Has anyone in this thread likened 24fps to watching a slide show yet?
Pretty sure yes
Has anyone in this thread likened 24fps to watching a slide show yet?
I think for the vast majority of people, if they saw good movies in HFR and more of HFR content was available, then they would have a preference for it. Because again, nothing about 24fps is superior on a technical level. Much of the preference for 24fps is rooted in conditioned nostalgia. I have no doubt about that. If this scenario was flipped, I bet that less than 1% of the global population would genuinely prefer 24fps over 48fps.
Like seriously stop accusing people who don't like what you like of being victims of rooted nostalgia.
Especially don't do that and then claim they're the snobs
That you literally just can't accept that a lot of people don't like what you like is disturbing.
just enable motion plus or whatever and hope to dear god that Tom Cruise won't find out
I can accept it perfectly fine and nothing about what I said is invalid or ""disturbing""
I think the better question is if studios would be willing to fund HFR films knowing that the cost of the CG and render times would be much greater than that of the standard 24fps. Also a risk they would be more averse to taking in the current climate with theatrical on the ropes due to the pandemic.People that hate HFR, are you fine with HFR versions of films being offered alongside 24fps variants?
I simply have a hard time with certain films being shot in such a way where the 24fps 'stutter' becomes obvious - see my earlier post.
This doesn't mean the entire film is problematic, but certain scenes in particular. Fast paced pans or extremely fast moving shots, they become a bit overwhelming. I'm curious if it's possible to selectively shoot those at a higher framerate, whilst also not giving people motion sickness.
Admittedly, like I said in my earlier post, I would prefer if the entire film were the higher framerate, it's just easier for me/my brain to watch and process.
But I also have to accept I am not every human on the planet.
Do people hate HFR that much that they would insist that no HFR films can be made at all, even if a 24fps option were presented?
People that hate HFR, are you fine with HFR versions of films being offered alongside 24fps variants?
I simply have a hard time with certain films being shot in such a way where the 24fps 'stutter' becomes obvious - see my earlier post.
This doesn't mean the entire film is problematic, but certain scenes in particular. Fast paced pans or extremely fast moving shots, they become a bit overwhelming. I'm curious if it's possible to selectively shoot those at a higher framerate, whilst also not giving people motion sickness.
Admittedly, like I said in my earlier post, I would prefer if the entire film were the higher framerate, it's just easier for me/my brain to watch and process.
But I also have to accept I am not every human on the planet.
Do people hate HFR that much that they would insist that no HFR films can be made at all, even if a 24fps option were presented?
It's hard to take your opinions seriously when your favorite thing about those movies is their second-worst quality (just barely losing to the CGI). The HFR made costumes and props that were fine in the LotR trilogy look obviously fake. A good chunk of the tricks Jackson used to save money in the LotR films would have been impossible, and the trilogy would have been even more expensive than it was already.The hobbit was a bad movie but I'm still glad I went and saw it at the cinema because the HFR was the best part about it.
I didn't say everyone would agree with me and you need to stop twisting my words. I said that had the situation been reversed, then in all likelihood the preference for HFR content would be a hell of a lot higher than it is right now, I do wish that it starts getting made more because simply put many have not even had a chance to see it implemented well and would likely start preferring it if it starts getting made well on a regular basis. This is not an outlandish statement to make.You definitely haven't since you literally said there's no valid reason, accused me of being brainwashed and conditioned, and said once they replace 24fps everyone will agree with you.
And you know accused the entire industry of being out of touch snobs rooted in nostalgia.
None of that is acceptance
It's hard to take your opinions seriously when your favorite thing about those movies is their second-worst quality (just barely losing to the CGI). The HFR made costumes and props that were fine in the LotR trilogy look obviously fake. A good chunk of the tricks Jackson used to save money in the LotR films would have been impossible, and the trilogy would have been even more expensive than it was already.
Had Peter Jackson stuck with practical effects and 24 FPS, The Hobbit trilogy would have been an inoffensive (but still lesser) trilogy that at least offered some solid nostalgia for people who liked his take on Middle Earth.
For documentaries and the like, by all means, bring on the HFR, but keep it out of other movies unless filmmakers can figure out how to keep their props and sets from looking like they belong in expensive stage plays.
I didn't say everyone would agree with me and you need to stop twisting my words. I said that had the situation been reversed, then in all likelihood the preference for HFR content would be a hell of a lot higher than it is right now, I do wish that it starts getting made more because simply put many have not even had a chance to see it implemented well and would likely start preferring it if it starts getting made well on a regular basis. This is not an outlandish statement to make.
Proponents of 24fps think that it somehow makes those movies inherently more artistic. I simply have lost all patience with arguments that have no basis in reality. 24FPS is and always has been a cost-saving measure. Thanks to modern sample and hold displays, 24fps content looks worse than ever.
There is almost no logical argument that has been made against HRF other than subjective preference and deep rotted nostalgia.
I do think some people would still prefer it, just as there are people who still prefer 480p content over 1080p content or 4:3 vs 16:9, but those would be a minority.Like does your stance basically boil down to that since objectively 48 is a bigger number than 24, people who prefer 24 have no basis in reality to prefer it?
Like 24fps has never looked worse ... to you. With my new oled 24fps has never looked better to me.
I do think some people would still prefer it, just as there are people who still prefer 480p content over 1080p content or 4:3 vs 16:9, but those would be a minority.
HFR cuts down the sample and hold blur that modern displays suffer from significantly. That is a fact, so no, it doesn't just boil down to the number being higher. I can see what benefit high framerates brings to games when moving the camera around and the entire screen doesn't turn into a blur as if my vision had dropped tenfold. Nothing about the stuttery and blurry motion is inherently superior. So I am not convinced that many would prefer it if they were more exposed to HFC for movies.
Everything you say is wrong with 24fps on modern displays I've never noticed. What I do notice is that hfr is displeasing and I don't like the effects it has on motion and forground background integration. Someone posted a neflix test clip and all the characters looked like they weren't actually in the places they were in, it looked like the foreground was pasted on the background...
Hfr gaming is completely different than hfr live action narrative stuff
And when you get the strobing and the jutter of certain shots that pan or certain lateral movement across frame, it's distracting in 3D. And to me, [high frame rate is] just a solution for those shots. I don't think it's a format. That's just me personally. I know Ang sees it that way. I don't think it's like the next 70 millimetres or the next big thing. I think it's a tool to be used to solve problems in 3D projection.
You keep editing your posts after I already responded to them. Nothing I said about 24fps on modern displays is wrong. They produce a far blurrier motion than CRT TVs did. That is an objective fact. Do you even know how modern display work? 24FPS is worse looking today than it ever has been. Just because you do not notice it, doesn't change that some of us do and find the EXTREME blur distracting. What part of this is hard for you to understand?
But please stop talking about HFR cinema as if it's an inevitability. We can agree or disagree on its practicality or desirability, but at this stage, it's not happening. Filmmakers don't want it. DPs don't care about it. Virtually everyone in the industry (outside of Ang Lee) is against it. If anything, that period around The Hobbit and Billy Lynn were a bit of an HFR fad spearheaded by older directors (Lee was nearly 60 and Jackson was over 50) enamored with the technology. The younger generation in Hollywood, on the other hand, is almost entirely against it. There's no movement to increase adoption of HFR, it's completely fizzled out after the small number of films that used it were either commercial flops like the Ang Lee pictures or panned for their usage like The Hobbit series, which moved away from HFR as the trilogy progressed. Very few theaters supported it by the third film.
Gaming is a completely different medium with a completely different art style
Based on what assumption
You must hate how real life looks too
If people start getting more exposed to HFR, even with sites like Youtube then it is only natural that more people over time will aim to recreate that look for movies as well. It is possible that we are doomed to forever be stuck at 24fps, but I doubt it. There will always be people out there looking to push things forward.
There shouldn't be problems if the HFR version would be shot in 48fps and with fully open shutter.People that hate HFR, are you fine with HFR versions of films being offered alongside 24fps variants?
I simply have a hard time with certain films being shot in such a way where the 24fps 'stutter' becomes obvious - see my earlier post.
This doesn't mean the entire film is problematic, but certain scenes in particular. Fast paced pans or extremely fast moving shots, they become a bit overwhelming. I'm curious if it's possible to selectively shoot those at a higher framerate, whilst also not giving people motion sickness.
Admittedly, like I said in my earlier post, I would prefer if the entire film were the higher framerate, it's just easier for me/my brain to watch and process.
But I also have to accept I am not every human on the planet.
Do people hate HFR that much that they would insist that no HFR films can be made at all, even if a 24fps option were presented?
They haven't, they aren't, and they won't. It's really that simple. If anything the younger generation is more steadfast in their support for 24fps.It is a good thing that new directors will always come around and some of them hopefully won't be so stuck dead set on preserving a technical limitation that no longer really has a reason to be there
Not filmmakers. YouTube's feature set has no impact on their view of this.The best thing Youtube did was add support for 60fps and hopefully, that makes more and more people see the appeal.
It might still take a while but I do think that HFR is an inevitability for films.
I think you've unintentionally nailed the entire reason most people don't like it.
I think you've unintentionally nailed the entire reason most people don't like it.
Nobody ever sat down as a kid and decided they liked the look of 24fps better after a series of equally budgeted professionally shot and mastered content at both framerates. They just watched what was out there, which was almost exclusively 24p content for cinema. And the only HFR content anyone ever saw was either sports or "cheap" shows. I make no claim as to the existence or nonexistence of the benefits of 24p content, however, I should think we can all agree that there's a hell of a lot of inertia involved.
Whenever possible I view media as it was intended by the creator, but I know maybe 2 people in my whole life who disable frame interpolation on TVs. Several people have told me they preferred it looking "smooth" when I showed them an on/off, and almost everyone else claimed they couldn't tell the difference. I think that the median human is not fussy about the framerate of their content, and the reason we don't see much HFR stuff being made is because of the aesthetic sensibilities of the artists steeped in a century of cinema history, not because from first principles it's actually massively superior and everyone agrees that it creates some kind of dreamlike whatever. I don't think if cinema was an artform invented today instead of in the late 19th/early 20th century, we would be doing film grain and 24p content, for example.
We shall see I guess. Something tells me that over the course of 20 years or more we will start seeing more HFR movies, not less.They haven't, they aren't, and they won't. It's really that simple. If anything the younger generation is more steadfast in their support for 24fps.
You are right that nothing would change the minds of current filmmakers. That doesn't mean that higher exposure to HFR from youtube or other sources won't inspire future generations of filmmakers.Not filmmakers. YouTube's feature set has no impact on their view of this.
genuinely curious what path you see for HFR's adoption in movies. The technology has become widely available, but that's actually led to less HFR narrative films, not more. There is literally zero indication of any movement towards HFR in the film industry.
Your view that it's inevitable seems to be based only on your personal preference for the technology and the accompanying belief that since it's "better," it will eventually become the standard.
filmmakers. That doesn't mean that higher exposure to HFR from youtube or other sources won't inspire future generations of filmmakers.
Apples and oranges comparison but I think you already know that.
Sure so is resolution but you brought that up
And that was mostly a joke.
Resolution is about having more detail on the screen. Higher framerate retains that detail when there is any movement on the screen. I would say the comparison is perfectly valid.
Really? My experience is just the opposite. Literally everyone I know hates it and instantly turns it off. Granted a lot of my friends are big movie fans, but even my family members who aren't as deep into this stuff (my brother, my mom) have it turned off and don't like the soap opera effect.Whenever possible I view media as it was intended by the creator, but I know maybe 2 people in my whole life who disable frame interpolation on TVs
It's also because the entire language of the medium is built around camera tricks that work well with lower motion clarity. It's part of why HFR techniques grafted onto traditionally-shot films like The Hobbit and Gemini Man look so weird to people. What we can all agree on is that HFR makes movies look more like real life. But when you introduce that element of reality to a set of techniques built around camera and staging tricks that assume a higher degree of blur and lower persistence/motion clarity, you reach an uncanny valley for many people.I think that the median human is not fussy about the framerate of their content, and the reason we don't see much HFR stuff being made is because of the aesthetic sensibilities of the artists steeped in decades of cinema history, not because from first principles it's actually massively superior and everyone agrees that it creates some kind of dreamlike whatever.
I think I've explained why I don't think it will happen pretty clearly. But to recap: directors don't want it, studios don't want it, and audiences don't care about it. That's not a recipe for adoption, whatever the new "superior" technology, regardless of the field. I think it's weird that you keep railing against the "current guard" and how against it they are when that's just not true. The "current guard," including people like Cameron, Lee, and Jackson, have been more willing to experiment with HFR than any other group of filmmakers in history. But the result of those experiments have diminished HFR's standing as a cinematic tool, not enhanced it. The up-and-comers are more anti-HFR than the current aging Hollywood establishment.I am genuinely curious as to why you think this tech is as good as dead with absolutely no possibility to ever get adopted? I am well aware of how against it the current guard is, and I don't expect things to budge for a while, but that doesn't inherently stop people from developing a preference for higher framerates.
Increased resolution makes things clearer it doesn't drastically alter how things are perceived
Really? My experience is just the opposite. Literally everyone I know hates it and instantly turns it off. Granted a lot of my friends are big movie fans, but even my family members who aren't as deep into this stuff (my brother, my mom) have it turned off and don't like the soap opera effect.
It's also because the entire language of the medium is built around camera tricks that work well with lower motion clarity. It's part of why HFR techniques grafted onto traditionally-shot films like The Hobbit and Gemini Man look so weird to people. What we can all agree on is that HFR makes movies look more like real life. But when you introduce that element of reality to a set of techniques built around camera and staging tricks that assume a higher degree of blur and lower persistence/motion clarity, you reach an uncanny valley for many people.
You can't just drop HFR into the existing pipeline and expect to have optimal results. In order for HFR filmmaking to ever truly flourish, the entire language of cinema would have to adapt to the HFR medium and come up with camera techniques that better match the way people experience real life. I'm sure that sort of evolution could produce interesting results in some ways and we'd see HFR films that use it much more effectively than Billy Lynn and the other handful of films, but it's clear that, since neither filmmakers nor other industry leaders are willing to use it, that won't happen.
So actually motion smoothing and vivid setting actually have more in common in terms of radical effects on picture than resolution (i mean other than going from 360 to 4k lol) and motion smoothing do
In both of those cases, you are altering the look of the source. So it isn't comparable to things being made with HFR in mind. Not at all. Motion Interpolation is not in the slightest bit like HFR content because it introduces motion interpolation artifacts and vivid is literally altering how the movie is supposed to look. Again none of this is compatible with movies being already shot at HFR or at a higher resolution.