

Deleted member 50374

alt account
Banned
Dec 4, 2018
2,482
Switch is impressive because it's able to balance the right mix of performance, efficiency, and ease of development for its size and premise. Say what you will about it compared to the PS4, it's an incredibly well engineered device that's a lot more capable the some people may expect at first.

And yeah, your phone is more powerful, but it's also likely more expensive and has to deal with the massive overhead of its OS, so that's not a fair comparison.
Phone has a smaller area for dissipation and no active cooling, it can't sustain shit compared to Switch.