Given that's a resolution mostly (exclusively?) found in PC monitors I would imagine it's not one of their top priorities. Having said that it shouldn't be a huge technical burden to support it.
This is so annoying.
So between a 1080p 144hz and a 4K 60Hz I guess the latter is better for console, right?
I agree but this and the XH9005 bluriness issue at 120hz are a bit concerning.
Same on an LG 27GL73A-B but it still looks blurry at 4K.There are some 1440p monitors that accept a 4K signal. I have the Pixio PX7 and it does, I play my PS4 Pro and I can enable 4K output and the monitor just scales it down to 1440p. Looks great.
Not all 1440p monitors do this though and it sucks if they don't because then you're only able to output 1080p on the console.
Yes but not with hdmi 2.1 so nothing for consoles yet as far as I'm aware. The best option right now is probably the CX48 TV
There are 2, they support 4K 120hz and (8K) , so 1440p is useless for itDoesn't the one TV they advertise as PS5-ready also not support 1440?
It supports 4K and 8K with 120hz/Doesn't the one TV they advertise as PS5-ready also not support 1440?
There are some 1440p monitors that accept a 4K signal. I have the Pixio PX7 and it does, I play my PS4 Pro and I can enable 4K output and the monitor just scales it down to 1440p. Looks great.
Not all 1440p monitors do this though and it sucks if they don't because then you're only able to output 1080p on the console.
It supports 4K and 8K with 120hz/
Part of the reason people wanted 1440p output was because their 4K TV supported 1440p @ 120hz.
That means that they have to either got 1080p@120hz or 4K 60 when there are games that may be somewhere between
They can render at whatever they like internal. The PS4 rendered lots of games at 1440p even though it didn't output at that res.
The problem with not outputting at 1440p (as an option alongside traditional 1080p and 4K screens) is for people who game on a 1440p monitor. The PS5 won't see a 4K screen so it'll output at 1080p and then that 1080p image will be stretched by the monitor. That results in a softer/blurry image rather than the crisp, native image you'd get if it outputted at the monitor actual resolution. If you've ever tried setting your Windows resolution to a lower resolution than your monitor you'll know what I mean.
The Xbox 360 supported arbitrary VGA resolutions back in 2005. There's really no excuse for not supporting something as increasingly common as 1440p.
Part of the reason people wanted 1440p output was because their 4K TV supported 1440p @ 120hz.
Yes, but none with HDMI 2.1 yet - so it won't work with the consoles.
It's not a standard video (TV) resolution.I'm wondering why 1440 wouldn't be supported. I know they couldnt reach it on Pro but with updated hardware I would think it would be possible.
There's always someone on Era willing to defend anything.It's a console... designed for TVs. Not really meant for monitors with different resolutions, otherwise it'll piss off all those super-extra-wide resolution people. Games would then have to worry about being coded for 1080p, 4K, 2K and resolution scaling. Then someone will say "Will it support my ultra-wide monitor?".
So stick with 1080p or 4K. No TV is sold as a 1440p TV (yes, they may SUPPORT it, but it is either 1080p or 4K) - so there is no need to make the PS5 utilise it.
Do you have an example of an actual HDTV that supports 1440p @120hz but does not support 4K @ 120hz?
Thanks, if it's part of the HDMI standard then PS5 should fully support it. People should pressure them if they are holding back supportSamsung Q9FN
Quite a few more recent TV's without HDMI 2.1 actually
Do you have an example of an actual HDTV that supports 1440p @120hz but does not support 4K @ 120hz?
Thanks, if it's part of the HDMI standard then PS5 should fully support it. People should pressure them if they are holding back support
The HDMI standards don't dictate supported resolutions, the other bodies such as CTA and VESA make the recommendations.
But as mentioned, Sony do have their reasons for not supporting it (at this point), so it might not be a purely technical or standardization thing.
99.9% certain that this would be super easy for Sony to implement in a firmware patch as long as it's just downsampling from 4k and not a new native resolution target. For games not running natively on 4k/120Hz, but internal 1600p/120Hz upscaled to 4k (internally by the game) to then downscale it to 1440p/120Hz on the system level sounds kinda idiotic, but it's probably the only easy solution and it wouldn't surprise me if that's how it works on the Microsoft consoles too.
That's my TV. This could have a huge impact on where I buy multiplatform games if they *don't* support 1440p 120hz on PS5.Samsung Q9FN
Quite a few more recent TV's without HDMI 2.1 actually
Sadly I've got this TV so I'm hoping for 1440pSamsung Q9FN
Quite a few more recent TV's without HDMI 2.1 actually
That's my TV. This could have a huge impact on where I buy multiplatform games if they *don't* support 1440p 120hz on PS5.
VRR is hugely important to me on any game that doesn't run at a locked framerate. I was harping on about inconsistent frametimes before Gsync was even a thing. It's going to depend on the game, etc, but the VRR window at 1440p 120 hz is FAR wider on my Q9FN than it is at 4K 60 hz, and I'm absolutely planning on enjoying Dirt 5's 120 hz mode. If choosing between buying it on PS5 and Series X is choosing between 1080p and 1440p because of supported outputs, you can imagine that I'm going to buy it on XSX.I think the reality of it is if you are wanting 120hz or VRR type experiences from games, then the chances are the Xbox versions are going to the the one to get.
I guess we shall see when comparisons are done, but the additional grunt the Xbox has is not going to be wasted.
Sorry, that is exactly what I'm thinking too. Should have added that to my post. It would be minimal effort to add it via downsampling => so there must be another reason they're not doing it.They didn't for the PS4Pro though which is more evidence they may not want to do that.
Much of what you've just said here is not accurate. Devs don't have to worry at all about whether or not their games support 1440p if it's downsampled from 4K (like it is on Xbox). In fact, Xbox could support any and all 16:9 resolutions this way. That's how the 360 worked. Confusion from ultrawide monitor owners is a non-issue... and other consoles have supported monitors for years, with plenty of us using monitors as opposed to TVs to play our games on.It's a console... designed for TVs. Not really meant for monitors with different resolutions, otherwise it'll piss off all those super-extra-wide resolution people. Games would then have to worry about being coded for 1080p, 4K, 2K and resolution scaling. Then someone will say "Will it support my ultra-wide monitor?".
So stick with 1080p or 4K. No TV is sold as a 1440p TV (yes, they may SUPPORT it, but it is either 1080p or 4K) - so there is no need to make the PS5 utilise it.
Your gonna be very disappointed this next gen 😂😂😂Gaming on a 1440p is not really "next-gen" though; next-gen is all about 4K 120FPS HDR or even 8K30 with some AI upscaling.
That's how Microsoft did it on Xbox One.99.9% certain that this would be super easy for Sony to implement in a firmware patch as long as it's just downsampling from 4k and not a new native resolution target.
What monitor do you own?My 165Hz 1440p monitor also accepts a 4k signal so I am gtg, but I would have liked to see this feature.
With that logic, 1080p shouldn't be supported either.Gaming on a 1440p is not really "next-gen" though; next-gen is all about 4K 120FPS HDR or even 8K30 with some AI upscaling.
Era stop, it's becoming too hard to separate sarcasm by real posts :'(Gaming on a 1440p is not really "next-gen" though; next-gen is all about 4K 120FPS HDR or even 8K30 with some AI upscaling.
With that logic, 1080p shouldn't be supported either.
Both 1080p and 1440p are basic resolutions at this point, and thus, both should be supported by PS5. A lot more games this gen will be rendered at or closer to 1440p than 2160p, I can guarantee that.
Truly zero reason to be against PS5 supporting 1440p output.
ViewSonic Elite XG270QCWhat monitor do you own?
I have the Dell S3220DGF. I wonder if that can accept a 4K signal.
Xbox 360 supported for personal experience with bringing the console at friends' houses bakc in the day:
640x480
720x480
720x576
848x480
1024x768
1280x720
1280x768
1280x1024
1360x768
1600x1900
1920x1080
Xenon was a magic box.
Did you mean the LG 27GL83-A? I have this monitor and want to know whether it'll be blurry. I'll then have to choose between selling my PS5 or having to buy another monitor (which I really don't want to as I'll have to play the panel lottery game again)...
Did you mean the LG 27GL83-A? I have this monitor and want to know whether it'll be blurry. I'll then have to choose between selling my PS5 or having to buy another monitor (which I really don't want to as I'll have to play the panel lottery game again)...
That's rubbish, a decent 4k monitor will end up costing about as much as a PS5.Nope, it's the A-B from Amazon. I believe they're the same thing though.
It's not *as* blurry at 4k versus 1080p but it's still not sharp.
I played TLOU2 and Ghost of Tsushima on it and let's just say playing on my old 1080 60 monitor would've looked better.