That's actually the coldest of takes LMAOHot take about reviews in general: No game out there deserves 10 as such score implies it's perfect in every measurable way
That's actually the coldest of takes LMAOHot take about reviews in general: No game out there deserves 10 as such score implies it's perfect in every measurable way
That's not what it implies at all and most sites will lay that out clearly in their review guidelines.Hot take about reviews in general: No game out there deserves 10 as such score implies it's perfect in every measurable way
Hot take about reviews in general: No game out there deserves 10 as such score implies it's perfect in every measurable way
Would you say that every film that Ebert gave four stars is him purporting it to be perfect too?Hot take about reviews in general: No game out there deserves 10 as such score implies it's perfect in every measurable way
yes I understand that aspect and I'm sure OP might not have known most reviewers do the bulk of the work at home already. I'm just saying the only reason this thread exist is because of the leaks for TLOu2, not simply because it's a big special game or anything. I don't think anyone would think to do this about CyberPunk for example.OP is talking about the dangers of letting reviewers take the game home to review because of further leaks.
Reviewers do this with every game whether we're in a pandemic or not. You sign an NDA and if you break that NDA then you're probably not getting any more games to review.
It's like this with every game - I can't imagine a scenario where TLOU2 is gonna be treated any different.
Especially with the reduced opportunities for traditional press events/marketing etc. Those 10/10 reviews are gonna be an important part of the hype cycle. They're gonna want them, they're not gonna be wrapping it in cotton wool and trying to keep reviewers from leaking anything more! I'm sure it'll have the usual embargoes and guidelines of what reviewers should or should not talk about.
This I can understand. If you only have to play GOTY candidates it would be okay I guess but unfortunately you have to play through 4/10 games as well. :p And tough luck if you have kids and can only play games at night when they sleep. :/Reviewers play the game at home most of the time. Its a very demanding job despite some thinking otherwise
That does sound familiar. I think Konami did it for Metal Gear Solid V? Same here in disliking it. If I need to focus on something, I'd do it better in my own home.There are some publishers that would fly journalists to "review event", arrange for hotel/food etc and then let them play the game over 3-4 days before flying them back. Never liked this practice personally.
Hot take about reviews in general: No game out there deserves 10 as such score implies it's perfect in every measurable way
Not surprising. I don't think I could do it. I couldn't play games that don't interest me and I need downtime. Having a week to play a forty hour game sounds exhausting as well.Reviewers play the game at home most of the time. Its a very demanding job despite some thinking otherwise
Nope. 10/10 means masterpiece, not perfection. Nothing is perfect (except maybe Tetris, in the sense that it can't really be improved fundamentally).Hot take about reviews in general: No game out there deserves 10 as such score implies it's perfect in every measurable way
This is a bad take, sorry to tell you this. All that 10 means is that this is as close to perfect and offers a unique experience worth checking out.Hot take about reviews in general: No game out there deserves 10 as such score implies it's perfect in every measurable way
A 10 does not mean that a game is perfect.Hot take about reviews in general: No game out there deserves 10 as such score implies it's perfect in every measurable way
Not necessarily true. Remember the controlled environment that MGSV was reviewed in.I mean, it's not like publishers could ever control where their review copies were played anyways.
Oof, true. Completely forgot about that.Not necessarily true. Remember the controlled environment that MGSV was reviewed in.
Can't believe that that wasn't a huge controversy.
A review is an opinion. It is not an objective measured quality.Hot take about reviews in general: No game out there deserves 10 as such score implies it's perfect in every measurable way
I mean, it's not like publishers could ever control where their review copies were played anyways.
it's 2020 and people still believe this lol.Hot take about reviews in general: No game out there deserves 10 as such score implies it's perfect in every measurable way
Hi. I would like to introduce you to a company called Nintendo.
I haven't covered their stuff in awhile, but back in the day Nintendo would send a rep to the office with a debug system with the game physically locked inside. I would block out a conference room and they would stay in town for a few days to a week, bringing the game and system in in the morning and the leaving at night.
As others have mentioned review events were also a thing when the number of outlets was smaller.
These days review code is no longer debug/pre-release so physical security is minimal. You just get sent an early download code.
Valve did a milder version of this for The Orange Box's launch. They flew various members of the press into the Seattle area, put them up in hotels, and had them play Portal and HL2:E2 in cushy private rooms with a zillion meals and snacks available whenever you wanted. (Since I live in Seattle, I just drove over, no flight or hotel for me. They did validate my parking, at least, which was nice.)
Hi. I would like to introduce you to a company called Nintendo.
I haven't covered their stuff in awhile, but back in the day Nintendo would send a rep to the office with a debug system with the game physically locked inside. I would block out a conference room and they would stay in town for a few days to a week, bringing the game and system in in the morning and the leaving at night.
As others have mentioned review events were also a thing when the number of outlets was smaller.
These days review code is no longer debug/pre-release so physical security is minimal. You just get sent an early download code.
I was thinking about what I heard about Nintendo in like the n64 days when reading the thread. Like how they'd have someone physically there watching you play the game and it would be like... padlocked into a system cage or something.Hi. I would like to introduce you to a company called Nintendo.
I haven't covered their stuff in awhile, but back in the day Nintendo would send a rep to the office with a debug system with the game physically locked inside. I would block out a conference room and they would stay in town for a few days to a week, bringing the game and system in in the morning and the leaving at night.